Sooooo for all of you out there that just got it and played, it give your opinions here on what you liked and disliked.Also that was a good game hunter...
I don't understand why people think it's so confusing....I just started playing this saturday and I pretty much know most of the things about the game, but thats probally because I been playing fps games all my life and i can adapt well...
I didn't like NS at first but after playing it for a few hours it grew on me... quite a bit. I hope people take that type of FPS/RTS gameplay to the next level in some HL2 mods (and TF2, since it is supposed to have RTS aspects... or at least it was the last time I read any official information about TF2).
All I want to know is if they've balanced the sides out a bit more since 2.0... The aliens were so powerful the game became entirely pointless...
I'll have you all know that NS is the only reason I would ever reinstall HL. Very innovative and fun mod. Stopped playing after they ruined it with 2.0 though. Hopefully this is a return to form...
I think they've balanced the teams out quite a bit. I've played two games of it today, one where the aliens (my team) got slowly pushed back to our last hive, and lasted for quite a while. The next game went pretty much exactly the same, only the places were switched. I also played some combat and as Marines my team totally dominated.
Natural Selection: Combat is a new fast and furious gameplay mode focusing on intense action. Combat games generally last less than ten minutes, and require very little knowledge to play.
New maps - Six new Combat maps, made just for Combat. Enjoy a combat-simulation on "daimos", battle over rock and water on "core", or enjoy non-stop action on "faceoff".
New upgrades - New Combat-specific upgrades like "resupply" and personal scanner sweep give you help when you need it.
Gain experience - Get experience for killing the enemy, or for attacking their base. As you gain experience, you gain levels. Each new level lets you choose a new upgrade, weapon, or piece of equipment. Even after death, you retain these power-ups.
New NS gameplay
New look - Over 150 new textures and new NS maps give the game a whole new look. Fight in the claustrophic halls of ns_ayumi, catching a glimpse of snow falling outside a catwalk, or take control of the awe-inspiring and incredible ns_agora.
Catalyst-packs - New "catalyst-packs" allow Commander to speed rate of fire and movement of marines for a short duration.
New lerk - New flight model for the "Lerk", allowing smooth and precise flapping and gliding (he also has his bite back!).
New spectator interface - All-new spectator mode is easier to use and ideal for match commentators.
New manual - The manual has been totally re-written to include a "quick start" guide, and detailed information on every weapon, ability and structure.
Other features - New chat and font system, the ability for mappers to pre-place structures in maps, 'votemap' command, new scoreboard, new alien "focus" upgrade, and much more.
STEAM and VAC support
Full Steam support - Official Steam support, including a new NS desktop, friends list, and automatic updating. NS will be listed under the "My Games" section (not as a 3rd-party mod).
VALVe Anti-Cheat (VAC) - VAC means that NS and Half-life are updated automatically when new cheats are found. Any cheaters detected by the system are immediately temporarily or permanently banned across all NS servers.
Balanced and tested
Extensively tested - Extensive playtesting with over 100 NS clans and hundreds of Constellation members will mean the most balanced and fun NS yet.
Massive improvements - Over 200 bugs and exploits have been fixed in this version, along with dozens of other improvements. These include "sinking" structures, better hitboxes for players and structures (even for wall-walking skulks!), skulk prediction fixes, and hundreds more.