It has happened too often.
I see an enemy and fire 20-30 rounds on him from 10-15 meters using my SMG.
He turnes around and pulles the trigger. I'm dead.
How can someone survive getting 30 bullets in their gut/chest/legs/arms?
Basically what I'm saying is that the weapon strengts seem to be way too uneven. If you have a SMG and your enemy have a rifle - you're dead nine times out of ten.
So, what I want is for the SMGs to be more powerful.
And wft is up with this then?... When someone is being shot they can hardly move, but they can aim just fine!!
It would be better if you could get out of harms way when you're being shot.
On to sniper rifles.
How many snipers can shoot hole in hole and keep the rilfe absolutely still?
There needs to be some sort of shaking when using scoped rifles.
Or some sort of function that makes sniping something for the skilled.
As it is now, the sniper rifles are probably one of the easiest weapons to use successfully. Quite the opposite to real life.
I see an enemy and fire 20-30 rounds on him from 10-15 meters using my SMG.
He turnes around and pulles the trigger. I'm dead.
How can someone survive getting 30 bullets in their gut/chest/legs/arms?
Basically what I'm saying is that the weapon strengts seem to be way too uneven. If you have a SMG and your enemy have a rifle - you're dead nine times out of ten.
So, what I want is for the SMGs to be more powerful.
And wft is up with this then?... When someone is being shot they can hardly move, but they can aim just fine!!
It would be better if you could get out of harms way when you're being shot.
On to sniper rifles.
How many snipers can shoot hole in hole and keep the rilfe absolutely still?
There needs to be some sort of shaking when using scoped rifles.
Or some sort of function that makes sniping something for the skilled.
As it is now, the sniper rifles are probably one of the easiest weapons to use successfully. Quite the opposite to real life.