[WIP] cs_fort2

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The remake of the sequal of cs_beirut,an old classic custom map.
All still with me? :)

Anyway this is another remake of one of my cs maps, exept for the fort itself, everything is recontructed from the ground up, streets are wider and the tower gives sniper acces to the whole map since source can handle that.

Framerate is better then de_dust 2 if anyone wonders about that.

Gameplay features:
- Sniping tower covers varioes parts of the map.
- Walls can be used as advantage by the defending team. (terrorists unless I change it to a de_ scenario)


cs_fort20000.jpg

cs_fort20001.jpg

cs_fort20002.jpg

cs_fort20003.jpg

cs_fort20005.jpg

cs_fort20006.jpg


And the layout, but it looks like crap without the models etc visible because th image is taken from the 'void' :)
cs_fort2_layout.jpg


3d skybox in not done yet, floor in basement needs work and the palmtrees look goofy from sertain angles because they are part of the 3d skybox, so if anything from within the real map comes in front of it, they get rendered behind it. Only a problem when flying around and when inside the tower.
 
Looks a lot like some Enemy Territory maps.
Looks good too
 
reminds me of a map from americas army, looks pretty nicely done.. *saw some clipping in one of your step* dunno if that on purpose or not.. I hope some of these source servers out there start loading up the good maps, enuf of the fy garbage.

:p

nj
 
Not sure if you mean it's a remake of cs_arabstreets (doubtful), cs_iraq or cs_beirut (which I've never played), but it's looking good.
 
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