Wonder what the new models are going to be like, i hope they spend some time on the skins this time, the T's should be grey or white or dark green rather than totall black, identicle to the CT's...
Are they having 8 models like 1.6?
When are the other maps coming out, and which ones are they re-releasing?
Train
Nuke
Inferno
Miltia
Prodigy (heard there working on this, tbh it would be last on most peoples list fs)
Assualt
/rant
Anyone know when Valve are goin to pull the finger out and remove that ****ing stupid bounce off objects command from their maps.
In custom maps where its been removed the interaction with objects is perfect, there no need atall for valve to use it... Apparently its for net code etc, well tbh im more pissed off with being unable to move for 40 seconds than i am with a tiny tiny lag spike here or there.. and the custom maps with no bounce off every tiny ****in object command seem fine, no net code probs atall...
It makes maps like office totally unplayable, simply getting stuck solid on pissin chairs You go up the ladders and are unable to move atall because of chairs...
Dust2, long at double doors, u rush out there, run between the barrels and simply get ****in stuck ... running down long A in middle of fire fights gettin ****in lagged on little plastic crates...
only flaw with source tbh, and its one that they can avoid VERY! easily
/rant
Are they having 8 models like 1.6?
When are the other maps coming out, and which ones are they re-releasing?
Train
Nuke
Inferno
Miltia
Prodigy (heard there working on this, tbh it would be last on most peoples list fs)
Assualt
/rant
Anyone know when Valve are goin to pull the finger out and remove that ****ing stupid bounce off objects command from their maps.
In custom maps where its been removed the interaction with objects is perfect, there no need atall for valve to use it... Apparently its for net code etc, well tbh im more pissed off with being unable to move for 40 seconds than i am with a tiny tiny lag spike here or there.. and the custom maps with no bounce off every tiny ****in object command seem fine, no net code probs atall...
It makes maps like office totally unplayable, simply getting stuck solid on pissin chairs You go up the ladders and are unable to move atall because of chairs...
Dust2, long at double doors, u rush out there, run between the barrels and simply get ****in stuck ... running down long A in middle of fire fights gettin ****in lagged on little plastic crates...
only flaw with source tbh, and its one that they can avoid VERY! easily
/rant