WabeWalker
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- Oct 18, 2004
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The Valve demo system that the reviewers of Half-Life2 played on had these specs:
* ASUS P4C800-E dlx motherboard
* Intel P4 3.2GHz CPU
* 2.0GB DDR400 dual-channel RAM
* Radeon 9800PRO 128MB video
* Creative Audigy 2 ZS sound
* Western Digital 160GB SATA HD
What's interesting here is that Valve has included a video card that, although decent, certainly isn't cutting edge - and yet they've included 2.0GB of RAM in the system.
It seems to me that Valve is attempting to say - 'Now look here: Half-Life2 does not require an absolute cutting edge system in order to play with all of the graphics maxed out.'
Why then does Valve not provide a test system with less RAM in it?
I've heard dozens of gamers claim that no game needs more than 512 megabytes of RAM, and certainly not more than 1 GB. So if Half-Life2 is in this same category, why does Valve provide a system with a mainstream video card, but then loaded with such a ridiculous amount of RAM.
Doesn't that defeat the purpose of attempting to demonstrate that Half-Life2 will run on a mainstream system. See what I'm saying?
If they wanted to demonstrate that the game runs on mainstream systems, then why didn't they just put 1 GB of RAM in their demo system?
Seriously, if Valve put in 2.0 GB of RAM, then they might as well have put in an X800 XT video card as well.
Signed,
Confused.
* ASUS P4C800-E dlx motherboard
* Intel P4 3.2GHz CPU
* 2.0GB DDR400 dual-channel RAM
* Radeon 9800PRO 128MB video
* Creative Audigy 2 ZS sound
* Western Digital 160GB SATA HD
What's interesting here is that Valve has included a video card that, although decent, certainly isn't cutting edge - and yet they've included 2.0GB of RAM in the system.
It seems to me that Valve is attempting to say - 'Now look here: Half-Life2 does not require an absolute cutting edge system in order to play with all of the graphics maxed out.'
Why then does Valve not provide a test system with less RAM in it?
I've heard dozens of gamers claim that no game needs more than 512 megabytes of RAM, and certainly not more than 1 GB. So if Half-Life2 is in this same category, why does Valve provide a system with a mainstream video card, but then loaded with such a ridiculous amount of RAM.
Doesn't that defeat the purpose of attempting to demonstrate that Half-Life2 will run on a mainstream system. See what I'm saying?
If they wanted to demonstrate that the game runs on mainstream systems, then why didn't they just put 1 GB of RAM in their demo system?
Seriously, if Valve put in 2.0 GB of RAM, then they might as well have put in an X800 XT video card as well.
Signed,
Confused.