4
[47R]Harrisment
Guest
*(WIP) Work in progress.
Alot is left to be done with it. Some things that need to be done:
- Finish geometry in the bases. Adding a second level, as well as a rooftop
- Finish texture work
- Replace light placeholders with actual lights
- Add props
- Build rooms in the bases
- Add lights to side corridors
- Add weapon and health pickups
- Add ladders
- Create 3d skybox to replace current 2d one
Im also toying with the idea off adding an underground sewer type area that leads into both bases.
Although this map is a dm map, it is being designed with a CTF gametype in mind.
I realize its not much right now, i just wanted to get some initial feedback on the general layout of the map. Alot of the textures are not what they will be in the final, especially wherever you see brick.
This is my first time mapping for any game, and this is my first map for HL2.
Alot is left to be done with it. Some things that need to be done:
- Finish geometry in the bases. Adding a second level, as well as a rooftop
- Finish texture work
- Replace light placeholders with actual lights
- Add props
- Build rooms in the bases
- Add lights to side corridors
- Add weapon and health pickups
- Add ladders
- Create 3d skybox to replace current 2d one
Im also toying with the idea off adding an underground sewer type area that leads into both bases.
Although this map is a dm map, it is being designed with a CTF gametype in mind.
I realize its not much right now, i just wanted to get some initial feedback on the general layout of the map. Alot of the textures are not what they will be in the final, especially wherever you see brick.
This is my first time mapping for any game, and this is my first map for HL2.