Zombie Panic Source 1.5 Now Available

Hectic Glenn

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Zombie Panic Source is a SteamWorks supported mod, so this update should be delivered to you without any hassle via Steam. Changes to this new version include:
  • Added new ZP:S Barricading System
  • Added the ability to unload weapons
  • Added Punker player model and zombie counterpart
  • Added ZPO_Harvest
  • Updated Waitress rigging and textures
  • Updated ZPS_Cinema with new props, textures, and layout
  • Added weapon: Winchester Double barrelled shotgun
  • Added new hands for every player model and replacing old
  • Added new anims for every weapon (including the new Weapon)
  • Added infection notice on scoreboard for Zombies
  • Worth noting firing speed for Super Shorty is now faster
  • Added a massive list of prop models and materials
  • Humans now show bright green for zombies if infected (without Zvision)
  • Updated weapon sounds to match new animations.
  • Added a new song (KM_Descent.mp3)
  • Added a new song (KM_Frozenwasteland.mp3)
  • Updated zps_town & zpo_biotec (fixes/changes/added barricades)
Some great looking new maps included in this release as well as a barricading system which looks really impressive and should add a new dimension to the gameplay. Zombie Panic Source website.[br]
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Noice! Left 4 Dead definitely needs something similar to the barricade system. Character classes should be introduced next (carpenter, police officer, doctor, etc.)
 
Awesome, can't wait to try it out. ZP continues to be one of the most prominent and finely crafted mods the grace the source engine.
 
Noice! Left 4 Dead definitely needs something similar to the barricade system. Character classes should be introduced next (carpenter, police officer, doctor, etc.)

It would need a different game mode though, like "Safe House Siege"... the campaigns aren't designed to be camped on - but I agree, it would be awesome, at least the ability to push things infront of doors like crates and tables.
 
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