Wake up you stupid zombies !

  • Thread starter Thread starter WaterWolf
  • Start date Start date
W

WaterWolf

Guest
Hello,

I have a scene in my map where the user triggers some zombies to come out of a cupboard and attack. I'm using scripted_sequences to get them to walk out of the cupboard and I'm also calling the 'wake' attribute of all the zombies. They walk out just fine but when they get there they just stand there stupidly and won't attack unless I attack them first. Does anyone know how to make them more aggressive ?
 
Back
Top