Video Game Voters Network (Must read IMO)

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http://www.videogamevoters.org/

This is a new site designed specifically to deal with the problems facing the video games industry in Washington, also to dispell myths about games and was created by the Entertainment Software Association.

Believe me if you are pissed off at guys like Jack Thompson then going here is a must. Mind you the site is really only geared for American gamers.

Also the list of "gamer facts" is a must read I think:
1. The average game player is 30 years old and has been playing games for 9.5 years.

2. Seventy-five percent of American heads of households play computer and video games.

3. Fifty percent of all Americans play video games.

4. Sixty percent of online game players are male. Forty percent of online game players are female.

5. Adult gamers exhibit a high level of interest in current events, with ninety-four percent following news and current events, and seventy-eight percent reporting that they vote in most of the elections for which they are eligible.

6. Fifty-three percent of game players expect to be playing as much or more ten years from now than they do today.

7. The average game buyer is 37 years old. In 2005, ninety-five percent of computer game buyers and eighty-four percent of console game buyers were over the age of 18.

8. Adult gamers have been playing an average of 12 years.

9. In 2004, nineteen percent of Americans over the age of 50 played video games, an increase from nine percent in 1999.

10. In 2005, more than 228 million computer and video games were sold, almost two games for every household in America.
 
The Mullinator said:
1. The average game player is 30 years old and has been playing games for 9.5 years.

8. Adult gamers have been playing an average of 12 years.

7. The average game buyer is 37 years old. In 2005, ninety-five percent of computer game buyers and eighty-four percent of console game buyers were over the age of 18.
Some of these just don't add up. If they want to be taken seriously, then they should at least match their facts up.

If an average game player is 30, but the average game buyer is 37, who is buying the 30 year old gamers their games? Their parents? (Actually, on second thoughts, they probably still live with their parents, so this could be true.)

If an adult gamer has been playing an average of 12 years, but an average gamer is 30 and has been playing for 9.5 years, how does that match? A 30 year old is an adult.

4. Sixty percent of online game players are male. Forty percent of online game players are female.
Duh. What else was the other 40% going to be? Elephants?

(This post is not a dig at Mullinator, in case there is any confusion)
 
Just out of curiousity, what qualifies as a video game to them?

Thanks for the heads up by the way.
 
4. Sixty percent of online game players are male. Forty percent of online game players are female.

THE INTARNET DOES NOT LET GIRLS PLAY GAMES!!

I AM A LEAF IN THE WIND!!
 
If an average game player is 30, but the average game buyer is 37, who is buying the 30 year old gamers their games?

There should be more older people buying games than playing them, since parents will buy them for their kids as birthday gifts and etc.
 
smiley ppl all over website ftl
shitty gamer facts ftl
idea ftw though.

sleep ftw now :sleep:
 
Shasta said:
If an average game player is 30, but the average game buyer is 37, who is buying the 30 year old gamers their games
Children often don't buy games for themselves.

Shasta said:
If an adult gamer has been playing an average of 12 years, but an average gamer is 30 and has been playing for 9.5 years, how does that match? A 30 year old is an adult.
Children are not taken into acount in the first one, they are in the second.

Shasta said:
Duh. What else was the other 40% going to be? Elephants?
That's just nit-picking.
 
ríomhaire said:
Children often don't buy games for themselves.


Children are not taken into acount in the first one, they are in the second.


That's just nit-picking.

Yes, but if the facts seem to contradict themselves, people will think they don't know what they are talking about, or are too dumb to see their facts don't make sense. A more usefull and clearer way to present the facts would have been to (for example) show the results in groups ie:

game buyers:

0-10 year olds = 8%
10-20 year olds = 38%

etc.

game players:

0-10 year olds = 25%
10-20 year olds = 46%

etc.


Instead of just presenting one final figure for each group based on averages.
 
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