What entity or sprite to use?

TCfromBN

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What is the name of the entity or sprite that makes it appear that there are specs of dust floating around? To make an erie feeling such as under a light in a dark room.
 
That would be the func_dustmotes entity. Make a brush and assign the nodraw texture to it. Tie the func_dustmotes to that brush and BOOM, you got your dust.
 
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