spitcodfry
Newbie
- Joined
- Aug 10, 2003
- Messages
- 1,770
- Reaction score
- 0
One of the graphical features of Half-Life 2's Source engine that I'm most excited about are the Direct X 9 shaders that Valve have implemented. In Far Cry I thought these were used to great effect, and wowed me considerably most times when I witnessed them in action. I'm sure Valve has some jaw dropping ones in store for us, aside from the ones we've already seen (water, Combine energy field, stained glass etc). Something I noticed in Far Cry was the majority of the best shaders were implemented in interior areas that featured the most polished attributes, smooth metallic surfaces and tiled floors. Not to mention some sweet glass shaders too. So, in Half-Life 2, what types of terrain/environments will feature the most stunning shaders?