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Most of the time, the emphasis was on strategy/planning rather than reflexes. However, it would be neat to have an area where you had to repeatedly jump from one portal after another - kinda like the really tall room, but horizontal instead of vertical.Flinging is really fun and I wish they had a lot more challenges that required you to fling... like multiple times in one jump too.
I want flinging maps that let me go farther, higher, and faster!!
In one of the first flinging-maps when GLaDOS goes "Weeeeeeeeee" she did almost exactly at the same time as I did it for real. I got freaked out. It was AWESOME.
I synched "Wheeee" with GLaDOS as well XD it really was awesome. Obviously the ND/Portal team are very clever and know when to expect certain reactions from players, in order to creep them out.
having played Narbacular Drop I would also like to see more fling levels. Perhaps also introduce the "Infinite Fall Fling" where you fall for a while then place a portal on a 45 degree angled wall and travel through at huge speeds. Of course the SDK will be released soon (according to the ND team, a couple of days) so we will most definitely be able to make our own Portal levels (with all the features too)