Saturos
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- Joined
- Jul 25, 2007
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In a perfect world, we'd always have bug-free games with just the right amount and right kind of content for everyone and everyone has an their own idea of what kind(s) of games appeal to them.
However, you had to choose between just one of these things, would you say that it's more important for a game to be as bug-free (if not completely) as possible, or is the content/replayablility more important?
P.S. > Many games out there are completely bug-ridden with a crappy storyline, gameplay, etc. *insert Oblivion jokes here Oblivion haters* ( I'm looking at you Mikael Grizzly) These kind of games just plain suck in this case.
I was inspired to make this thread because no matter how well I try to optimize Oblivion, I always run into some annoying bug somewhere that I just can't seem to fix which ruins everything for me. (to be fair, there are a few others games like this too, and some are console games even) I absolutely hate it when this happens. I think I've got everything fixed the way it should be and some new problem occurs. I'm probably just gonna give up on trying to make that game work right. Dammit, that's the developers job. *end of rant* :frown:
However, you had to choose between just one of these things, would you say that it's more important for a game to be as bug-free (if not completely) as possible, or is the content/replayablility more important?
P.S. > Many games out there are completely bug-ridden with a crappy storyline, gameplay, etc. *insert Oblivion jokes here Oblivion haters* ( I'm looking at you Mikael Grizzly) These kind of games just plain suck in this case.
I was inspired to make this thread because no matter how well I try to optimize Oblivion, I always run into some annoying bug somewhere that I just can't seem to fix which ruins everything for me. (to be fair, there are a few others games like this too, and some are console games even) I absolutely hate it when this happens. I think I've got everything fixed the way it should be and some new problem occurs. I'm probably just gonna give up on trying to make that game work right. Dammit, that's the developers job. *end of rant* :frown: