WySiWyG
Newbie
- Joined
- Jan 2, 2005
- Messages
- 450
- Reaction score
- 0
Umm, I pissed about with my config the other day, ****ed it up deleted it completely and started over. now I get this in the console when I start up.
Game .dll loaded for "Half-Life 2 Deathmatch"
Heap: 64.00 Mb
DS:stereo speaker configuration detected
Parsed 23 text messages
execing config.cfg
Can't use cheat cvars in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvars in multiplayer, unless the server has sv_cheats set to 1.
1 CPU, Frequency: 2.0 Ghz, Features: AuthenticAMD SSE SSE2 MMX 3DNow RDTSC CMOV FCMOV
execing valve.rc
--- Missing Vgui material vgui/steam/games/icon_cz
--- Missing Vgui material vgui/steam/games/icon_cz
--- Missing Vgui material vgui/steam/games/icon_cs
--- Missing Vgui material vgui/steam/games/icon_dod
--- Missing Vgui material vgui/steam/games/icon_tfc
--- Missing Vgui material vgui/steam/games/icon_dmc
--- Missing Vgui material vgui/steam/games/icon_opfor
--- Missing Vgui material vgui/steam/games/icon_ric
--- Missing Vgui material vgui/steam/games/icon_hl
--- Missing Vgui material vgui/steam/games/icon_dedicated
I have only used binds available in the gui.
My config:
unbindall
bind "TAB" "+use"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "1" "slot1"
bind "2" "slot3"
bind "3" "slot4"
bind "7" "slot7"
bind "[" "phys_swap"
bind "]" "+duck"
bind "`" "toggleconsole"
bind "c" "impulse 50"
bind "d" "impulse 201"
bind "e" "+moveright"
bind "g" "slot5"
bind "k" "+voicerecord"
bind "q" "+moveleft"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "+showscores"
bind "y" "messagemode"
bind "z" "+zoom"
bind "SHIFT" "+speed"
bind "F5" "jpeg"
bind "F6" "save quick"
bind "F9" "load quick"
bind "MWHEELDOWN" "lastinv"
bind "MWHEELUP" "+reload"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
g_antlion_maxgibs "16"
hud_quickinfo "0"
muzzleflash_light "1"
spec_scoreboard "0"
cl_spec_mode "1"
cl_playermodel "models/combine_soldier.mdl"
cl_defaultweapon "weapon_physcannon"
cl_team "default"
cl_class "default"
closecaption "0"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cam_command "0"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "-1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_wingmanwarrier_centerhack "0"
joy_wingmanwarrier_turnhack "0"
joy_diagonalpov "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "3"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_idealpitchscale "0.8"
net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
voice_modenable "1"
hud_fastswitch "1"
g_test_new_antlion_jump "1"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
scene_showlook "0"
scene_showmoveto "0"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "sky_day03_06"
sv_backspeed "0.6"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead "0.1"
snd_musicvolume "1.0"
volume "1.0"
snd_pitchquality "1"
sv_forcepreload "0"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
cl_allowupload "1"
mp_decals "200"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "1"
r_eyegloss "1"
skill "1"
r_aspectratio "0"
con_enable "1"
cl_allowdownload "1"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/sido1.vtf"
cl_timeout "30"
cl_showpluginmessages "1"
password ""
cl_cmdrate "30"
name "WySiWyG"
cl_cmdbackup "2"
cl_updaterate "20"
sv_unlockedchapters "1"
bgmvolume "1"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
Is this normal? The game runs fine mostly, crashes occasionaly and quits to desktop with no explanation. I get the windows error sound.
-WyS
Game .dll loaded for "Half-Life 2 Deathmatch"
Heap: 64.00 Mb
DS:stereo speaker configuration detected
Parsed 23 text messages
execing config.cfg
Can't use cheat cvars in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvars in multiplayer, unless the server has sv_cheats set to 1.
1 CPU, Frequency: 2.0 Ghz, Features: AuthenticAMD SSE SSE2 MMX 3DNow RDTSC CMOV FCMOV
execing valve.rc
--- Missing Vgui material vgui/steam/games/icon_cz
--- Missing Vgui material vgui/steam/games/icon_cz
--- Missing Vgui material vgui/steam/games/icon_cs
--- Missing Vgui material vgui/steam/games/icon_dod
--- Missing Vgui material vgui/steam/games/icon_tfc
--- Missing Vgui material vgui/steam/games/icon_dmc
--- Missing Vgui material vgui/steam/games/icon_opfor
--- Missing Vgui material vgui/steam/games/icon_ric
--- Missing Vgui material vgui/steam/games/icon_hl
--- Missing Vgui material vgui/steam/games/icon_dedicated
I have only used binds available in the gui.
My config:
unbindall
bind "TAB" "+use"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "1" "slot1"
bind "2" "slot3"
bind "3" "slot4"
bind "7" "slot7"
bind "[" "phys_swap"
bind "]" "+duck"
bind "`" "toggleconsole"
bind "c" "impulse 50"
bind "d" "impulse 201"
bind "e" "+moveright"
bind "g" "slot5"
bind "k" "+voicerecord"
bind "q" "+moveleft"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "+showscores"
bind "y" "messagemode"
bind "z" "+zoom"
bind "SHIFT" "+speed"
bind "F5" "jpeg"
bind "F6" "save quick"
bind "F9" "load quick"
bind "MWHEELDOWN" "lastinv"
bind "MWHEELUP" "+reload"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
g_antlion_maxgibs "16"
hud_quickinfo "0"
muzzleflash_light "1"
spec_scoreboard "0"
cl_spec_mode "1"
cl_playermodel "models/combine_soldier.mdl"
cl_defaultweapon "weapon_physcannon"
cl_team "default"
cl_class "default"
closecaption "0"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cam_command "0"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "-1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_wingmanwarrier_centerhack "0"
joy_wingmanwarrier_turnhack "0"
joy_diagonalpov "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "3"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_idealpitchscale "0.8"
net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
voice_modenable "1"
hud_fastswitch "1"
g_test_new_antlion_jump "1"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
scene_showlook "0"
scene_showmoveto "0"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "sky_day03_06"
sv_backspeed "0.6"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead "0.1"
snd_musicvolume "1.0"
volume "1.0"
snd_pitchquality "1"
sv_forcepreload "0"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
cl_allowupload "1"
mp_decals "200"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "1"
r_eyegloss "1"
skill "1"
r_aspectratio "0"
con_enable "1"
cl_allowdownload "1"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/sido1.vtf"
cl_timeout "30"
cl_showpluginmessages "1"
password ""
cl_cmdrate "30"
name "WySiWyG"
cl_cmdbackup "2"
cl_updaterate "20"
sv_unlockedchapters "1"
bgmvolume "1"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
Is this normal? The game runs fine mostly, crashes occasionaly and quits to desktop with no explanation. I get the windows error sound.
-WyS