Vehicles with Hammer

A

alien_hunter

Guest
How can i make the airboat or buggy drivable in my HL2-DM Map.What are the settings for hammer?Has somebody any idea?
 
some of the amateur map-makers even know this!
To put veihcles in a HL2 map, you have to make a point-based entity with the following settings:

=================================
SMART EDIT OFF:
ENTITY/CLASS NAME: prop_vehicle_jeep
=================================
key: value
=================================
ANGLES: 0 0 0
SOLID: 6
FADEMINDIST: -1
VEHICLESCRIPT: scripts/vehicles/jeep_test.txt
ACTIONSCALE: 1
MODEL: models/buggy.mdl
TARGETNAME: jeep
===================================


And if you still dunt get it...match the info above with the attached image.
 

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ok so how do you make a
To put veihcles in a HL2 map, you have to make a point-based entity with the following settings:
, do you just use the light bulb thing ???
why do you type stuff out and expect us to know it already , pure arogant
 
wTf?

dude "point-based-entity" means, "just the lightbulb thing". If you are good enough to make a map worthy of vehicles, then you should be able to figure it out.

search google for "point based entities tutorial hammer" or something like that.
 
It's going quite well,also with more vehicles like 2 boats and 2buggys ...
THX
 
That didn't work? Does it only work on hl2 type maps? Can u do it in CS:S?
 
Vehicles are fun.

Some one should make a proper stunt map, cause I'm far too lazy.
 
alien_hunter said:
It's going quite well,also with more vehicles like 2 boats and 2buggys ...
THX
So how did you get the boat?

prop_vehicle_boat, airboat ?? hm whats the name of that hovercraft thing.
 
Seetings:

============================== ===
SMART EDIT OFF:
ENTITY/CLASS NAME: prop_vehicle_airboat
============================== ===
key: value
============================== ===
ANGLES: 0 0 0
SOLID: 6
FADEMINDIST: -1
VEHICLESCRIPT: scripts/vehicles/airboat.txt
ACTIONSCALE: 1
MODEL: models/airboat.mdl
TARGETNAME: airboat
============================== =====
 
I've got another question,How can i make pickups for a HL² DM map?
 
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