S
sir_fragsalot
Guest
halflife deatmatch weapon/health cfg settings not working
I have tried changing the settings below in the game Half Life Deathmatch. I have put these settings in the server.cfg, skill.cfg, game.cfg, listenserver.cfg, and even typed a few of them in the console. I have tried it with sv_cheat enabled and disabled. I have also tried them with and without the quotation marks, not that that makes any difference. They won't work. Have any of you been able to change the default weapon/health setting in this game? Any ideas why I can't?
// =================
// WEAPONS
// =================
sk_plr_dmg_ar2 "10" //default 8
sk_npc_dmg_ar2 "3"
sk_max_ar2 "90"//default 60
sk_max_ar2_altfire "3"
sk_plr_dmg_alyxgun "5"
sk_npc_dmg_alyxgun "3"
sk_max_alyxgun "150"
sk_plr_dmg_pistol "10"//default 5
sk_npc_dmg_pistol "3"
sk_max_pistol "150"
sk_plr_dmg_smg1 "8"//default 4
sk_npc_dmg_smg1 "3"
sk_max_smg1 "225"
sk_plr_dmg_buckshot "15"//default 8
sk_npc_dmg_buckshot "3"
sk_max_buckshot "60"////default 30
sk_plr_dmg_rpg_round "100"
sk_npc_dmg_rpg_round "50"
sk_max_rpg_round "1"//default 3
sk_plr_dmg_smg1_grenade "100"
sk_npc_dmg_smg1_grenade "50"
sk_max_smg1_grenade "3"
sk_smg1_grenade_radius "250"
//sk_plr_dmg_gauss "25"
//sk_plr_max_dmg_gauss "30"
sk_plr_dmg_sniper_round "20"
sk_npc_dmg_sniper_round "100"
sk_max_sniper_round "30"
sk_plr_dmg_357 "40"
sk_npc_dmg_357 "30"
sk_max_357 "6"//default 12
sk_plr_dmg_crossbow "100"
sk_npc_dmg_crossbow "10"
sk_max_crossbow "5"//default 10
sk_plr_dmg_airboat "3"
sk_npc_dmg_airboat "3"
//sk_dmg_sniper_penetrate_plr "10"
//sk_dmg_sniper_penetrate_npc "100"
sk_plr_dmg_grenade "100"//default 150
sk_npc_dmg_grenade "75"
sk_max_grenade "2"//default 5
//sk_plr_dmg_crowbar "40"//default 10
//sk_npc_dmg_crowbar "5"
//sk_plr_dmg_stunstick "30" //default 10
//sk_npc_dmg_stunstick "40" // Kill a citizen in one hit
//sk_plr_dmg_satchel "150"
//sk_npc_dmg_satchel "75"
//sk_satchel_radius "150"
// Mortar Synth projectile
//sk_dmg_energy_grenade "2"
//sk_energy_grenade_radius "100"
sk_dmg_homer_grenade "20"
sk_homer_grenade_radius "100"
// Bullsquid spit
//sk_dmg_spit_grenade "5"
//sk_spit_grenade_radius "50"
sk_plr_dmg_tripmine "50"//default 150
//sk_npc_dmg_tripmine "125"
//sk_tripmine_radius "200"
sk_plr_dmg_fraggrenade "90"//default 125
sk_npc_dmg_fraggrenade "75"
sk_fraggrenade_radius "250"
// HEALTH/SUIT CHARGE DISTRIBUTION
sk_suitcharger "100"//default 75
sk_suitcharger_citadel "500"
sk_suitcharger_citadel_maxarmor "200"
sk_battery "30" //default 15
sk_healthcharger "100" //default 50
sk_healthkit "40"//default 25
sk_healthvial "20" //default 10
// Combine balls
sk_combineball_seek_angle "15"
sk_combineball_guidefactor "1.0"
// NPC damage adjusters
sk_npc_head "3"
sk_npc_chest "1"
sk_npc_stomach "1"
sk_npc_arm "1"
sk_npc_leg "1"
// player damage adjusters
sk_player_head "3"
sk_player_chest "2"
sk_player_stomach "2"
sk_player_arm "1"
sk_player_leg "1"
// Allies
sk_ally_regen_time "0.2"
// Jeep
sk_max_gauss_round "30"
sk_plr_num_shotgun_pellets 20 //default 7
sk_plr_health_drop_time 10 //default 30
I have tried changing the settings below in the game Half Life Deathmatch. I have put these settings in the server.cfg, skill.cfg, game.cfg, listenserver.cfg, and even typed a few of them in the console. I have tried it with sv_cheat enabled and disabled. I have also tried them with and without the quotation marks, not that that makes any difference. They won't work. Have any of you been able to change the default weapon/health setting in this game? Any ideas why I can't?
// =================
// WEAPONS
// =================
sk_plr_dmg_ar2 "10" //default 8
sk_npc_dmg_ar2 "3"
sk_max_ar2 "90"//default 60
sk_max_ar2_altfire "3"
sk_plr_dmg_alyxgun "5"
sk_npc_dmg_alyxgun "3"
sk_max_alyxgun "150"
sk_plr_dmg_pistol "10"//default 5
sk_npc_dmg_pistol "3"
sk_max_pistol "150"
sk_plr_dmg_smg1 "8"//default 4
sk_npc_dmg_smg1 "3"
sk_max_smg1 "225"
sk_plr_dmg_buckshot "15"//default 8
sk_npc_dmg_buckshot "3"
sk_max_buckshot "60"////default 30
sk_plr_dmg_rpg_round "100"
sk_npc_dmg_rpg_round "50"
sk_max_rpg_round "1"//default 3
sk_plr_dmg_smg1_grenade "100"
sk_npc_dmg_smg1_grenade "50"
sk_max_smg1_grenade "3"
sk_smg1_grenade_radius "250"
//sk_plr_dmg_gauss "25"
//sk_plr_max_dmg_gauss "30"
sk_plr_dmg_sniper_round "20"
sk_npc_dmg_sniper_round "100"
sk_max_sniper_round "30"
sk_plr_dmg_357 "40"
sk_npc_dmg_357 "30"
sk_max_357 "6"//default 12
sk_plr_dmg_crossbow "100"
sk_npc_dmg_crossbow "10"
sk_max_crossbow "5"//default 10
sk_plr_dmg_airboat "3"
sk_npc_dmg_airboat "3"
//sk_dmg_sniper_penetrate_plr "10"
//sk_dmg_sniper_penetrate_npc "100"
sk_plr_dmg_grenade "100"//default 150
sk_npc_dmg_grenade "75"
sk_max_grenade "2"//default 5
//sk_plr_dmg_crowbar "40"//default 10
//sk_npc_dmg_crowbar "5"
//sk_plr_dmg_stunstick "30" //default 10
//sk_npc_dmg_stunstick "40" // Kill a citizen in one hit
//sk_plr_dmg_satchel "150"
//sk_npc_dmg_satchel "75"
//sk_satchel_radius "150"
// Mortar Synth projectile
//sk_dmg_energy_grenade "2"
//sk_energy_grenade_radius "100"
sk_dmg_homer_grenade "20"
sk_homer_grenade_radius "100"
// Bullsquid spit
//sk_dmg_spit_grenade "5"
//sk_spit_grenade_radius "50"
sk_plr_dmg_tripmine "50"//default 150
//sk_npc_dmg_tripmine "125"
//sk_tripmine_radius "200"
sk_plr_dmg_fraggrenade "90"//default 125
sk_npc_dmg_fraggrenade "75"
sk_fraggrenade_radius "250"
// HEALTH/SUIT CHARGE DISTRIBUTION
sk_suitcharger "100"//default 75
sk_suitcharger_citadel "500"
sk_suitcharger_citadel_maxarmor "200"
sk_battery "30" //default 15
sk_healthcharger "100" //default 50
sk_healthkit "40"//default 25
sk_healthvial "20" //default 10
// Combine balls
sk_combineball_seek_angle "15"
sk_combineball_guidefactor "1.0"
// NPC damage adjusters
sk_npc_head "3"
sk_npc_chest "1"
sk_npc_stomach "1"
sk_npc_arm "1"
sk_npc_leg "1"
// player damage adjusters
sk_player_head "3"
sk_player_chest "2"
sk_player_stomach "2"
sk_player_arm "1"
sk_player_leg "1"
// Allies
sk_ally_regen_time "0.2"
// Jeep
sk_max_gauss_round "30"
sk_plr_num_shotgun_pellets 20 //default 7
sk_plr_health_drop_time 10 //default 30