Vendetta Source - Aug 1st Media Release

  • Thread starter Thread starter wicked_wolf
  • Start date Start date
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wicked_wolf

Guest
Well it's been a while since we first step foot into the water, the modification has come along and passed the first stage, now we’re going to show you some of our glorious media!

Because the mod is set in the 17th century and half life is not, we are required to create a lot of our own props, so you will find we’re creating many props for our mappers.

Take a butchers are this.

Maps


Weapons


Props


There are more images on our media page!

On an additional note, Vendetta Source is looking for new team members to join the adventure, especially coders, mappers and most importantly, skinners. Because of our timeline, we need new props, but we’re unable to place our props in maps unless we get them skinned, so we’re currently hunting skinners!

Everyone is free to apply using our contact page.
 
Map's quite pretty.

Suffixing with Source, unless trying to be ironic, increases my chance of getting IBS.

-Angry Lawyer
 
Map does look pretty nice, has bit too many boxes but it's common nowdays I suppose. Not trying to bash your work in anyway but I really don't believe bedframe and ladder ect. props are really too intresting media to release. But that's common too...

And what does term 'Vendetta' has to do with pirates? Isn't it italian?
 
Love the map, looks really creative, wants to make me explore... although I agree, as good as the map is, you need to retexture those boxs at least. Make them some cool crate made from planks or something. :D
 
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