Ennui
The Freeman
- Joined
- Dec 31, 2003
- Messages
- 22,714
- Reaction score
- 119
The folks over at WWI: Source (one of which, incidentally, is yours truly) have posted their latest monthly update, detailing information on their closed alpha playtesting sessions, introducing a few new team members, and showing off a couple of in-game screenshots, as well as hinting at an open beta release over the horizon.
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[url="http://www.halflife2.net/wp-content/uploads/2009/06/junesomme2.png[/img]
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Look interesting? Find out more at the main website or their ModDB profile.
June has been a great month for the team, with a couple of new members, a ton of playtesting, and generally as much productivity as a mod team could hope for. We’ve progressed into Phase 2 of our internal alpha testing with a small team of playtesters, and had a blast doing so and watching the gameplay continously become more streamlined and fun. Here are a couple of screenshots from our playtesting sessions; the first two are from Ztormi’s map ww_somme and the others are from Wickit’s map ww_passchendaele.
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[url="http://www.halflife2.net/wp-content/uploads/2009/06/junesomme2.png[/img]
That’s almost all for this month, but before we go, here’s a blog post ivsound has written detailing the creation of one of the WWI: Source machinegun sounds, including a short in-game video. Check it out here.
Look interesting? Find out more at the main website or their ModDB profile.