N.P.C.
Newbie
- Joined
- Mar 8, 2005
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I have created a map, a death match one actually and was just testing some bits of it and they compiled, loaded and played fine then I added an env_cubemap to the maps water to make it render properly and suddenly the map compiles but then while trying to run it Half Life 2 DM makes the sound of a Critical Stop in windows sound scheme the crashes, I am at a loss to explain why. When I usually run HL2 DM for my custom maps the error box looks like this:
But I don’t know why it occurs or whether it’s causing this crashing.
Any help would be appreciated, Thanks.
But I don’t know why it occurs or whether it’s causing this crashing.
Any help would be appreciated, Thanks.