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		Zareh
Guest
Hi there,
I'm creating a texture for a model that has metal, cloth, and glass - my question is, how do I make the glass textures behave like glass, the cloth like cloth, and the metal pieces like metal on a model.
Do I make seperate texture files for each one and add them somehow during compile or do I have to seperate my model into each type of material?
Thanks.
				
			I'm creating a texture for a model that has metal, cloth, and glass - my question is, how do I make the glass textures behave like glass, the cloth like cloth, and the metal pieces like metal on a model.
Do I make seperate texture files for each one and add them somehow during compile or do I have to seperate my model into each type of material?
Thanks.
 
					
				 
						 
 
		 
 
		 
 
		 
 
		