http://www.naturalmotion.com/euphoria.htm
I don't understand why Valve doesn't use this old technology to make zombies far more enjoyable to kill, instead you get zombie kill for shooting their hand or foot off, and in trailers handless zombies are lunging at you. WTF?
Sure there are no walking on steps animations like in Half Life 2 series.
And the physics is downgraded to non-existent than in HL2.
And the water is also worse than in HL2.
And the weapon animations and motion is worse than in HL2.
And there is clipping all the time, you can see zombie hands and heads through doors and walls.
And often you see zombies levitate.
And there is no story or narration devices.
And so on, and so on...
But at least Valve could make a single strong point in the game with this technology, couldn't they?
I don't understand why Valve doesn't use this old technology to make zombies far more enjoyable to kill, instead you get zombie kill for shooting their hand or foot off, and in trailers handless zombies are lunging at you. WTF?
Sure there are no walking on steps animations like in Half Life 2 series.
And the physics is downgraded to non-existent than in HL2.
And the water is also worse than in HL2.
And the weapon animations and motion is worse than in HL2.
And there is clipping all the time, you can see zombie hands and heads through doors and walls.
And often you see zombies levitate.
And there is no story or narration devices.
And so on, and so on...
But at least Valve could make a single strong point in the game with this technology, couldn't they?