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In an interview with PC Gamer earlier this month, Gabe, Doug & Erik were asked about what things Valve have failed at doing. Doug mentioned a prototype for a game before development on Left 4 Dead began later that year.
Gabe was positive about the failure of the project. ?That was a useful failure to us,? says Gabe, ?because it was so clearly dumb that it made us say, ?OK, what are we actually good at that we can do instead??? The full interview will be in the next edition of PC Gamer out on September 1st.Doug Lombardi: There were a few failed starts to build Left 4 Dead.[br]
Gabe Newell: Well, there was the flying fairy game. Is that the one you were referring to?[br]
Erik Johnson: That was just a different game that, when we stabbed it? (everyone laughs)[br]
Doug Lombardi: ? It turned into Left 4 Dead!