What do you not like about this game?

sinkoman

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Ok, just basically a vent thread. Just make a list of the things you currently dislike about BF2, just to get it out to the world. Then we can have an idea about who stands where (IE what the medics hate about the snipers that hate that thing about the tank drivers that hate the time when their gunner shot their commander who doesn't like how innacurrate the arty falling on that guy is, but the guy hates how he always spawns underneath a tank)

I'll go first

-Spawning is so flawed. I can spend rounds waiting to spawn properly (IE not underneath a tank)

-The L85A1 is now not only a weak piece of shit, but also the least accurate gun in the game.

-Why is it that I always lose lie down battles?

-How do people manage to shoot me when i'm a ****ing dot?

-Snipers. They need a major nerf. Take away thier claymores at the very least.

-The l9 is what the m24 SHOULD have been.

-But NOOO. They make us PAY for all these guns that everybody else gets.

-WTF is an MGS and why do I always get killed by them?

-Why is it that when I shoot a support dude point-blank with my G36C, he always manages to lie down and pop me right after i've unloaded my entire ****ing clip on him?

-Why are helicopters so weak now?

-Take away bombers. Now. They don't DO anything.

-Assault is useless, yet I always get killed by them. WTF???

-etc etc
 
D:

About the L85, I accidentally used it when I picked up a medic kit to revive someone, and surprising it's not as bad as I thought. The single-shot long range ability is nice, trick is you have to aim with the head since the recoil in that gun is horrendous. :(

Claymores are annoying, I wish they'd at least leave in nades trigger against claymore (since they trigger within a ~10 distance), there's nothing you can do short of finding the sniper and killing him. Either that or leave it as is but reduce the trigger radius until you literally have to step on it to trigger it. :/

Anyway, it sounds to me like your hiatus from the game affected you, most of the things just takes time to get used to and adapt. The heli is paper thin, which is why I treat it like a jewel when I get in one, it's important to take every precaution to keep your heli alive. You need to do things like learning the terrain and using cover (buildings / hills), know the stationary AA sites, where mobile AA spawns, don't go rambo and stay within areas with friendly territory, etc.

Of course there are things that are out of your control, like having air superiority, competant gunners (try to fly with reliable partners), supply crates landing on you, occasional lucky AT missiles, getting ganged on, etc...

Well ok, the supply crates probably hasn't happened to you guys but it has to me once, and I'm still laughing at the experience :D

*edit: Left out the most important aspect of heli, learn a comfortable Sensitivity setting and practice, practice, practice! It's paramount to be able to perform evasive manuevres...such as zooming through low areas to avoid AA. :)
 
AiM said:

Your thread is about things that need to change.

Mine is just "rant rant rant".

And I can see how YOU would like the L8. You've probably never used it pre patchness.

It used to be as strong as a pea shooter, but hold down the trigger to anything within a 50 foot radius, and the bullets allways found their mark.

I'm starting to get used to it now though :/

More to add.

-****ing stupidest thing happened today. I was lying down, saw this guy come through the doorway, started PKMing him, then he jumped and layed down in midair and started PKMing me. Guess who won?

-WHY IS IT THAT YOUR GUNS ARE MORE ACCURATE WHEN YOU'RE FLYING THROUGH THE AIR LIKE ****ING SUPERMAN???
 
I used to the the L8 was a POS since 1.0...so no suprise it STILL sucks.

I'm still sick and tired of being a sniper, seeing a support pretty far away *IE I can't tell what kit he is while I'm zoomed in..* and he PKMs me. I mean, dear lord, why did they touch support? It took skill to use, and those who didn't take the time to learn them, are the whiney muther****ers that had it changed to godly.

Explosives, seriously...why are we pussyfooting around with newbs? They see the skull and crossbones, they can evade it. Let them die like the rest. Just make it so their nubby fingers don't slap page down. They did it with the commander, why can't they do it here.

Why do they even have spec ops anymore? Just give the c4 to the engie instead of nades, and you have the uber 1337 POS worthless class. I mean, combine the 2 most useless classes. Think about it, aren't you guys so happy you all whined about chucking? I mean, now tanks don't have any sort of opponent save the AT. You hear a tank comming down the road, You run out of cover, throw the C4 on the road, and run back to your hiding spot. 2 things. You hope the driver is BLIND enough to not see you run out, and drop those c4 in the road, or you hope he is blind enough to not see those black specks on the road. What sane person runs over the big black dots on roads anyway? Make the AT mines be able to be buried in teh ground a bit, where only the little round nipple tip on top is the only thing pointing out, and give us chucking back.

Prone feels so freaking weird now. Getting up and down is like watching a kid with downs syndrom do jumping jacks...plus you can still spam the prone key..just instead of getting up by pushing Z, presh crouch or jump...you can go up/down as fast as you used to.

And I've been getting the "server doesn't realize I've zoomed in or crouched" lag issue a shit load now. Except it happens most while I'm prone. I'll go to get up and start running from a tank or heli or something, and I'll just start...jigging in place. Then alluvasudden, I'm proned again. For the love of god.

I'm going to stop, otherwise I'll never get off this subject. I have enough dislikes of this game to actually..HATE it. But the fact I've spend upwards to 400 hours...I can't hate it...not until I find another game to play at least.
 
Lag.

Supercomputer needed to play SF

Admins that ban you if you say "I'm Korean, btw :)" (Yes, that really happened)

Me being a noob.

Noobs.
 
I want throwing C4 back like hell

Sprint problems. I find my player will sprint even if i'm not hold it, or sometimes won't sprint if i'm telling it to (with a full metre of course).

Throwing nades, nothing working, then trying to throw again and two are thrown and one falls at your feet or tks someone :(

Running around corners yet still machine gun fire hits me after around a corner.

Reloading a gun, then switching to another (if the situation changes and you see enemy infantry) - so i cancel the reload, yet i switch back to the rifle and it still reloads making me defenceless.

Love the game, but these frequently cause me big problems.
 
Boosterpacks made me uninstall this game.
One of the worst practices I have ever seen from a gamecompany.
Really something I would expect only from EA, and possibly MS.

.bog.
 
15357 said:
Lag.

Supercomputer needed to play SF

Admins that ban you if you say "I'm Korean, btw :)" (Yes, that really happened)

Me being a noob.

Noobs.

Wait, did you just say "I'm Korean, btw :)"?

/me waits for bannage.

.bog.

ps. drat, I just realized I said it too. ;(
 
Everything that's been said already and the way they made snipers uber 1337. It actually took skill to be a good sniper. Ever since the patch adding the AWP came out, sinpers are a dime a dozen, you see them everywhere. I haven't played since late January, and now that Oblivion's out, I don't plan on coming back unless they nerf the sniper rifles. Maybe for the occasional HL2.net match, but beyond that, I'm done with this game.
 
I agree with everything that's been said.

One thing that does constantly piss me off is the constant auto resizing of the minimap. FOR F*CKS SAKE LET ME ADJUST IT AT MY DISCRETION!! I don't need a f*cking satellite image when im going corridor to corridor...
 
CyberPitz said:
Explosives, seriously...why are we pussyfooting around with newbs? They see the skull and crossbones, they can evade it. Let them die like the rest. Just make it so their nubby fingers don't slap page down. They did it with the commander, why can't they do it here.

The problem I see with that is all the potential griefing you can do with it, I mean it can intentionally TK a teammate without repercussions if you model it like Arty.

sinkoman said:
And I can see how YOU would like the L8. You've probably never used it pre patchness.

-WHY IS IT THAT YOUR GUNS ARE MORE ACCURATE WHEN YOU'RE FLYING THROUGH THE AIR LIKE ****ING SUPERMAN???

Never said I liked the gun, just that it has it's uses at times(ak101 blows it out of the water though).

I thought they implemented a minimum 'ready' duration for support guns to be get the prone accuracy bonus? Maybe they got lucky and blasted your face in?

D:
 
It requires a beast of a machine to run decently. :|
 
AiM said:
The problem I see with that is all the potential griefing you can do with it, I mean it can intentionally TK a teammate without repercussions if you model it like Arty.
But everybody thought the commander would just arty their own base to grief, right? How often does that really happen? It will work out in the end. Hell, people will grief with it as much as they did when teamates died to it, which isn't much. You CAN'T let a couple of griefers determine how the game should be played...they will grief you anyway.
 
bvasgm said:
Everything that's been said already and the way they made snipers uber 1337. It actually took skill to be a good sniper. Ever since the patch adding the AWP came out, sinpers are a dime a dozen, you see them everywhere. I haven't played since late January, and now that Oblivion's out, I don't plan on coming back unless they nerf the sniper rifles. Maybe for the occasional HL2.net match, but beyond that, I'm done with this game.

YES
THANKYOU!

-as formentioned, the AWP is what the M29 SHOULD have been

-Take away the ****ing claymores, or make their blast radius at least 5 feet. They use them like bullets now.

-I just realized that now, THERE IS NOTHING OUT THERE TO STOP A TANK. I remember it used to be "drive up to a point and start sweating that either an AT would pop out somewhere, a Specops would run behind you, or an Engi would run under you. Now it's...

-Roll up to a point and sit there, since there's not a damn thing it hell anybody is going to do to stop you. Engi? Just twirl your turret around in circles till you see him start running up. AT? Bah, you're joking right? The games so jumpy that they have maybe .5 seconds to run away, which is again, thrown off by the jumpiness of the game. Specops? HAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHA!

-Seriously, I thought this always from the start. There needs to be some sort of vehicle license thing, or at least make it so that higher ranks/more vehicle points get precedence in vehicles. Our squad of HL2.netters lost a game where we had ALL the flags, because our armor would run up to the front lines, die, and do it over and over and over till we had no tickets at all.

-Helos are like frigging CHINA now. I remember I used to be t3h Pwn helo pilot. Now, you have to fly in ****ing circles to not get shot.

-Take out either bombers or arty. Seriously, they both do the same ****ing thing.

-And for ****s sake, nerf the gattling guns on the planes. I all too often see a plane come and wipe out a whole squad, tanks and all, with its MG alone.

AiM said:
I thought they implemented a minimum 'ready' duration for support guns to be get the prone accuracy bonus? Maybe they got lucky and blasted your face in?

D:

No no no no no.

I was lying there infront of the doorway, waiting for him, he had no clue I was there. He runs in, dives over the railing, shooting in MID AIR, while I pop off as many shots as possible accurately.

Here's my shooting:

BRATA TA TA TATATA

Here's his shooting (in the air):

BLADADADADADADDADADADADADADDADADADADADADAD

He was just ****ing spamming it everywhere.
 
it's rather difficult for a jet to take out a tank. it takes from teh start of the run, till when he has to pull up of machine gunning the tank. That's some steady jets...not alot of people can do that.

Personally I think jets are fine now..AA hits them finally...so yeah.
 
CyberPitz said:
it's rather difficult for a jet to take out a tank. it takes from teh start of the run, till when he has to pull up of machine gunning the tank. That's some steady jets...not alot of people can do that.

Personally I think jets are fine now..AA hits them finally...so yeah.

Hmm, haven't done much flying since the patch, don't know what it's like from the jets point of view.
 
sinkoman said:
No no no no no.

I was lying there infront of the doorway, waiting for him, he had no clue I was there. He runs in, dives over the railing, shooting in MID AIR, while I pop off as many shots as possible accurately.

Here's my shooting:

BRATA TA TA TATATA

Here's his shooting (in the air):

BLADADADADADADDADADADADADADDADADADADADADAD

He was just ****ing spamming it everywhere.

Exactly, he probably got lucky and one of the shots went into your face (headshot) :/

It takes 4 shots (not 100% sure about this, but a close figure regardless) to killed armored guys and 1 for head, so I guess his rolling over made you miss your shots.

I also noticed the game has very...peculiar instances where in a gun-fight we'd both get killed.

D:
 
Does anyone know of a guide to proper bombing? 'Cause my bombs hit jack shit ALL THE TIME.
 
SixThree said:
Does anyone know of a guide to proper bombing? 'Cause my bombs hit jack shit ALL THE TIME.

Go slowly and drop a little in advance. Other than that, it's just practise
 
SixThree said:
Does anyone know of a guide to proper bombing? 'Cause my bombs hit jack shit ALL THE TIME.

Dive-bomb, get above the 350 mark and then dive straight down, make sure you go in with machine guns blazing then drop the bombs, it'll land in a condensed area and you should be able to hit the tanks / apc's no problem. Although depending on your angle, you might have to anticipate and drop slightly early, either way the machine gun + splash damage should kill the vehicles no problem. :D
 
MorneHeru said:
Go slowly and drop a little in advance. Other than that, it's just practise

Yeah.

Once you figure out how early you gotta drop them, they become floating death.
 
AiM said:
I also noticed the game has very...peculiar instances where in a gun-fight we'd both get killed.
lol yeah I've noticed that too...strange. Talk about milliseconds apart of the bullets leaving the gun.
 
xombine said:
lol yeah I've noticed that too...strange. Talk about milliseconds apart of the bullets leaving the gun.

Yeah, another thing I hate :mad:

-Bullets don't hit as soon as you pull the trigger. Ok, so it's realistic, ok, so it makes things look cool and gives some cool effects, BUT IT ISN'T FUN!
 
I used the L85A1 for a round and I'm impressed, the medium-long range accuracy is terrific, it feels like a sniper rifle. That's my main problem with the gun's in the game, the accuracy is atrocious and gunfights don't truely feel like a test of aim. Anyway, I'll have to play with it more to get a solid feel, but I'm loving the headshot-ability. :E

Oh and make sure you set it on single-shot, even for close range just aim for the head and you'll do better than full-auto.
 
AiM said:
I used the L85A1 for a round and I'm impressed, the medium-long range accuracy is terrific, it feels like a sniper rifle. That's my main problem with the gun's in the game, the accuracy is atrocious and gunfights don't truely feel like a test of aim. Anyway, I'll have to play with it more to get a solid feel, but I'm loving the headshot-ability. :E

Oh and make sure you set it on single-shot, even for close range just aim for the head and you'll do better than full-auto.

Yes yes yes, I used to be t3h pwnzor with the L8. Pop off guys you could see onlys nose in the dust on karkand, whilst standing.

But they just changed it :(
 
I love the helis now. I told my squad to fire(with hand-held arms) on a attack chopper and suceeded in blowing it up in 12 seconds or so.
 
The half a second delay after you knife someone. You stab them, nothing happens. Then their body goes flying. :S
 
sinkoman said:
Yes yes yes, I used to be t3h pwnzor with the L8. Pop off guys you could see onlys nose in the dust on karkand, whilst standing.

But they just changed it :(

I haven't really used the gun while standing, however while prone the weapon is dead-on accurate.

15357 said:
I love the helis now. I told my squad to fire(with hand-held arms) on a attack chopper and suceeded in blowing it up in 12 seconds or so.

What heli pilot sits still for 12 seconds to watch someone blast away his health... but anyway, good job :thumbs:
 
AiM said:
I haven't really used the gun while standing, however while prone the weapon is dead-on accurate.

It gets the smallest benefit from being prone, so i've learned to use it standing.


AiM said:
What heli pilot sits still for 12 seconds to watch someone blast away his health... but anyway, good job :thumbs:

I managed to take out a smoking heli in two shots with my M29 :D

And I just realised that it's pretty damn hard to shoot down a plane in a dogfight.

I was practicing my bombing in a small server, and the other team had a pretty experienced pilot. He'd come up on me and i'd hear the buzzer. I've found out that if you just do horizontal circles, they can't hit you at all.

Hitting the after burner and hugging the ocean, they flying circles around the coastline works well too.
 
sinkoman said:
It gets the smallest benefit from being prone, so i've learned to use it standing.




I managed to take out a smoking heli in two shots with my M29 :D

And I just realised that it's pretty damn hard to shoot down a plane in a dogfight.

I was practicing my bombing in a small server, and the other team had a pretty experienced pilot. He'd come up on me and i'd hear the buzzer. I've found out that if you just do horizontal circles, they can't hit you at all.

Hitting the after burner and hugging the ocean, they flying circles around the coastline works well too.

Not sure how it was pre- 1.12 but now if you want any sort of accuracy, you need to be prone (unless you're Assault with G3 or Snipers). I took a quick peek at total bf2 weapons chart and it shows the deviation goes from 1.5 (standing) --> .8 (prone), that's nearly cut in half.

D:

Were you flying in the J-10? That fighter is easily the most imbalanced jet, the turning radius is far tighter than any other jet. Otherwise, I think the other jet's will be able to get you if you fly just circles, I prefer to flip the jet (flying upside down) then go upwards towards the sky, works pretty well.
 
The fact that ever since i updated it, i can't join a game without lagging out :(

The fact that, if you're going in the tighest possible circle in a jet, AA missles can STILL hit you.
 
xcellerate said:
The fact that ever since i updated it, i can't join a game without lagging out :(

The fact that, if you're going in the tighest possible circle in a jet, AA missles can STILL hit you.

Try re-install?

Thing is, if you make it so circles can avoid AA that pretty much renders AA useless. I'm not a big fan of AA being so easy to use (mainly mobile AA), but still I can see where it's not quite fun from an infantry / armor standpoint.
 
AiM said:
What heli pilot sits still for 12 seconds to watch someone blast away his health... but anyway, good job :thumbs:

Yeah, lol.

I think he was just spinning to see where he was taking the hit from, but he couldn't see us. So he ran away but too late.
 
AiM said:
Try re-install?

Thing is, if you make it so circles can avoid AA that pretty much renders AA useless. I'm not a big fan of AA being so easy to use (mainly mobile AA), but still I can see where it's not quite fun from an infantry / armor standpoint.

HELL YEAH!

You can't believe how annoying it is when right after I get killed by an arty, I spawn and a jet takes me down.

Just today, me and a squad would spawn, run to a fast moving vehicle, drive over to "Refueling station" (Kubra), and get missiled by a jet. This went on maybe 3 or 4 times, was like ****ing clockwork.

Bombers need to be taken out. It's just so unfair. Yes, bombing takes ALLOT of skill, but once you get it down, it's just impossible for your opponents to get anything done. You fly a circle, drop some bombs, fire some missiles, get 20 kills, go back to home base for a ressuply, rinse, repeat.
 
AiM said:
Thing is, if you make it so circles can avoid AA that pretty much renders AA useless. I'm not a big fan of AA being so easy to use (mainly mobile AA), but still I can see where it's not quite fun from an infantry / armor standpoint.


yea, but if turning in the tightest possible circle can't avoid AA missles, that means the only thing that CAN avoid them is flares.

...speaking of flares:

http://www.metacafe.com/watch/2308/angel_decoys/
 
xcellerate said:
yea, but if turning in the tightest possible circle can't avoid AA missles, that means the only thing that CAN avoid them is flares.

...speaking of flares:

http://www.metacafe.com/watch/2308/angel_decoys/

Yeah pretty much, I mean I flew around in 1.12 and the 'Anti-Air' then were a pure joke, with a flick of the wrist the missiles missed left and right, they literally couldn't hit jack shit. I just wished that with the current AA system (specifically mobile AA), they had to make it so the user / driver has to actually aim to fire the missiles. It's too newbie friendly, just bait them to release flares then fire and you've got yourself two instant kills.

sinkoman said:
HELL YEAH!

You can't believe how annoying it is when right after I get killed by an arty, I spawn and a jet takes me down.

Just today, me and a squad would spawn, run to a fast moving vehicle, drive over to "Refueling station" (Kubra), and get missiled by a jet. This went on maybe 3 or 4 times, was like ****ing clockwork.

Bombers need to be taken out. It's just so unfair. Yes, bombing takes ALLOT of skill, but once you get it down, it's just impossible for your opponents to get anything done. You fly a circle, drop some bombs, fire some missiles, get 20 kills, go back to home base for a ressuply, rinse, repeat.

To be fair, it's isn't the enemy bomber's you should blame (they're doing what they're supposed to do) but rather your own team's fighter jets. Although I admit, when your team loses air superiority, it isn't the most pleasant of circumstances :p
 
Ace bombers are also one of the most annoying things to me too. Guys that are just awesome at it can rape so much. Right at the start of a match me and my squad hop into a buggy and start flying down the road on Zatar to try and get a quick jump on a flag. We're going full speed and are just about to get to a flag when we get taken out by a bomber. Pinpoint accuracy. D:
 
No love for Engineers.
-Only getting at most 1 point for repairing things. Most of the time you get no points.
-Crappy weapons most of the time.(Just give them the same weapon as the Medic ffs!)

And that stupid bug that makes allies show up in red! God I hate it!
 
I've found a new love for the Engineer class. Yes, the repair point awarding sucks... but I love the shotty + mines!
 
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