Weather effects?

Spiffe

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Hey....
I'm a big fan of stuff in games such as physics...
(seems to be exellent physics in HL2 :p )
Also weather. I've wathced every HL2 video that is out (i think) and i figured that I never saw any weather... Like snow or rain and stuff like that. Night and day? Seen a dark scene from the e3 video though.
But if someone knows anything about some weather effects, please let me know...

Imagen how cool that is! The more i think about it. It actually is relly cool =).
 
Spiffe, I remember someone at Valve saying there would be weather effects such as rain, in the game. Either that or Source is at least capable of it.
 
I find it pretty disturbing that out of a thread with 29 replies, only one doesn't get deleted.

DoctorGordon, not that I expect you to take a blind bit of notice of what I say, considering your views about me and all, please just try to be a little bit more constructive and helpful next time.

The same goes for the rest of you, you were all so interested in DoctorGordon that you weren't helpful either.

And of course, if we all used a bit of logic, if no one had posted in this thread at all, it would have died on it's own. I would imagine that's easier.
 
Now, getting on topic, in terms of weather - we know the engine supports it as we've seen it in action in the de_aztec BINK video of CS:Source. I would have thought we'll see a bit of weather in HL2...
 
Chris_D said:
I find it pretty disturbing that out of a thread with 29 replies, only one doesn't get deleted.

I don't see how my first post needed to be deleted. :| I just said someone at Valve may have said that weather effects may be in HL2.
 
Chris_D said:
Now, getting on topic, in terms of weather - we know the engine supports it as we've seen it in action in the de_aztec BINK video of CS:Source. I would have thought we'll see a bit of weather in HL2...

I wasn't terribly impressed with the rain in the BINK video. The only game where I have enjoyed the rain is in Morrowind. It actually added to the atmosphere.

It would be awesome if HL2 had dyanmic weather. So everytime you played a certain outdoor level, you would have different weather conditions. That would increase the playability a lot for me. And make it more interesting.

[Edit]: Vegeta897 - :p
 
Well if you classify "weather" as a bunch of sprites everywhere and some ambient sound... Then ofcourse.

Weather in games should mean dynamic. Rain should be able to stop and start, and happen at random times.

Although it would be hard for the gameplay to cope with that I know...

EDIT: Blahblahblah beat me...
 
blahblahblah said:
I wasn't terribly impressed with the rain in the BINK video. The only game where I have enjoyed the rain is in Morrowind. It actually added to the atmosphere.

You should check out the rain effects in Metal Gear Solid 2, the best I've seen in a video game.
 
I surely hope that good looking rain can be done... that inevitably bring to mind; someone please make a Blade Runner game on Source ;)

Weather can be done, the question is only how "good" weather.
 
KagePrototype said:
You should check out the rain effects in Metal Gear Solid 2, the best I've seen in a video game.
My apologies.
 
hope they will do some nice weather(wind)-effects with the nice physicsengine.. cardboardboxes blow around on the ground, signs and stuff swaying in the wind etc, would be really cool :)

a tornado would be pretty cool too :) lifts you up and throws you high up in the air, like in super mario bros 3 ;)
 
If anyone asks Valve, they will say: "... but you can mod it."

Wind blowing around cardboard boxes and such would be a piece of cake to mod.
 
someone make a weather-mod for hl2 then, with all kinds of weather you know! :p
 
I surely hope that good looking rain can be done... that inevitably bring to mind; someone please make a Blade Runner game on Source

why would anyone make a Bladerunner game? I mean, what would be the point? would it be based on the movie, which few people have seen, or on the book, which even fewer people have read?

anyways, Harrison Ford's coat in Bladerunner is the coat i some day hope to own.
 
Cybernoid said:
If anyone asks Valve, they will say: "... but you can mod it."

Wind blowing around cardboard boxes and such would be a piece of cake to mod.

i'm sure this was shown in the trainstation portion of this years E3 presentation. When he hops off the train the scanner takes the pic then he looks down and those boxs a being moved by wind?
 
there are so many k. dick fans out there who don't even know it, lol
 
What I'm wondering is if you can make weather effects for mods like this one. I don't think I've ever seen a game that's been able to make it look like a 'wonderful summer day', the sun hasn't been realistically bright enough(the reflections bink shows that it should be possible, though) and the lighting on grass, trees and such hasn't been good enough either because the textures looked too flat(speaking of textures; did anyone else notice how the textures of Doom 3 sucked? Quake 3's textures for walls and such were actually better).
 
Jakeic said:
why would anyone make a Bladerunner game? I mean, what would be the point? would it be based on the movie, which few people have seen, or on the book, which even fewer people have read?

anyways, Harrison Ford's coat in Bladerunner is the coat i some day hope to own.
There is a Bladerunner game. I used to own it. It was an RPG, 4 CDs, sort of like an interactive movie/adventure. You didn't -really- have that much free will, and it was very linear and required you to find clues by enlarging photographs with that machine thingy, which then spurred you on for new contacts etc. It had very nice settings, but pretty rubishy animations. The target practice course was quite fun though.

There were alternate endings at the end, of course, one of which it turns our you're actually a replicant (groan). A lot of scenes and people are taken directly from the movie (many giant billboards with japanese women eating strawberries, too), such as Jessica and Chewwy, but other people are left completely out. You also play Deckard Cain I think, not sure if that's the name of Harrison's character or not. The storyline is generally the same, although a little different.

It was an interesting game, but not that great.
 
Jakeic said:
why would anyone make a Bladerunner game? I mean, what would be the point? would it be based on the movie, which few people have seen, or on the book, which even fewer people have read?

anyways, Harrison Ford's coat in Bladerunner is the coat i some day hope to own.

Not many people have seen BladeRunner?? Man, I think you'd be surprised, and as someone else said, there are plenty of Phillip.K.Dick fans out there.
 
I'd be cool to have a map in HL2 with stormy weather with lighting and heavy rain... that'd be awesome

they had a map in far cry that was like that but the sky was just static and i don't ever remember any lightning or bolts :(
 
I guess there will be different weather conditions throughout HL2. Why not actually? We have already seen wind blow away newspapers and stuff in the trainstation bink. We will definately see some rain and maybe more. Who knows. Snow would be cool .. Blood looks so much more violent in the snow.
 
Jakeic said:
why would anyone make a Bladerunner game? I mean, what would be the point? would it be based on the movie, which few people have seen, or on the book, which even fewer people have read?

anyways, Harrison Ford's coat in Bladerunner is the coat i some day hope to own.

There IS a Blade Runner game, and it was fairly popular in it's time. It was one of those point and click adventure games, and it was very cinematic. And despite what someone said, it's a lot less linear then you might think. There's absolutely loads of endings for it based on what you do, and the story changes as well along the way, with different things forcing you to go in different directions all the time. Some locations you don't even visit in one path, which you might in another, and vice versa.
 
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