Valve’s Wish List?

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Reports from major sites such as IGN, Shacknews, Joystiq and more, seem to be covering a statement made by Valve, that Valve is trying out some new game genres to work on… “Cooperative building games” stated Robin Walker, Valve's Design Manager, at the 2005 Digital Interactive Entertainment Conference in Kyoto, Japan.
In comments made at the 2005 Digital Interactive Entertainment Conference in Kyoto, Japan, Robin Walker, Valve's Design Manager, stated that the company is working on "cooperative building games." Walker stated that an example would be "[building] something like a space ship or a machine with people online instead of shooting and killing each other.”
This is not confirmed and I’m sure this won’t be replacing their Half-Life series projects yet, but this certainly is something we will be watching for.[br]Stay tuned!
 
Yup read up on this. Seems interesting.
 
Biggest downfall will be the people who are UN-cooperative and mess it up. If you play GMod (which is no doubt the biggest inspiration for this idea), you know.

But woot for Valve anyway :)
 
Building machines & things on-line with other people? Erm ..... Sounds wild!! Sounds like Garry's mod as well.
 
Brings back memories of the Construction mod for Tribes 2... Was very fun and rewarding.
 
it could turn out to be a very fun and innovative game. im looking forward to more news.
 
Finally something new and fresh to look forward in the game industry.
 
i think valve has wanted to make a non-Shooter for ages.
The first thing they did with the working physics for Source was make a mini-game in which you throw zombies through hoops!
 
hope they at least give gary creds for it now


i hope they kill off hl after the next on. I want some origionality sometime. good lord when is the haracter you never see ever gonna end?

ok, well, one more, then he becomes gman, then you play as gman in a rbg, spreading the combine empire all throughout the universe
 
The concept of a cooperative construction game does not belong to garry.
 
This game sounds a lot like Prospero, a "metaverse"-type game (think Second Life) that Valve had conceptualized around the time they started the original Half-Life. Assumingly, you could buy / sell / trade items you make in the game through Steam or in the game world. (Prospero is explained a bit in the Raising the Bar book).
 
DiSTuRbEd said:
Why do people always bring up Garry when this is posted? :|

I wonder... Perhaps that is almost exactly what Garry's Mod is? A cooperative building mod...

Either way, it would be interesting to see a fully-realized version of this :) Perhaps they will just release it at a very very low price via Steam just for the heck of it and not as a full-game. :)
 
Valve said they made a basic game similar to garrys mod ages ago. And garrys mod is pretty freeform. Online it's a bunch of people gluing barrels to pieces of wood for no apparent reason.

IF you can create CLEAR and exact objectives for teams to complete i think it would be the greatest thing since sliced bread. I was thinking long ago, that old game the incredible machine on source would be interesting.

You could have objectives where you have to cross a massive ravine or canyon and all you have are objects x y and z. Your team has to figure out a way across. Problem with that is once you've figured it out that's it, you're finished and can't extract much more gameplay from it. So other more varied gameplay modes would be needed. And if we take Robins quote literally about building a spaceship, there should be some purpose for it. Do you just build it and that's it? You could also have a mode where there's an attacking army and you have to build a castle or some kind of fortification ..kind of like those games..RTS Games..There's really a million and one things you can do. But how popular would it be? Well garrys mod is pretty popular, i think that could easily go retail AIMED AT KIDS because i think a 7-13 year old would have a huge amount of fun playing with a garrys mod type game on a console or the PC. I'm a bit older with a receeding imagination and can't get as much fun from it. But if i was a kid it would be the greatest toy ever.

Biggest downfall will be the people who are UN-cooperative and mess it up. If you play GMod (which is no doubt the biggest inspiration for this idea), you know.
As always.
 
Very inspiring.. imagine building a planet-sized spanking machine.

Anyway, I have a feeling there'll be more to it. I doubt Valve would give out their entire concept.
 
Maybe they where inspired by the incredible machine. Sheesh Gmod aint that revoluntionary.
 
Inspiration from garys mod? They always showed a lot of interest in it!

Could be cool, I hope we get more info soon.
 
Don't expect this to be released, nor to ever hear anything about it again. It is probably nothing more than an internal test project to see what elements they can use in other games.

On the other hand, I could be completely wrong. That would be great.
 
TheSomeone said:
THis sounds inspired by garry's mod.
Lol bs ^__________________^

Seriously, Garry did NOT invent co-operative building.

It just downright pisses me off when someone says that.
 
Varsity said:
Don't expect this to be released, nor to ever hear anything about it again. It is probably nothing more than an internal test project to see what elements they can use in other games.

On the other hand, I could be completely wrong. That would be great.
Kind of like tf2 i guess and halflifel1:dm:source:ultra:eek:wnage:can:this:games:name:get:any:longer?
 
Varsity said:
Don't expect this to be released, nor to ever hear anything about it again. It is probably nothing more than an internal test project to see what elements they can use in other games.

On the other hand, I could be completely wrong. That would be great.
Could be. I think it's interesting that Valve might be looking at other ideas. I'm scepticle of the out come but I'm always up for new gaming concepts. Lets just hope that if they do abonden the FPS format in favour of something new that they at least give HL a bloody good send off for the 3rd & final installment. Gordon Freeman & the HL world can live on through Source based mods anyway. I feel that Valve need to wrap up the main story for the next installment. You can have to much of a good thing & sooner or later Valve will slip up. Some say (including me) that they've alreay done this with HL2, which although technically superb & a leap forward for the FPS genre, was a lacklustre game experience due to the fact that it was a complete cake walk & somewhat limited in scope (in regards to the complete linearity of the maps). Valve have the legacy of (apparently) creating the greatest PC game of all time & the greatest FPS of all time. They've done enough in that department.
 
Maybe they do a CS or DoD and hire Garry, give him the resources to indulge himself in such a genre. Although i dont know if he would be interested in that.

It would be cool though. I guess this marks the birth of genre. Albeit i have a limited knowledge of all things gaming history.
 
MjM said:
Maybe they do a CS or DoD and hire Garry, give him the resources to indulge himself in such a genre. Although i dont know if he would be interested in that.

It would be cool though. I guess this marks the birth of genre. Albeit i have a limited knowledge of all things gaming history.
It indeed seems that way :p

And if they hire Garry, all he'll do is make a great game and then steal all the work the others have done and sell it to id :p
 
Beerdude26 said:
It indeed seems that way :p

And if they hire Garry, all he'll do is make a great game and then steal all the work the others have done and sell it to id :p


then gary would be my hero, and i reakon he learned that from watching what happened to cs

ive honestly not played gmod since like 1.sumtin, im waiting for a finished sp experience. but people get all wriled over him.

Gary would make an interesting game, but i sure hope they come up with a new engine beyond source to develop any future large games. its really starting to look very dated.

maybe source 2, the electric boogaloo? REALTIME BABY
 
Hmm, this sounds weird tbh ..... i'm not one to judge types of games before at least playing them .. could be interesting and turn out to be fun for hours but it could also turn out total wank as i'd have nothing to shoot ... meh ... im easy :thumbs:
 
vegeta897 said:
Biggest downfall will be the people who are UN-cooperative and mess it up. If you play GMod (which is no doubt the biggest inspiration for this idea), you know.

But woot for Valve anyway :)

No, no, the people who mess it up would make this concept. You could have formal teams dedicated to construction and destruction. Or perhaps a small group of secret saboteurs, who have to avoid detection or be "imprisoned" for a time (as opposed to shot in a spray of blood and waiting for respawn). Something along those lines. Or maybe they can't be imprisoned, but you have to isolate them within your construction, that is, build shielding or decoy parts around the actual objective. Something along those lines. Avoiding violence is pretty simple, finding an audience for nonviolence is another altogether. There's nothing like sighting down the barrel of a virtual Kar98 and blasting some poor virtual schmuck's brains all over the plaster behind him. Except for real guns, but I don't point those at people since I'm not a psycho.

As to the Source engine starting to look dated like some guy says - please tell me what you are smoking? So that I can avoid it at all costs since I wouldn't want to smoke something that makes things look worse.

Better yet, please tell me about these great games you are playing that look so much better than Source so I can go buy them.
 
That's just polygons, one of our resident trolls. Just smile and nod.
 
look around. look at these nextgen engines. the shader tech, poly rendering capabilities, new shader capabilities, fully dynamic lighting and shadowing, improved physics. man those new shader capabilities simulating the sss lighting effects, realtime soft shadowing, and real normal map rendering.

source was good for hl2, maybe they can add alot of things to it, thats why i said source 2, but it wouldn't be made the. Its over 2 years old by now. if theyre starting this game, in another 2 years, it will be pretty dated.

There are games that look better now imo, ALOT BETTER. hell that kong game is looking pretty tight, though the framerates look weak. fear was pretty tight graphically.

nothing wrong with it, its ok, its an evolving business. I remember watching that video for resident evil 5 which was AMAZING . supposedly not prerendered but you can never tell nowadays. I never imagined RE4 would look as good as it did.

I wonder though, where the balance is to adding capabilities to source to the point where existing mods won't work on it anymore, or even hl2. at some point if they do plan on making it a modular engine, a new build will have to be released, not just updating the engine constantly
 
There isn't a response to that - it's just semi-random ramblings. Summary:

Source isn't as good as next-gen engines (well, duh), but they can add a lot of stuff to it. But it'll be too late if they're making this game. Some games look better now. But there's nothing wrong with that. They can keep updating it. Or not, because they might have to release a new build.
I mean, what?
 
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