B
btg
Guest
i'm making a map of my work, which is a fair sized warehouse, and im making the racking, but when I compile it, it ****s up (vis), it does the 1..2..3..4..5 etc but the 2nd time it does it, it ony goes to 2.. and doesn't go on from there....
i ctrl alt del the vis program, and then the rest of the map compiles, and it works fine in the game...but i don't like closing the vis program everytime i need to compile this map.
so my question is, is there any way to make the racks more efficient in regards to the vis compiling, maybe they're not even related, but it worked fine until i made multiple racks.
see pic (yes, it's dark, don't remind me, i'll fix it later):
i ctrl alt del the vis program, and then the rest of the map compiles, and it works fine in the game...but i don't like closing the vis program everytime i need to compile this map.
so my question is, is there any way to make the racks more efficient in regards to the vis compiling, maybe they're not even related, but it worked fine until i made multiple racks.
see pic (yes, it's dark, don't remind me, i'll fix it later):