wats anti-analysing dp

wolvesrdogs

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i was just wondering wat anti-analysing does, i just tried it then when i did 2x
it stuffed up abit with the ammo info. Although the game seemed alot clearer.

I did with 4 times on and it seemed even more but with no problems clear just wondering if theres any side effects to this option.
i got 760mb ddr ram
2.53 P4
and 256 mb 5700geforce fx graphics card.:cheers: :cheers: :cheers:
 
It's gonna rape your (horrid if I might say) PC.

It'll have extremely adverse effects on your FPS.
 
It makes it look prettier, at a cost of FPS is very very dependent on your graphics cards RAM, the higher the resolution the less jaggity, so since there is no perfect resolution that will make everything clear, AA fixes the problem.
 
I wunder wat. How you're antialysin' comp, does? with u got slow PC; and cretin dryver.
 
I think it may be slowing the frame rate because im finding it a little bit harder to aim.
 
What does Anti-aliasing do well.....

what AA does is blend the forground and background of a particular image removing the pixelated "stepping" that can be seen on the edges of an image for example... when you look at the powerlines in hl2 without AA you will see the "stepping" effect.. turn AA on and the higher the multiplyer the less "stepping" you will see... but on a G-card like yours this will drasticly reduce your FPS... some people prefer to leave AA of and run in higher resolutions ie. 1600 or 1280x960 with good anostropic filtering set..........

but thats a lesson for tomorrow kids.... and next week temporial AA...
lol peace out.. :sniper:
 
Once you turn AA on though, games look like crap without it:|

Once you go AA, you dont go back
 
Adabiviak said:
I wunder wat. How you're antialysin' comp, does? with u got slow PC; and cretin dryver.
LOL! Hit the nail on the head with that one. Reminds me of an old Strongbad Email (if you were one of those Homestar Runner people).
http://www.homestarrunner.com/sbemail43.html

BTW, my CRT's capable of running games in 2048x1536, which doesn't need AA anymore, I'll tell you what. But that might be a factor of the dot pitch kinda getting things blurry at that point...
 
home star!!

i like "the cheat" all should go visit strongbadia.......:cheers: so yeh jimmy nows a good time to plant cucumbers... stocks are up.....shingles are down........lol
 
It's not anti-analyzing, it's anti-aliasing. Aliasing occurs on a display because displays are made up of tiny little squares called pixels. Since you can't only draw half or a fraction of one of these pixels drawing diagonal lines becomes a bit of an issue and you get a "Staircase" effect. What Anti-Aliasing does is attempt to reduce this effect by interpolating the pixels at the edge of this stair case effect with the adjacent pixels which "blurs" the edges. On higher resolution displays the pixels are so small that the human eye can't really notice.
 
It's really not worth it when you use 1280x1024 and up resolutions.
 
Yeah, Chris or someone just ban Stalin already, hes posted that link for advertising purposes in 10 threads already :eek:
 
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