Advertising jobs - No discussion - industry vacancies only

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Advertising jobs

How about a sticky for Advertising jobs for the gaming industry?
I know we have some talented people on here so why not give them a hand at finding a cool job.
I am willing to keep the post upto date with jobs.
Here are a few I found -

Idol Minds
Idol Minds based in Louisville, Colorado, USA currently have a vacancy for a Games Programmer. In this role you would be responsible for the general game programming such as writing behaviours for objects in games and other tasks in C++ game code. The candidate should have a BS ot MS Computer Science or Computer Engineering degree, or 2-3 years professional programming experience. You must be proficient in C++ and have the ability to work well in a team environment.
Date posted: 18 February 2004 contact [email protected]

Electronic Arts
Electronic Arts
Electronic Arts, Redwood City, California are looking to hire a Human Character Modeler. You must have a portfolio that demonstrates your ability to think in 3D. You should have experience of working in Maya and traditional/practical model making or practical film effects.
Date posted: 18 February 2004 contact [email protected]

Visual Concepts
Visual Concepts based in San Rafael, California are currently looking for a Build Engineer within their Technology Group. You should have a recent BS or MS degree in Computer Science, a minimum 3.5 GPA, 5 years programming expereince, be fluent in C/C++ and demonstrate initiative through personal projects and or past internships. You must also have an interest in video games.
Date posted: 18 February 2004 contact [email protected]

Visual Concepts Entertainment
Visual Concepts Entertainment based in San Rafael, California are currently looking for a Quality Assurance Tester. They are looking for people with strong knowledge and passion for video games and sports. Previous Quality Assurance testing experience is a plus, especially console related testing.
Date posted: 18 February contact [email protected]

Environment Artists x3
Fantastic opportunity for a talented Environment Artist to join one of the worlds most successful development/publishing houses. You will be responsible for building 3d environments for a sure fire hit next-gen title. To be considered for this role it is absolutely essential that you have at least 1yrs+ games industry experience of environment modelling. You should also have a minimum of 1yrs experience working with 3DS Max and should be proficient in the latest texturing techniques, photoshop and must possess strong traditional art skills. The following skills/knowledge would be highly desirable but not essential:- Experience of proprietary editing software & Max script experience. A highly competitive salary and attractive benefits package awaits the successful candidate. Interested? Dont delay send OPM your CV and demo work today.

Type: Permanent
Location: South West
Salary: to £30,000 + benefits
Company: OPM Response Ltd
Contact: Emma
Telephone: 01206 544044
Fax: 01206 544044
E-Mail [email protected]
Posted: 2/20/2004 5:35:00 PM

Junior Artist
Are you a recent art graduate? Do you have the drive and enthusiasm to work in the games industry? If so we are looking for you. My client, an industry leader are urgently looking for a **Junior Artist** to work on their eagerly anticipated new title. If successful you will be building 1950’s, 1960’s costumes for a film industry based title. We are looking for a candidate with a strong art related degree (2.2 min) and ideally a minimum of 12months commercial art experience. It would be beneficial to have games industry expereince although this is not essential. Don’t miss out on this elusive opportunity to break into the games industry apply online today.

Type: Permanent
Location: Surrey
Salary: 16-24K
Company: Amiqus Games Division
Contact: Laura Munslow
Telephone: 01925 252582
Fax: 01925 252596
E-Mail [email protected]
Posted: 2/17/2004 5:57:00 PM
 
yeah iv got loads of game industry site's I look at, here are some more -


2D Artist
A leading independent development studio are urgently looking for a 2D Artist to augment their existing art team. You will have the opportunity to work on a prospective triple AAA title that has already been voted one of the top three games wanted for 2004. We are looking for a candidate how can confidently deal with front end and icon work and who also has extensive experience with Photoshop. Games industry experience is preferred although candidates with a graphical design background will be considered. The successful applicant will also have the ablity to cope with low pixels and also have excellent freehand skills. This is an excellent opportunity to work on a groundbreaking title. Apply online today.

Type: Permanent
Location: Surrey
Salary: 20-30K DOE
Company: Amiqus Games Division
Contact: Laura Munslow
Telephone: 01925 252582
Fax: 01925 252596
E-Mail [email protected]
Posted: 2/17/2004 5:51:00 PM


3D Set Artist **Urgent**
One of the UK’S leading independent development studios is looking for a 3D SET ARTIST to work on their innovative new title. This studio has a reputation second to none and the titles that they develop are both highly anticipated and critically acclaimed. The successful applicant will be building movie sets and buildings rather than game levels and so the candidate we are looking for will be architects and object builders rather than level builders. The successful applicant will be proficient in 3DS Max and have an extensive knowledge of lighting. You will have a portfolio that exemplifies your high poly work, the client we are dealing with uses a lot of polygonals in their models and so they need a candidate who can cope with this. This is an exceptional opportunity to work with a dynamic art team and work on a prospective triple AAA title. Apply online today.

Type: Permanent
Location: Surrey
Salary: 20-30K
Company: Amiqus Games Division
Contact: Laura Munslow
Telephone: 01925 252582
Fax: 01925 252596
E-Mail [email protected]
Posted: 2/17/2004 5:50:00 PM
Reference: GR/3Dsa SE


3D Animator required
One of Europe's laeding studios are seeking an animator with strong animation skills of photorealistic characters, rigid bodies and skills in cameras and layout.You will require a good sense of timing, weight and real-world physics. We will ask you to have a knowledge of cameras and layout. You must have a thorough knowledge of 3DS Max and experience with Max Bones, After Effects and Poser is a plus.In game animation experience is required as is the ability to take direction. The ideal candidate will be proactive and creative and have a love of games.

Type: Permanent
Location: Surrey
Salary: up to £30,000
Company: Probe Games
Contact: James Grant
Telephone: 020 7745 7286
Fax: 020 7745 7220
E-Mail [email protected]
Posted: 2/17/2004 12:17:00 PM
Reference: GR/IB/Anim172


Maya Animators - Edinburgh - Freelance
This is a very exciting freelance opportunity to work on one of the most high profile games of 2004. One of Scotland's leading studios is putting together a team of experienced Maya animators with strong cinematic/cut scene skills, expressive facial animation ability and good skills in cameras and layout. You will require a good sense of timing, weight and real-world physics. We will ask you to have a detailed knowledge of Maya and experience with After Effects and Poser is a plus. In-game animation experience is always good to see but this is a FMV-type role, so broadcast, film & TV backgrounds are also considered. The ideal candidate will be proactive and creative and we will need a full portfolio on request.

Type: Permanent
Location: Scotland
Salary: £Excellent Freelance Rate
Company: Probe Games
Contact: James Grant
Telephone: 020 7745 7286
Fax: 020 7745 7220
E-Mail [email protected]
Posted: 2/17/2004 12:13:00 PM
Reference: GR/ED/Anim172


Mission Designer
Mission Designer wanted by well established developer to work on their forthcoming sure fire hit titles. As avid game players, they strongly believe that the future of video games lies in the massively multiplayer online sector. The successful candidate will have the responsibility of creating missions for an upcoming AAA game on Xbox, from the initial concepts and production of full mission design documentation through to final game implementation using their inhouse scripting language and level editor. As Mission Designer you will be expected to contribute new ideas to the overall game design. They are looking for people who can work well as part of a team, can cope under pressure, meet deadlines on schedule, and have the ability to communicate ideas both in writing and verbally. They need people with imaginative, creative minds, who also possess a natural flair for problem solving. Experience Experience of C/C++ or any scripting languages and game editors would be a huge advantage. They would also consider any coders who want to get into game and mission design & would like to hear from any designers with an advanced knowledge of games and movies.

Type: Permanent
Location: Scotland
Salary: to £25,000 + benefits
Company: OPM Response Ltd
Contact: Emma
Telephone: 01206 544044
Fax: 01206 544044
E-Mail [email protected]
Posted: 2/20/2004 5:37:00 PM
Reference: GR/2837


Designer / Level Designer
Calling all industry experienced Designer/Level Designers: My client are a well established developer who have worked on well over 100 titles to date. They are currently looking to recruit a Designer/Level Designer to work as an integral member of a team working on an exciting adventure game featuring a video-game icon. Working alongside other designers you will be responsible for contributing to all the game design documentation, including the Game Design Document and Level Design Document. You will have a hand in defining the gameplay; mechanics; moves and abilities of NPC’s; level design and layout, as well as engineering quests and goals to drive the story. You will also be responsible for implementing your designs within the game engine and ensuring that the game meets the requirements of the publishers specification. Qualifications * Computer literate. * Previous knowledge / experience of game design is essential. * Excellent written & verbal communications are vital. * (Applicants will be required to submit suitable examples with their application.) Technical Skills Required Microsoft Excel / Word / PowerPoint / Photoshop /OutlookMust have a good understanding of design ethics – what motivates players, what does and doesn’t work in game design. Personal Qualities Required * Enthusiasm and knowledge of video games in general. * Ability to fit into a creative, young and friendly Team environment. * Manage time and resources in a well-organised and structured manner. * Good at working in a team or independently. * Able to think creatively, to confidently sell ideas and work within tight deadlines. * Should be good at presenting their ideas clearly, concisely with enthusiasm. * Needs to be able to work effectively with other company employees by getting their input.

Type: Permanent
Location: Midlands
Salary: to £22,000 + benefits
Company: OPM Response Ltd
Contact: Emma
Telephone: 01206 544044
Fax: 01206 544044
E-Mail [email protected]
Posted: 2/20/2004 5:33:00 PM
Reference: GR/2816


Let me know if you want me to keep posting new jobs ;)
 
UnrealEd Level Designer
AUSTRALIAN JOB
We believe we are the only recruitment agency in Australia specialising in the Game Development Industry, with most of the available jobs across Australia covering various roles. We can assist in securing you a great job in a great country. The Australian Game Development industry has gained a reputation for producing quality games and requires more qualified people to facilitate its future growth. Generally it is essential that you - have at least 2 years Game Development experience - have worked on several titles - have appropriate academic qualifications. If interested, please send an email with your CV ASAP!!! The following is one specific open opportunity: Title: UnrealEd Level Designer An exciting opportunity for an experienced UnrealEd Levele Designer with console experience Job#: 021548 Location: Sydney, AUSTRALIA Type: Permanent or contract Applicants that meet the following criteria are invited to apply, providing a CV and a summary of experience addressing each of the criteria and to also indicate salary expectations: Selection Criteria Essential 1. Significant UnrealEd level designing experience 2. Console experience 3. A published game credit. (preferably more) 4. 2+ years of game programming experience. 5. Good oral communication. 6. A passion for games and creative problem solving. 7. Able to work productively with minimal supervision. 8. Must be able to work in a team atmosphere with schedules and reliable milestone delivery. Highly Desirable 9. Relevant Degree For more information regarding Game Development opportunities in Australia please visit www.ambit.com.au/gamedevelopers START DATE: ASAP Remuneration: neg to get the best Great opportunity in beautiful Sydney!

Type: Permanent
Location: Sydney, AUSTRALIA
Salary: neg to attract the best
Company: Ambit IT&T Recruitment
Contact: Jon Townsend
Telephone: +61 2 6245 1700
Fax: +61 2 6245 1799
E-Mail [email protected]
Posted: 2/12/2004 7:14:00 AM
Reference: GR/021548


Game Designer – Superb Opportunity
This is a well-known games company who make cutting edge games with a focus on originality, gameplay and outstanding graphics. They are looking to hire a creative person who skills ideally encompass game design, level design, scripting and ideally good drawing skills. This really is an unbelievable opportunity because you will be working on an exciting project that demands total creativity. Previous commercial games exp is a must. This is a fantastic company to work for and you will not regret applying! The package on offer is also pretty cool with the opportunity to have a flourishing career with a company that have been established in the games industry since the 8-bit days.

Type: Permanent
Location: North
Salary: Excellent
Company: emailyourcv
Contact: Sandor Roberts
Telephone: 020 78773372
Fax: 020 7920 9999
E-Mail [email protected]
Posted: 2/10/2004 9:15:00 AM
Reference: GR/san/gd
 
Level Designer
Edinburgh £DOE
This company is currently working on a third person adventure, with all the elements other games only claim to have. They have an informal, creative studio and an excellent benefits package. They are looking for creative and passionate people with a flare for innovation and the desire to push a game's development to its limit. This position involves designing and creating game missions using their scripting language, in addition to using C++ programming. Candidates MUST HAVE a passion for gaming and the desire to use the creative environment of the company to make the most entertaining and exciting games on the market. It is essential to have experience in C/C++ programming, gameplay programming and use of scripting languages. Submitting a demo is also advantageous.
Ref: 4118, 18/02/04
Contact [email protected]


Level Designers
West Sussex £DOE
This West Sussex company was founded over a decade ago by one of the games industry's veteran programmers, and presently has a staff of 50. Their most famous games include FIFA and Microcosm, although they currently do sports games for EA. Their newest title is Shogun, a fascinating real time strategy game set in Japan. They are looking for experienced level designers to work on an ambitious, high profile project. Candidates need to have excellent level design/scripting ability using any standard level editing tool. Knowledge of 3DSMax or any other equivalent 3D package is advantageous.
Ref: 4283
Contact: [email protected]



Texture Artist
Atlanta
Texture Artist required to work for ProtoTerra Inc, based in Atlanta, GA. You must be able to paint in Photoshop high quality, original art for character, including facial, skin and clothing variations at the direction of the Lead Artist.
Date posted: 18 February 2004 contact [email protected]

Level Designer
Midlands £DOE

To work with an established and successful team on a high-profile console FPS. The ideal candidate will have superlative written and 3D level design skills, experience of designing 1st person game levels, and be able to work under pressure and to strict deadlines. 3DSMax, Worldcraft, UnrealED or similar proficiency will help the successful candidate stand out from the crowd, as will an intimate knowledge of game design theory and experience of level scripting. As a committed gamer, the person we're looking for will have an outstanding knowledge of games spanning all genres, and have the ability to identify the factors that make up a AAA title.
Ref: 3791
Contact: [email protected]


Games Designers
West Yorkshire £17k-£25k

This Northern company has been around for a decade and is behind an immensely popular series of games. They are currently creating exciting titles for all current and future gaming platforms. They are looking for a few reasonably experienced designers, who are capable of a variety of skills, specifically strong art skills (but not necessarily all):

- Level Design and construction
- Documentation and scriptwriting
- Script-design
- Strong QA background
- Concept art skills
- 3d Modelling / Animation background
- Programming / Programming design / R&D background.
Ref: 4360
Contact: [email protected]
 
Experienced Level Designer
Brighton UK £DOE

This company has 5 offices in the UK and a newly opened office in LA and have been around for over a decade. Being the biggest independent developer in Europe they are constantly producing exciting new titles. You will be responsible for creating tracks and environment layouts from paper concepts, through first pass in-game models to final gameplay-polished shippable content. Working closely with the artist you will focus on gameplay, logic, AI splines, replay cameras, pick ups, gameplay balancing, reviewing and testing builds. It is required that the suitable candidate will have at least one shipped console game, credited with a similar position. You should also have knowledge of gameplay philosophy and reasoning, decent modelling knowledge, familiarity with at least one of the following packages: Maya, Max, Lightwave. It is important to have an excellent eye for detail and quality control as well as the ability to work in a team and as part of the production process. Passion for games is a must!!!
Ref: 4376
Contact: [email protected]


AUDIO DESIGNER
Edinburgh UK £DoE

This company is currently working on a third person adventure with all the elements other games only claim to have. They have an informal, creative studio and an excellent benefits package. Full-time position in Edinburgh for a motivated, enthusiastic and experienced audio designer. The successful applicant will be involved in all aspects of game audio, including: dialogue editing, sound design and music. Attention to detail and good audio imagination are essential prerequisites for this role.

Experience in the following is also expected:

* Sound design for in-game action & FMV
* Interactive audio implementation techniques
* Accoustically matching and editing dialogue
* Music composition and production
* Good working knowledge of Pro Tools, Sound Forge and Vegas preferred.
Ref: 4456, 17/02/04
Contact: [email protected]


Tester (contract)
UK South East
£14k to £16k pro rata

One of the worlds largest and most successful publishers with a great track record and number of genuine AAA titles in development is looking for an experienced Tester on a long term (6 months to one year) contract basis.

You should be a keen gamer (RTS), have QA'd at least one PC RTS title in the last two years, have a minimum of twelve months experience within a publishers QA department and have your own transport.

You must match all of their requirements to be considered for this position - please contact for additional information.
Contact Colin Walsh: [email protected]
REFERENCE: CW003T2
 
Graphic Designer with Excel Skills
Home based Contract
My client needs an Excel Expert! You should be highly proficient in the use of Excel in the work place. The data has already been inputted - now it needs your magical touch to make it look great.

Your task is to create a logo and image for the Excel workbook that can be adapted for use in the following formats on an ad hoc basis:

§ PowerPoint
§ Paper reports and folders
§ In house magazine
§ Display boards

The image needs to be:
§ Clear and clean
§ Professional
§ Approachable
§ Funky
§ Simple

This is a homebased role.

Contact: [email protected]
Ref: VC661G


3D Artists - Multiple Roles , £highly competitive + benefits
Surrey, UK

Founded in 1993 this is a rapidly expanding organisation that today employs over 160 people. They are a subsidiary of a multi-million pound organisation with worldwide recognition and are a world-leading developer of games for next generation consoles.
They have rapidly established a world-class reputation for both the creativity and technical merit of their work and are at the forefront of development of software technology and game development.

Current requirements are for 3d artists to join their talented team – details as follows …

Graduates or experienced artists with a few years experience - No senior roles at this time.
Experience of producing artwork for console games
Experience of Maya/ Lightwave or 3d Studio Max.
Good art examples - On disc or zip files not via web links. - Should show environments
/ textures and lighting. (Further details of showreel requirements available upon request).
Contact: [email protected]
Ref: VC020G1
 
Texture Artist
Europe
up to £25000

Calling all games industry experienced Texture Artists! Do you dream of leaving the daily rat race, starting afresh and heading off to pastures new? Would you like to work in a country where pubs stay open till 3am every day, booze is cheap and the public transport system firmly puts the UK transport system to shame!?
A well established developer based in the Netherlands and with studios worldwide are currently recruiting for a Texture Artist to work on their forthcoming next gen title. You will be responsible for the creation and application of textures to ingame models as well as ensuring that the game has a consistent texture style.

You should have traditional art skills; a great eye for detail and a natural flair for composition and colour. Tasks will include: photorealistic textures for characters, objects and environments; Textures for Special FX and Particle Systems. You should be highly proficient in Photoshop, Max or Maya - UV/W mapping and Light-map rendering experience. In return you will be given a highly competitive salary; 25days holiday per year; relocation expenses; performance related bonus; pension; savings scheme and travel compensation to name but a few. Interested? Dont delay send OPM your CV and demo work today!
Ref: 2533
contact: [email protected]


Texture Artist
Amsterdam

Respected Games company based in one of the most cultural cities in Europe. Amsterdam has a great deal to offer it's residents including exceptional "night-time entertainment" and specialist "herbs" available over the counter.

The laid back lifestyle of Amsterdam can't fail to intoxicate you, you'll experience a whole different way of life where your social activities could involve visiting art galleries, the theatre, museums, coffee shops, music festivals and the many leading fashion stores the city has to offer (Aardvark Swift accept no responsibility for use and abuse of credit cards in these establishments).

The company themselves are an outstanding new media company who in 2000 decided to branch into games. The combination of experienced staff, great game concepts and outstanding technology all working together laid down the foundations for a highly successful games studio.
They are now proud to be listed as officially recognised PlayStation® 2 and Game Boy® Advance developers and are looking forward to the launch of their first PlayStation® 2 title, They're on the look out for an experienced, talented artist to join an established team.
Description
• As a texture artist you will be responsible for the creation and application of textures to in-game models as well as ensuring that the game has a consistent texture style.

Skills
• Traditional art skills (artistic)
• A great eye for detail and a natural flair for composition and colour
• Industry experience of being a texture artist

Tasks
• Photorealistic textures for characters, objects and environments
• Textures for Special FX and Particle systems

Software
• Photoshop
• MAX or Maya - UV/W Mapping
• Light-map rendering experience

REFERENCE:
VC1200G2
contact: [email protected]
 
Charcter Animator
Central London
Salary £DOE

We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer in Soho.
The studio currently has a number of requirements for Character Animators up to Senior level. You should have an excellent portfolio of animation work, particularly human bipeds. Maya experience is preferred.

Location Central London
Category Artists
Contract Type permanent
Job reference DS4462
Salary £DOE

Contact
 
Experienced Maya Animator
Edinburgh UK

We are seeking a first-class 3D Maya animator with a keen eye for quality and detail matched by in-depth expertise in Maya to join a high quality animation team in Edinburgh for an immediate start on a high profiule games title to be published in late 2004 by the world's most infamous publisher. We will need to see an exceptional portfolio including some strong cut scene/FMV examples - so a film/broadcast background is great, as well as games. This is an excellent opportunity to join an elite team in a very rewarding position at one of the worlds most exciting development studios.

Type: Permanent
Location: Edinburgh
Salary: £Excellent Freelance rate
Company: Probe Games
Contact: James Grant
Telephone: 020 7745 7177
Fax: 020 7745 7220
E-Mail [email protected]
Posted: 2/24/2004 12:01:00 PM
Reference: GR/wZ/animaya



3D Artists
North West UK
22-27K doe

A Northwest based studio are looking for talented 3D Artists to complement their award winning art team. We are looking for candidates with an extensive knowledge of 3DS Max, lighting, texturing and high and low poly modelling. Games industry experience is preferred although if you have an above average portfolio you may be considered. You will have the ability to generate own textures from photos and also have examples of wireframes to exemplify how you create your models. The closer your work is to photo-realism the better. This is an excellent opportunity to develop your skills set within a unique studio. Apply online today.

Type: Permanent
Location: North West
Salary: 22-27K doe
Company: Amiqus Games Division
Contact: Laura Munslow
Telephone: 01925 252582
Fax: 01925 252596
E-Mail [email protected]
Posted: 2/23/2004 5:41:00 PM
Reference: GR/3DArt NW
 
Play Mechanix
3D Model and Texture Artist.

Play Mechanix based in Glen Ellyn, IL are currently looking for a 3D Model and Texture Artist. Only Maya experienced 3D game artists will be considered. You must have a minimum of 2 years experience using Alias Wavefront Maya with intimate knowledge of the polygonal modeling toolset. Strong UV texturing and lighting skills are also required.
Date posted: 25 February 2004
Contact: [email protected]


IT/Network Administrator – Games Company
UK - North West
18,000-21,000

A superb opportunity has come up with an award winning games studio for an IT/Network Administrator. This is a company with a great track record and well known for producing outstanding video games across all major platforms. The role will be as follows: To provide IT and network support for the studio. Manage software, licensing and technical support. To support Xbox, PlayStation2 and PC online-gaming systems. To establish an in-house QA capability for console and mobile games. Experience: 12-24 months commercial experience in networking and support. Worked in environment with more than 50 computers. An interest in computer games is vital. Qualifications: Bachelors or Diploma or Masters in IT Package: Salary in range 18-21k (depending upon experience). This really is a fun and exciting role with a great working environment and a growing company. Start date: March / April 2004

Type: Permanent
Location: North West
Salary: 18,000-21,000
Company: emailyourcv
Contact: Sandor Roberts
Telephone: 020 78773372
Fax: 020 7920 9999
E-Mail [email protected]
Posted: 2/23/2004 6:13:00 PM
Reference: GR/san/IT
 
Sound Designer
Gateshead UK
£DOE


This Northern company has been around for almost fifteen years, and has produced hundreds of games during its lifetime. While they have produced games for every major platform, the company is currently concentrating on innovative racing games for consoles. This company is looking for an industry-experienced sound designer to work in-house. The ideal candidate will be able to take charge of sourcing and improving on sound effects, (including engine sounds) and music. You need to be more than just a musician for this role, as it also involves extensive technical work with the programming department, optimising the in-game sounds. Additionally, you will need to be proficient in the use of in the relevant software.
Ref: 4429, 24/02/04
Contact: [email protected]
 
Interplay Entertainment Corporation
Senior Artist
Irvine, CA


Interplay currently have a vacancy for a Senior Artist. You must have strong understanding of 3D packages, Maya and 3D Studio Max as well as a solid understanding of 2D packages. Animation/Rigging/Skinning experience is a plus. Interplay are based in Irvine, CA
Contact: [email protected]
 
DOCUMENT DESIGN ARCHITECT
Liverpool/UK
£DoE


This fun-filled games company located in the North-West of England has been around for fifteen years, but hasn't lost the energy of a brand new company. Their creation, Formula 1, was Playstation's second best-seller worldwide in 1996. The company is currently working on Project Gotham 2 for the XBOX, and a secret project for a next-generation console. They are looking for someone to be the point of contact for all design decisions on an AAA title, and who will work closely with the Company MD, Lead Designer, Lead Coder, Art Production Manager and Producer. Suitable candidates will have excellent organisational and communication skills and the ability to work under pressure and to meet deadlines. Responsibilities will include:
- ownership of the game design bible;
- reviewing and clarifying design decisions throughout development;
- communication of design decisions to the team and the publisher.
You should be capable of collating all the design input available, work it into a cohesive document, and be able to communicate this to others, both inside and outside of the company.
Additionally, suitable candidates should:
- be educated to degree level;
- have experience of working in or managing a team;
- have excellent organisational and communication skills, both verbal and written.
- possess the ability to work under pressure and to meet deadlines.

Previous industry experience is not necessarily required, but enthusiasm and passion for games are a must! (Especially in the racing/driving genre).
Ref: 4477, 03/03/04
Contact: [email protected]
 
Games Designer
Chicago $40K-$60K DoE


Our client is a new studio located right outside of Chicago and is composed of industry veterans, who have decades of experience creating state-of-the-art games. Their last game sold over 4 million units. They pride themselves on their close, fun and innovative working environment and offer employees great benefits, company stock and royalties. They are looking for a games designer to work on an Xbox Action game. Ideal candidates will have at least one-year's industry experience and a solid understanding of games design. Good writing skills are a must and 3D Max experience is preferred. Outstanding graduates who have created their own games design documents or have had experience with games design, either on a personal or university level will also be considered. Graduates must have an excellent academic track record and have a true passion and understanding of games.
Ref: 4515, 10/03/04
Contact: [email protected]


Level Designer
Chicago $40K-$60K DoE


Our client is a new studio located right outside of Chicago and is composed of industry veterans, who have decades of experience creating state-of-the-art games. Their last game sold over 4 million units. They pride themselves on their close, fun and innovative working environment and offer employees great benefits, company stock and royalties. They are looking for someone with at least one-year's industry experience as a level designer. Outstanding graduates who have created levels and have used level editors as personal or university projects will also be considered. Graduates must have an excellent academic track record and have a true passion and understanding of games.
Ref: 4514, 10/03/04
Contact: [email protected]
 
Terminal Reality
Level Designer
Lewisville, TX


Based in Lewisville, TX, Terminal Reality are looking for a Level Designer. You should have at least one year industry experience designing and refining environment levels and gameplay or a solid online reputation that you can back up with a playable level. Experience of architecture, film lighting and/or cameras, and/or working knowledge of 3DSMax or other modeling is an extra credit.
Date posted: 10 March 2004
Contact: [email protected]


Firefly
3D Artist/Animator
Canton, USA


Firefly, based in Canton, CT are looking for a 3D Artist/Animator to join their team. Candidates must have robust abilities in all of the following areas, and be exceptionally talented in at least one of them; 3D Studio Max, 3D Modelling, Model Rigging, Animation, Photoshop and Texturing.
Date posted: 10 March 2004
Contact: [email protected]
 
Left Field Productions
3D Artists
Westlake Village, California, USA


Left Field Productions based in Westlake Village, California are looking for Artists to join their team. You should have 2 or more years of game art related experience and have an expertise within one of the following ares; modeling, animation, texturing or concept art. Expertise in 3DS Max or Maya is also required.
Date posted: 07 April 2004
Contact: [email protected]


Level Builder - fixed-term
London


This company is one of the largest independent game developers in Europe. With studios in London and Surrey, they develop games for PS2, Xbox, and PC. The company is also developing ideas and technology for mobile and fixed internet games. This varied role requires the creation and design of game levels under the guidance of the Lead Level Designer, within the vision for the core game. The successful applicant will have a sound understanding of gameplay, gameplay mechanics and basic programming. Experience and understanding of tactical and action gameplay is desirable. Responsibilities include: production of game 'level' files to meet the vision of the product and particular level (following necessary specification as laid out in the game design documentation); creating cohesive environments and balancing missions; training and operation of custom game level editors; testing of produced game level data to ensure that major design bugs have been corrected and code bugs documented. In addition to this, the Level Builder will be report writing, producing promotional material, and providing evaluation and feedback about the game.

Other necessary skills:

- IT literacy (preferably Windows, Visual SourceSafe and MS Office)
- Report writing
- 3D Spatial awareness (able to work in a 3d environment)
- Visualisation (able design and construct cohesive environments)
- Aesthetic Sense (camera framing etc).
Ref: 4577, 31/03/04
Contact: [email protected]



Blue Fang Games
3D Character Animator
Waltham, MA, USA


Blue Fang Games, based in Waltham, MA are looking for a 3D Character Animator to join their team. You must be highly computer literate and have a passion for game art. Communication, teamwork and a willingness to take responsibility for yourself and your work are essential.
Date posted: 07 April 2004
Contact: [email protected]


Helixe / THQ
Background Artist
US


Helixe / THQ are looking for a Background Artist to join their team based nationwide in the US. You will need to have a strong sense of colour and the ability to adapt to different drawing styles. Experience using Photoshop or an equivalent 2D paint program is a requirement.
Date posted: 07 April 2004
Contact: [email protected]


Big Huge Games
Cinematics Artist
Baltimore, Maryland, USA


Big Huge Games, based in Baltimore, Maryland are looking to hire a Cinematics Artist. The artist will be responsible for planning and executing the cutscenes which take place within our clients real-time 3D engine.
Date posted: 05 April 2004
Contact: [email protected]
 
3D Artists - 12 month contract
OPM Response Ltd
Midlands/UK


My Midlands based client who specialise in world-building games for the PC require 4 3D artists to join their expanding team. The successful candidate will be an experienced 3D artist with a proven background in the games industry. You will have previously used Maya/Power Animator and Photoshop and have experience in 3D modelling, texturing, lighting and animation. Their modern offices are set in a rural location and have free parking for all staff. My client offers 20 days holiday per annum plus 3 concession days for the Christmas/New Year holiday period. A non-contributory pension scheme is available after 3 months and share option scheme available for all staff. Also between May and the end of August they work Summer Hours where by they start earlier every day but finish at lunchtime on Friday…If only we could all do that!! Initially all employees are on a 12 month fixed term contract which are either renewed or made permanent. If this is for you, send your cv and demo work to OPM today!!

Location: Midlands
Salary: £DOE
Company: OPM Response Ltd
Contact: Catherine
Telephone: 01206 544044
Fax: 01206 544044
E-Mail [email protected]
Posted: 4/15/2004 5:27:00 PM
Reference: GR/3138



3d character animator
OPM Response Ltd
North-West/ UK


Founded almost 20yrs ago, my client develop, publish, market and distribute games for a variety of platforms, including Sony's PlayStation®2, Microsoft's Xbox(tm), and Nintendo's GameCube(tm) and Game Boy® Advance and, to a lesser extent, personal computer systems. They are currently looking for an experienced 3d character animator to work on a next gen 3rd person action adventure title. To be considered for this role it is absolutely essential that you have at least 2years actual games industry experience as an animator and have worked on at least one well received next gen title. An excellent knowledge of 3DS max and character studio is vital whilst experience of using MoCap would be highly advantageous. Experience of creating cut-scenes is preferred as is a good knowledge of cameras and framing a scene. A highly competitive salary and benefits package awaits the successful candidate

Type: Permanent
Location: North-West
Salary: £excellent + bens
Company: OPM Response Ltd
Contact: Emma
Telephone: 01206 544044
Fax: 01206 544044
E-Mail [email protected]
Posted: 4/15/2004 4:17:00 PM
Reference: GR/3136


Character Animator
Probe Games
South East, UK


A niche player in the London games industry is looking for a strong animator to work on an unannounced title currently in development. This is a small team environment with each member highly experienced in their respective field. Candidates must have strong general 3D animation skills and a good knowledge of 3DS Max and experience of character modelling, skinning and rigging. Any experience of handling motion capture data is also certainly of interest.

Type: Contract
Location: South East, UK
Salary: £Freelance Rate
Company: Probe Games
Contact: James Grant
Telephone: 020 7745 7177
Fax: 020 7745 7220
E-Mail [email protected]
Posted: 4/15/2004 11:03:00 AM
Reference: GR/Anim1504
 
Contract Effects Artist
Switzerland


This company based in Switzerland is focusing on creating a massive, multi-player online RPG. Their goal is to create rich interaction between players within their carefully created game and to push the limits on online gaming. They currently require a talented effects artist for two month contract, ideally to be based in Switzerland. 3DSMax and Renderware experience are essential and an eye for detail/timing will be required to create textures and breath-taking animated effects for a new massively online game. You should have an in-depth knowledge of creating particle effects in 3DSMax. The official language of the company is English. Accommodation will be provided free of charges in sunny Sierre in the foothills of the Swiss Alps.
Ref: 4641, 16/04/04
Contact: [email protected]


Contract Car Modellers
In-house (London) or Remote Working


We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer in Soho. They currently require a number of experienced car modellers for a short term contracts. Candidates should be experienced in modelling cars and vehicles for in-game although non-games car modellers will be considered. The opportunity exists to work in-house or from home (after initial briefing).
Ref: 4616, 07/04/04
Contact: [email protected]


Level Artist
Volition
Vancouver,US


Relic Entertainment, based in Vancouver have a vacancy for a Producer. You will be ultimately be responsible for every aspect of the game and the overall development of the project. You must have extensive previous experience working in the games industry.
Date posted: 15 April 2004
Contact: [email protected]
 
3D Artists x 4
Midlands,UK


Established in May 1998 this well respected developer have produced some excellent games and they have two further exciting new world-building PC projects also in development.

The Company promotes a relaxed, friendly environment and offers successful candidates the very latest in cutting edge technology and the best content to work with in the games they produce. Each employee is treated as a vital part of this most dynamic of companies, with a very real influence over the shape, direction and quality of the titles they are working on.

Current requirements are for 4 experienced Artists to join their talented team.
The ideal candidate will have a wealth of industry experience and a proven track
record.

Requirements:
3D modelling
3D animation
3D texturing / lighting
Preferred Experience in Maya/Power animator and Photoshop.
Proven experience in the games industry

Beneficial:
Experience in character animation
UI Development, implementation and execution

Personal Attributes:
Self-motivated, good team player.
Open minded with a good sense of humour.
Conscientious with proven ability to work under pressure

Contact: [email protected]


Character Modeller
Manchester,Uk


Leading developer and publisher of high quality products for next generation gamers have a vacancy for a talented and motivated character modeller to work in our prestigious and canal-side studios in the trendiest part of Manchester. So, if you want to bring to life the players character, want to build the enemies they will love to destroy in a third person shooter on next generation console titles, this could be the job for you.

Requirements

Excellent knowledge of 3DS Max essential
At least 2 years experience of character modelling.
A very strong portfolio showing realistic human characters.
Good texturing skills.
Be able to work as part of a team to a tight schedule.
Willingness to learn new skills.
Knowledge of weighting and skeletal systems an advantage
Experience of other areas of game development such as environment modelling or animation would be beneficial.


The successful candidates can anticipate an excellent salary and benefits package which consists of substantial quarterly and end of project bonuses, contributory pension scheme, and well deserved R&R upon project completion.

PLEASE SEND EXAMPLES OF HUMAN CHARACTERS.
Contact: [email protected]


Animator
Sussex,UK


This is a fantastic opportunity to join this award winning developer. Recent accolades include winning the coveted ECTS PC Game Developer of the Year award, a Bafta and numerous other commendations from well-respected industry publications. They are enjoying the fruits of world wide commercial as well as critical success and are now looking to expand their quality team. The studio has the advantage of a rural location, but is also easily accessible from London or Brighton and surrounding areas.

So do you think you’ve got what it takes to join this remarkable team? They are currently looking for high quality animator with strong 3D Studio Max and Character Studio skills. They are ideally looking for someone with prior industry experience in a similar role, but proven experience in a complimentary field is acceptable if you can supply relevant samples of work.

Contact: [email protected]
 
Experienced Level Designer
Birmingham, UK


This company develops and publishes games for PSX, PS2, both GBC and GBA, Xbox and PC. They are also working on gaming content for the emerging platforms on mobiles, the internet, and digital TV. With a highly talented staff, the company has produced a number of hits. They are looking for an industry experienced level designer to work with an established and successful team on a high-profile console FPS. The ideal candidate will have superlative written and 3D level design skills, experience of designing 1st person game levels, and be able to work under pressure and to strict deadlines. 3DS Max, Worldcraft, UnrealED or similar proficiency will help the successful candidate stand out from the crowd, as will an intimate knowledge of game design theory and experience of level scripting. As a committed gamer, the person this company is looking for will have an outstanding knowledge of games, spanning all genres, and will also have the ability to identify the factors that make up a AAA title.
Ref: 4302, 19/04/04
Contact: [email protected]


3D Animator/Artist
Southern California, USA


This studio in Southern California had six published titles in their first four years of operation and more on the way. They pride themselves on their fun to play and visually stunning games. They are looking for someone with the following animation qualifications:
- 4+ years animating for games
- At least 2 published titles as an animator
- Demo reel showcasing animation
- Expertise using 3DSMax and Character Studio (including rigging experience)

You should also have the following general qualifications:
- 4+ years experience in games industry
- 2+ years working on the PS2/Xbox and/or GameCube
- At least 3 published titles (at least 1 being on console)
- Expertise using Photoshop
- Familiarity with real-time modeling and texturing.
Ref: 4659, 23/04/04
Contact: [email protected]


Level Designer
Chicago, USA
$40K-$60K DoE


Our client is a new studio located right outside of Chicago and is composed of industry veterans, who have decades of experience creating state-of-the-art games. Their last game sold over 4 million units. They pride themselves on their close, fun and innovative working environment and offer employees great benefits, company stock and royalties. They are looking for someone with at least one-year's industry experience as a level designer. Outstanding graduates who have created levels and have used level editors as personal or university projects will also be considered. Graduates must have an excellent academic track record and have a true passion and understanding of games.
Ref: 4514, 22/04/04
Contact: [email protected]
 
Level Builder - fixed-term
London, UK
£DoE


This company is one of the largest independent game developers in Europe. With studios in London and Surrey, they develop games for PS2, Xbox, and PC. The company is also developing ideas and technology for mobile and fixed internet games. This varied role requires the creation and design of game levels under the guidance of the Lead Level Designer, within the vision for the core game. The successful applicant will have a sound understanding of gameplay, gameplay mechanics and basic programming. Experience and understanding of tactical and action gameplay is desirable. Responsibilities include: production of game 'level' files to meet the vision of the product and particular level (following necessary specification as laid out in the game design documentation); creating cohesive environments and balancing missions; training and operation of custom game level editors; testing of produced game level data to ensure that major design bugs have been corrected and code bugs documented. In addition to this, the Level Builder will be report writing, producing promotional material, and providing evaluation and feedback about the game.

Other necessary skills:

- IT literacy (preferably Windows, Visual SourceSafe and MS Office)
- Report writing
- 3D Spatial awareness (able to work in a 3d environment)
- Visualisation (able design and construct cohesive environments)
- Aesthetic Sense (camera framing etc).
Ref: 4577, 04/05/04
Contact: [email protected]


Concept Artist
Chicago, USA
$DOE


Our client is a new studio located right outside of Chicago and is composed of industry veterans, who have decades of experience creating state-of-the-art games. Their last game sold over 4 million units. They pride themselves on their close, fun and innovative working environment and offer employees great benefits, company stock and royalties. Lead the visual development of original properties by turning our designers’
vision into reality on paper. Must have excellent 2D drawing skills and be able to work in a variety of different styles. Must have experience creating new intellectual property, at every level, from concept visual exploration, to setting a finished art direction for all the content of the property. Must have exceptional drawing and painting skills, with an excellent eye for composition, color, design and lighting. Should have a fine art background, relevant education and experience as a traditional artist working in video games or a related field.
Ref: 4629, 07/05/04
Contact: [email protected]



Level Designer
Sussex, UK
£DoE


This award-winning West Sussex company was founded over a decade ago by one of the games industry's veteran programmers, and presently has a staff of around 70, as well as a second office in Australia. They are currently working on another eagerly anticipated military strategy game. They are looking for level designers to work on an ambitious, high profile project. Candidates need to have excellent level design and scripting ability, using any standard level-editing tool. Knowledge of 3DSMax or any other equivalent 3D package is advantageous. The level editing and scripting experience doesn’t have to have been gained in a professional games’ environment, but you must possess the required proven skills.
Ref: 4693, 04/05/04
Contact: [email protected]


Sound Designer
London & South East, UK
£DOE


My Client is currently looking to recruit a sound designer to join their team for a period of three months in their London Studio. You must be available to start in June. You will be sourcing all the sound content for a high profile FPS using the Unreal engine, and will work alongside the existing team, implementing in-game using UnrealEd and other in-house tools. You will need to be able to source audio from libraries and understand the balance of sample size and quality. You will also have a good working knowledge of the unreal editor from the audio perspective and be able to place and trigger sounds in the environment and unreal script files. You will balance the audio in game to ensure the resulting soundscape sounds correct The successful candidate will possess the knowledge and ability to edit wave files and create original content Interested? Then get in touch with OPM today!!

Type: Contract
Location: London & South East
Salary: £DOE
Company: OPM Response Ltd
Contact: Catherine
Telephone: 01206 544044
Fax: 01206 544044
E-Mail [email protected]
Posted: 5/4/2004 2:57:00 PM
Reference: GR/3175



Level Designer
Dundee, UK
£DoE


This Scottish company has a unique concept and technology that will create new possibilities in massively multi-player on-line gaming. Role and Responsibilities:
The successful candidate will have the responsibility of designing and modelling single and multi-player levels for an upcoming AAA game on Xbox. They will work closely with the internal Art team throughout, producing initial concepts on paper, then modelling in 3D, after which the level will be tested and refined until it is signed off and handed over to the Art team for the aesthetic pass. The Level Designer will also be expected to contribute new ideas to the overall game design.


Skills:
We are looking for people who can work well as part of a team, can cope under pressure, meet deadlines on schedule, and have the ability to communicate ideas both in writing and verbally. Applicants who show an ability to create features with form as well as function in mind will be well received. We need people with imaginative, creative minds, who can demonstrate highly developed 3D level design abilities using any standard 3D level-editing tool.

Experience:
Experience with some form of 3D level editing tool is required, previous experience of level production for first person shooters or 3D platform games would be valuable, knowledge of 3D Studio Max or any other equivalent 3D modelling tool is also advantageous. Previous industry experience preferred but not essential.

Education:
We would like to hear from any level designers with an advanced knowledge of games and movies. Higher Education preferred but not essential, although good paper design skills are a must.

If you want to be part of an experienced, highly creative and hard working team, send your CV to us.
Ref: 4688, 30/04/04
Contact: [email protected]
 
Animator/Character Modeller
Bath/UK
£DOE


This company is currently working on a project for PC, PS2, and Xbox. It is a squad-based action/strategy game. They are based in a fabulous location, have an excellent working atmosphere and a low turn over of staff. They currently require an experienced animator and character modeller. Candidates should have strong character animation skills and the ability to produce FMV characters to high quality is essential. Experience of Character Studio, 3D Studio Max and PhotoShop are essential.
Ref: 4743, 14/05/04
Contact: [email protected]



Environment Artist
london/UK


This company has 5 offices in the UK and a newly opened office in LA and have been around for over a decade. Being the biggest independent developer in Europe they are constantly producing exciting new titles. They currently require an environment artist to work on a number of exciting titles. Candidates should have excellent environment modelling skills, although the ability to produce very realistic textures is equally as important. Very strong freehand art skills is also a real plus.
Ref: 4739, 13/05/04
Contact: [email protected]



QA Tester
Santa Cruz, CA, USA


TKO Software, Inc. is a rapidly growing video game production company that develops exciting and exceptional video games on consoles, PCs, and wireless phone handsets. The TKO team brings a distinguished history of shipping innovative, profitable digital media products for the movie, videogame, edutainment and media hardware markets. Our goal is to redefine and extend game play, interactivity, and immersion to create experiences that set new industry standards. We currently have offices and opportunities in CA, TX and Ireland.
Please reference Job ID #04-017 QA/Tester in all email


Play test production builds in order to identify game bugs.

Must Haves:
Detail-oriented
Excellent verbal, analytical, and written communication skills
Ability to work long hours; flexibility to adjust schedule
Excellent understanding of PC and game technologies
Passion for games
Send your resume to [email protected]
 
Level Artist
San Diego, USA


Formed in 2002 our client is now successfully up and running as a developer, publisher and global distributor of entertainment content. They have the backing of one of the worlds most successful entertainment companies and expect to market their first line of original titles this year, while publishing and distributing third-party titles for PS2, Xbox, Game Cube, GBA and PCs.
They are looking for someone with a minimum of 3 years game industry
experience and solid experience working with level design,
modeling/texturing and lighting environments. Ideal candidates will have
experience with FPS and/or action adventure titles. Experience with one or
more of the following software packages is also required: Maya, Softimage,
3D Studio Max, Alias, Lightwave, Filmbox, Photoshop and Painter. Candidate
will be asked to submit examples of art work, preferably by email or URL.
Ref: 4784, 24/05/04
Contact: [email protected]



Texture Artist
North East, UK
£20-25k


Based in the North East this company is a third party developer. Founded in early 1997 it has developed a niche as a developer of high quality racing titles for the console and PC. The team has expanded during the past four years from the eight original members to 32 and there are now ambitious plans for growth. They current require a talented Texture Artist. Candidates must be experienced and have excellent traditional art skills. Although this is a texture art position applicant should be good modeller with the ability to apply textures effectively.
Ref: 4794, 25/05/04
Contact: [email protected]



Character Modeller (Football)
Central London, UK
£DOE


We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer in Soho. They currently require an enthusiastic, talented junior artist looking for a start in the games industry. Candidates must be able to learn quickly, work well in a team and on their own. Applicants should have an good working knowledge of a major 3D package and a good understanding of PhotoShop is also essential. Along with these skills creativity and a passion for games are vital and having a good knowledge of football would be an advantage.
Ref: 4793, 25/05/04
Contact: [email protected]



Environment Modellers
Liverpool
£DOE


This fun-filled games company located in the North-West of England has been around for fifteen years, but hasn't lost the energy of a brand new company. They are currently looking for three 3d modellers with knowledge and interest in building environments. Knowledge of lighting, texturing, and poly modelling combined with PhotoShop skills and the ability to generate textures from photographs. Experience in environment modelling for games preferred but not essential. They are always happy to see work from graduates, and a CV showing an artistic background that shows creative ability and ideas. Chosen candidates will have the opportunity to work at a very successful company on a AAA game.
Ref: 4762, 20/05/04
Contact: [email protected]
 
Texture Artist
Ready at Dawn Studios
Santa Ana, California


Ready at Dawn Studios, based in Santa Ana, California are currently looking for a Texture Artist to join their team. You will take scenes and models produced by their background and foreground modelers and texture them using concept art as reference. You will need to have excellent Photoshop experience and some rudimentary 3D modelling skills, preferably using Maya. You will need to find innovative ways to stretch limited texture memory and tile without looking repetitive.
Date posted: 01 June 2004
Contact: [email protected]




Level Artist
Midlands, UK


This Midlands based company are a small team who make cutting edge games with the focus on originality, gameplay and outstanding graphics. This company are currently looking for a Level Artist. The role will be to will be design, model and texture levels for games from highly varied genres, so the ability to adopt a set graphic styles is a must. Applicants should have strong artistic ability, and preferably can use PhotoShop and 3D Studio Max (or another 3D package). Industry experience would be a plus (especially console platforms) but is not essential.
Ref: 4828, 02/06/04
Contact: [email protected]





Sound Designer
London, UK


My Client is currently looking to recruit a sound designer to join their team for a period of three months in their London Studio. You must be available to start in June. You will be sourcing all the sound content for a high profile FPS using the Unreal engine, and will work alongside the existing team, implementing in-game using UnrealEd and other in-house tools.
You will need to be able to source audio from libraries and understand the balance of sample size and quality.
You will also have a good working knowledge of the unreal editor from the audio perspective and be able to place and trigger sounds in the environment and unreal script files.
You will balance the audio in game to ensure the resulting soundscape sounds correct The successful candidate will possess the knowledge and ability to edit wave files and create original content Interested?

Type: Contract
Location: London & South East
Salary: £DOE
Company: OPM Response Ltd
Contact: Catherine
Telephone: 01206 544044
Fax: 01206 544044
E-Mail [email protected]
Posted: 5/4/2004 2:57:00 PM
Reference: GR/3175



Animator
Central London, UK


We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer in Soho. For this role candidates should be able to demonstrate animation techniques such as timing & weight, facial animation, and lip synch. You'll have full comprehension of fundamental 3D CG skills with a good working understanding of at least one 3D package, preferably Maya, able to learn quickly and follow instruction and able to adapt to the chosen animation style. This role is to join an existing team in full production with a busy schedule, so they need someone who can work under pressure, on a short-term contract (approx. 6 months), with the necessary skills to pick up tasks with the minimum of fuss.
Ref: 4837, 07/06/04
Contact: [email protected]



3D Modeller
West London, UK


This company excels by bringing together unique 3D technology, with the talents of highly skilled creative professionals. Market leading companies such as IBM, Kodak and Sony have chosen their 3D technology to deliver powerful and engaging 3D product presentations, for use both on the web and across a variety of offline applications. They currently require a 3D Modeller with great Maya skills. Ideally you'll have 2+ years' experience of technically accurate modelling of real-world objects and a pro-active 'can-do' approach. You'll be required to work flexibly from pre-production reference drawings or other material. A background in low/medium poly modelling for real-time is a real plus.
Ref: 4838, 07/06/04
Contact: [email protected]
 
UBISOFT ENTERTAINMENT (Montreal Studio) is looking to fill the following positions:

CREATIVE DIRECTOR

Under the leadership of the producer, the creative director works within the creative department to develop the overall vision of the game pertaining to interactivity, show, and marketing elements.

More specifically, the individual is in charge of:

• Creating the game's vision, in collaboration with other members of the creative department (Hollywood Talent, MGM). Within this team, in charge of interactivity elements;
• Communicating the vision to the production team;
• Validating the content, jointly with the producer, with the editing department, and integrating feedback from the department;
• Integrating the vision and monitoring quality, in collaboration with the Creative Committee;
• Heading the Creative Committee, managing ideas and building consensuses.

Job requirements:

• Extensive work experience on action adventure games (AAA)
• Capable of exerting influence and providing positive leadership
• Sharp sense of creativity
• Ability to listen
• Oral and written communication skills
• Expertise in game design
• Sufficient artistic skill to ensure that artistic direction is maintained
• Comprehension of marketing issues (MGM)
• Flexibility in working with Hollywood talent
• Bilingualism (English and French) essential

SENIOR 3D MODELER

· Minimum 4 years of experience in the video game industry.
· 1 (AAA) or 2 published games.
· Mastering real time models creation.
· Ability to build compelling and realistic 3D objects from concept artwork.
· Extensive knowledge of 3D Studio Max and Photoshop are required.
· Texturing knowledge is a must.
· Desire and ability to work in a team.
· Must be willing to take art direction well and perform projects as assigned.
· Passion for video games and desire to work and have fun!

LEVEL DESIGNER


The candidate will be responsible for: creating game levels and maps, integrating the game plays according to the script and considering the fun factor and the immersion of the player, creating small cinematic in real time etc.

· A minimum of 2 years of experience in video game industry as a Level Designer or equivalent;
· Ability to use software applications & editors and an ability to learn new tools;
· A strong artistic and creative sense with the ability to design and build interesting, innovative, exciting and immersive levels in order to give to the player an unforgettable experience;
· A strong and deep video game culture with a good knowledge of the general rules and mechanics of a game play;
· A passion for videogames and the ability to create fascinating and compelling 3D environments from concept artwork; Basic knowledge of 3D Studio Max and Photoshop; Unreal knowledge is must;
· Ability to work under pressure with pre-establish restraints but with a flexibility for changes;
· Good communication skills;
· Ability to foster team-work;
· Passion for video games and desire to work and have fun!

3D Programmer – PS2


UBISOFT is looking for a 3D PS2 programmer for the development of the next version of a popular action-adventure AAA video game, taking advantage of the current version, currently one of the best games in 2003.

Roles and responsibilities:

· Design of new out-of-the-ordinary special effects, with the technical lead and other platform specialists
· Programming of new special effects on PS2
· Maintenance on the existing 3D PS2 code to support new functionality and gameplay
· Dealing with artists on constraints imposed by the PS2 and effects on performance
· VU code optimization
· Debugging

Profile:

You have a Bachelor’s degree in Computer Science or Computer Engineering; you have at least 3 to 5 years’ general experience in programming and have at least 2 years experience with the following competencies:

· C/C++ Programming
· Object Oriented Design
· PS2 Assembly
· Direct X/Direct 3D or Open GL
· 3D Programming on PS2

You have acquired 2 years experience in 3D Graphic Programming in the Video Game or Multimedia industry on Playstation 2.
Experienced in the following is an asset:

· 3DSMAX SDK;
· Practical experience in debugging and optimization;
· Participation in the development of a PS2 game currently available on the market.

Further more, you are recognized for your capacity to work under pressure, for your team spirit, your passion for video games and also for your innovations in programming. You are a good communicator and especially you have the ability to popularize technical information to others. You are available, flexible toward your work schedule. Finally, we see you as an autonomous person and oriented toward results.

LEAD PROGRAMMER


The portable console team of Ubisoft Montreal is currently looking for a Lead Programmer who will be responsible for the supervision and management of the technical development team of a new portable console.

Your main responsibilities are as follows:

· Analysis and development for the new portable console
· Responsible for the team workflow
· Technical leader of the team.
· Be the principal link between the different production specialists and the technical team.
· Task planning for team members
· Work in collaboration with technical and development managers of production teams
· Inform the team members of the strategic orientations and decisions pertaining to the projects or the company
· Responsible for the performance of the team
· Motivation of the team
· Performance evaluation of team members

Required Skills

· Bachelor’s Degree in Computer Science, Computer Engineering or equivalent.
· Minimum 5 years experience managing a development team
· Knowledge of processes, technologies and tools used in PS2 game development ( 3 years)
Assets
· Advanced knowledge of PS2 hardware.

Contact Info:

Kindly forward your résumé to [email protected]. Thank you for your interest in UBISOFT ENTERTAINMENT INC. Only candidates selected for an interview will be contacted.

http://www.ubisoft.ca

E-mail: [email protected]

About Ubi Soft:

Ubisoft is an international producer, publisher and distributor of interactive entertainment products. A leading company in the multimedia industry, Ubisoft's strong and diversified lineup has grown considerably, as has Ubisoft itself. As well as steadfastly continuing to partner with several high-profile companies, Ubisoft has also confirmed its presence on the global market by developing its own exceptional properties. Founded in 1986 in France, Ubisoft is now present on every continent, both through offices in 21 different countries including the United States, Morocco, Germany and China and through sales of products in over 50 countries. The group is dedicated to delivering high-quality, cutting-edge video game titles to consumers around the world. Ubisoft generated a turnover of 453 million euros for the 2002/2003 fiscal year, up 23% over the previous fiscal year.
 
Pineapple Interactive Ltd a UK based game developer is seeking a level designer.

The job entails using in-house tools to create large open plan game play areas for an upcoming action adventure title for Xbox and PC.

The successful applicant will be a dedicated and creative individual who has experience in level editing and scripting and has the ability to bring design concepts to life.

Please send multiple examples of your work (level editing + scripting preferred) to [email protected]
 
Designer
Milton Keynes, UK


This Midlands company is relatively new, but was started by the two technical and business geniuses who helped launch the interactive division of a major publisher. The company is small in size but massive in creativity and focus, keeping in mind that game development is truly an art form. They are well known for their strategy games and are now venturing into different game territory. The opportunities they offer are very exciting. They are looking for a designer capable of working at the initial concept stage,
all the way through to a highly detailed implementation specification.

Skills Required:
- Familiarity with game engines and concepts/terminology for computer graphics

- Excellent communication and interpersonal skills, verbal and written, with varied audiences

- Familiarity with programming/scripting languages

- Ability to maintain project-related documents, schedules, lists, etc., using commercial software (e.g. Microsoft Office)

- Willing and able to work closely with Programmers and Artists

- Creativity and innovation

- Enthusiastic

- Problem-solving

Experience:
Minimum of 3 years’ industry experience

Personal Attributes:
- Self-motivated, team player
- Open minded with a good sense of humour
- Conscientious with proven ability to work under pressure.
Ref: 4859
Contact: [email protected]

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AI Programmers (2 Positions)
Canada


Our client develop and designs concepts, graphics, music and technology for complete games for all existing platforms. Their vision is to be one of the leading and most respected games developers in the world. They have office both in North America and Europe. They are looking for someone with preferably PS2 experience but Xbox and PC experienced candidates will also be considered. You should have at least 1-2 shipped titles as an AI programmer and have sound knowledge of C++.
Ref: 4873
Contact: [email protected]


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Level Designers/Scripters (x4)
London


This London company is an offshoot of the studio that created the very famous game Black and White. The founding members are all former execs at another major European game company and work in close collaboration with a games legend. Their current project in full production is an action/strategy game for the Xbox set in prehistoric times that includes both AI and the Black and White games engine. Our client has vacancies for four programming staff to implement game play and missions, using a Java-like proprietary language. Initially, this will be a fixed-term contract of 6 months. The role would suit an industry- experienced developer or graduate, but the chosen individuals should have a keen interest in console action adventure games and a genuine desire to work hard and advance their career. A sound knowledge of object-oriented programming in C++ is essential.

Any graduate applicants should meet these criteria:

* A-grade at A level maths and a first or upper-second class degree result

* A game demo that you have made in your own time should be sent to [email protected] with your application.
Ref: 4670
Contact: [email protected]


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Level Builder
London


This company is one of the largest independent game developers in Europe. With studios in London and Surrey, they develop games for PS2, Xbox, and PC. The company is also developing ideas and technology for mobile and fixed internet games. This varied role requires the creation and design of game levels under the guidance of the Lead Level Designer, within the vision for the core game. The successful applicant will have a sound understanding of gameplay, gameplay mechanics and basic programming. Experience and understanding of tactical and action gameplay is desirable. Responsibilities include: production of game 'level' files to meet the vision of the product and particular level (following necessary specification as laid out in the game design documentation); creating cohesive environments and balancing missions; training and operation of custom game level editors; testing of produced game level data to ensure that major design bugs have been corrected and code bugs documented. In addition to this, the Level Builder will be report writing, producing promotional material, and providing evaluation and feedback about the game.

Other necessary skills:

- IT literacy (preferably Windows, Visual SourceSafe and MS Office)
- Report writing
- 3D Spatial awareness (able to work in a 3d environment)
- Visualisation (able design and construct cohesive environments)
- Aesthetic Sense (camera framing etc).
Ref: 4737
contact : [email protected]



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Concept Artist
Chicago, Illinois, USA
$DOE + Royalties and Bonuses



Our client is a new studio located right outside of Chicago and is composed of industry veterans, who have decades of experience creating state-of-the-art games. Their last game sold over 4 million units. They pride themselves on their close, fun and innovative working environment and offer employees great benefits, company stock and royalties. Lead the visual development of original properties by turning our designers’
vision into reality on paper. Must have excellent 2D drawing skills and be able to work in a variety of different styles. Must have experience creating new intellectual property, at every level, from concept visual exploration, to setting a finished art direction for all the content of the property. Must have exceptional drawing and painting skills, with an excellent eye for composition, color, design and lighting. Should have a fine art background, relevant education and experience as a traditional artist working in video games or a related field.
Ref: 4907,
Contact: [email protected]
 
Localisation Testers
Probe Games
London


The UK's number one Publisher/Developer is looking to put together a localisation team for one of the most eagerly awaited releases of 2004. To be considered, you will need to have excellent language skills - English is of course vital - combined with a very advanced or mother tongue standard in one (or more!) of the following: Dutch, Portuguese, Polish, Swedish, Danish, Norwegian, Finnish. A background in games testing or localisation is not strictly necessary, but of course prior experience will be very beneficial to your application. Please contact us now for immediate consideration.

Type: Contract
Location: London
Salary: £DOE
Company: Probe Games
Contact: James Grant
Telephone: 020 7745 7177
Fax: 020 7745 7220
E-Mail [email protected]
Posted: 6/10/2004 3:36:00 PM
Reference: GR/localQA



Sound Designer / Musician
North West, UK


This company are a well-established software developer with a string of successful titles to their credit and who have covered 3D and 2D platforms and most consoles in their 13-year history. They are committed to producing titles of the highest quality and therefore employ high calibre staff to maintain the standards set on their previous projects.
They are currently looking to expand their team and require a sound designer with drive and enthusiasm to join them. In working for this company will enjoy an excellent working environment, varied projects and stability.
This company doesn’t have an audio team at present, but they are looking to recruit an in-house sound designer / musician to produce all of the audio aspects of their games. Because you would be the first person for them to employ in this role you would need to have good all-round audio skills, sound knowledge of the usual software packages (sound forge, Cubase, pro-tools etc) and preferably some skills as a musician too.
It is essential that you have worked in the games industry before. This role will allow for lots of creativity and input as you will be the only sound designer on the team!

Type: Permanent
Location: North West
Salary: £Excellent
Company: Aardvark Swift Consulting
Contact: Vicki Cairns
Telephone: 01709 876 877
Fax: 01709 876 777
E-Mail [email protected]
Posted: 6/10/2004 7:41:00 AM
Reference: GR/ VC308K


Audio Designer
Midlands, UK
Upto £21k + benefits


Established in 1991, this is an independent game development company producing highly playable, imaginative games across virtually all platforms. They have developed over 50 successful titles and are recognised as one of the major players in the industry. Current requirements are for an Audio designer – details as follows … Description: Will be required to design and create all aspects of computer game audio production. Expectations: Below is a non-exhaustive list of the Company’s expectations of the Audio Designer. · Recording and editing of sound effects · Using in-house sound tools to implement sound effects · Recording / editing voice recordings · Composing interactive music scores · Management of tasks and scheduling Essential Qualities: · Although no formal qualifications are required the successful applicant should possess experience in sound recording, editing and music composition / production · Previous industry experience of 1-2 years required.
Must be able to write and produce music in a variety of styles from children’s cartoon music to full orchestral movie scores · Must be able to demonstrate experience in the following areas: Digital audio sampling, audio manipulation and editing, foley techniques, recording, field sound FX recording · Music production and mixing techniques · Dialog recording and dialog manipulation techniques · Must have a good working knowledge of the following: Sound FX processors, Hardware / Software samplers, Hardware / Software Synthesizers, Digital mixers, Microphones, Dynamic processors · Will have experience of Midi / Audio sequencers such as Steinberg’s Cubase SX · Will have experience with audio editing software such as Steinberg Wave lab / Sound Forge / Cool Edit · Will be able to write and produce music within a computer-based environment, but any instrumental skills would be beneficial · Mature professional attitude and work ethic · Ability to fit into a creative, young and friendly team environment · Applicant needs to be comfortable working to deadlines · Attention to detail is essential and all tasks must be carried out to the highest standard A willingness and ability to learn is essential

Type: Permanent
Location: Midlands
Salary: to £21k + benefits
Company: Aardvark Swift Consulting
Contact: Vicki Cairns
Telephone: 01709 876 877
Fax: 01709 876 777
E-Mail [email protected]
Posted: 6/10/2004 7:39:00 AM
Reference: GR/ VC376K
 
Lead Level Designer
Central London, UK


We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer in Soho. They are looking for a Lead Level Designer to manage a team on a large project throughout the product lifecycle. The successful candidate will create level designs from a high level concept, creating environments, mission scenarios, encounters and combat situations, working either independently or in collaboration with other design team members. A consistent vision of the project across all level designs is necessary. Responsibilites will include mentoring, training and assisting in the recruitment of level designers along with creating and maintaining the design documents. The successful candidate will be working closely with designers and programmers, refining tools and engine features.

Experience leading a team of level designers on a major 3rd person action or first person shooter title is necessary, along with level design experience on at least 2 shipped products. They also require a designer with a technical understanding of game engines, knowledge of 3D software (preferably May) and good management and communication skills. Experience of basic programming and scripting systems is a plus and enthusiasm for 3rd person action games a must.
Ref: 5274, 14/10/04
Contact: [email protected]

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2x Car Modeller
Liverpool, UK


This fun-filled games company located in the North-West of England has been around for fifteen years, but hasn't lost the energy of a brand new company. Their creation, Formula 1, was Playstation's second best-seller worldwide in 1996. The company is currently working on Project Gotham 2 for the XBOX, and a secret project for a next-generation console. They currently require two 3D modellers with knowledge and interest in building cars. The right candidate will have skills in high and low poly modelling, combined with PhotoShop skills to generate textures. Knowledge of XSI preferred but not essential. A passion for cars would also help!! Candidates should have a high attention to detail, used to working to a deadlines, work well as part of a team and to the ability to take direction.
Ref: 5272, 14/10/04
Contact: [email protected]

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Modeller/Texturer Artist
Warwickshire, UK


This company is a very well established and highly regarded developer based in the Midlands. The founders are legends and have been producing big games since the early 1980s. They develop for Xbox and PS2 and treat their staff very well indeed - employees receive an excellent benefits package which includes pension, health insurance and a loyalty bonus. They currently require a 3D artist to be responsible for the creation of 3D environments and characters for use in game. You will also be responsible for the creation and application of textures to in-game models and meshes as well as ensuring that the game has a consistent texture style. You should have in depth knowledge of 3D Studio Max or Maya, experience of low polygon modelling, proficient at using 2D art packages like PhotoShop, Painter or other 2D packages.
Ref: 5268, 12/10/04
Contact: [email protected]

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Flash Charater Animator
Essex, UK


This company has developed a very successful on-line community site. With millions of registered users the site is a popular place to meet and chat to people, they also organise a number of large events. They currently require a talented artist to design, create and animate characters for a 'Top Secret' groundbreaking new project. The successful candidate will be using Flash skills and natural creativity to create cool 3D Vector based cartoon style animations, design and build environments for avatars. Candidates should be expert using Illustrator for Vector Drawings, excellent animation, character design and build, character movements i.e.: walking, interaction with surroundings and a good understanding of Flash and Actionscript.
Ref: 5262, 11/10/04
Contact: [email protected]
 
Lots of jobs
South East/UK
£20,000-80,000


A superb and extremely rare opportunity has come up with a developer, which can only be described as awesome. Due to the companies expansion plans they are looking to hire across the board. As most people are well aware the industry has been in a bit of a slump and has recently suffered losses of well-established developers/publishers.
Therefore this couldnt have come at a better time! This truly is an unmissable opportunity for anyone having second thoughts about their future in the industry. What my client is looking for are the following: Artists (Environments, World Builders, Character, Pre-Visualisation, 2d Motion, Front-End, Art Director), Animators (Character, Lead), Programmers (Graphics, Framework, Gameplay, Tools, Xbox, Front-End, PS2, AI, Physics, Online, Audio), Audio (Director, Pre-Visualisation Audio Designer), Designer (Senior, Lead), Management (Producer, Development Manager, Exec Producer) and Graduates (Xbox, Gameplay, Online, Artists).

The salary on offer will ultimately depend on what area of development you work in and also the number of years exp you have, published titles etc. However, as well as paying extremely competitive base salaries this company also offers all employees the following: Pension, Healthcare (you and your family), Dental cover (you and your family), Life assurance (4 X Salary), Bonus (up to 15% of salary), Shares and Options to purchase more shares and last but not least: Free games!
It doesnt get much better than this. If you are serious about working for the best in the business and want to elevate your career to the next level apply ASAP! It should be noted that your Cv will not be sent to any company without the candidates permission.

E-Mail - [email protected]
Reference: GR/san/ab/06
 
Audio Designer
Midlands / UK
up to £25K



Established independent & award winning developer is looking for a talented audio designer with proven experience of designing, creating and implementing music and sound effects for games. You must possess a real talent for enhancing the atmosphere of a game, manipulating the player’s emotions and adding significantly to the gameplay experience. You work well with people, with good communication skills and you are able to work to tight deadlines.

Type: Permanent
Location: Midlands
Salary: up to £25K
Company: OPM Response Ltd
Contact: Catherine Cope
Telephone: 01206 544044
Fax: 01206 544044
E-Mail [email protected]
Posted: 01/03/2005 15:19:00
Reference: GR/GR/4005
 
Audio designer sounds neat, sadly I dont have every piece of software and hardware I think I'd need for this sort of thing.

As a part of PROVED exprience, how does one go about proving that he has had over 6 years of experience.
 
Lead Animator

Lead Animator
Surrey/UK
£50,000+



This company has been developing some of the most highly respected and innovative products in the industry for many years. They have enjoyed major success, and are continually pushing the boundaries of development in terms of both technology and game design. Now they need a world class animator to join them.

In this role, you will be responsible for the animation on a key title that is currently in development. You will manage and schedule your team according to the animation budget. You will also be leading and providing mentorship to your team in terms of rigging and other skills. You will also work with the technical team to design and develope leading edge animation tools.

Requirements are experience as a lead animator previously in the games industry, and ideally experience in traditional animation, especially in TV/film industries.

This is your chance to join an award winning development studio, and work on one of the most eagerly awaited games currently in production.

Type: Permanent
Location: Surrey
Salary: £50,000+
Company: Amiqus Games Division
Contact: Matthew Benson
Telephone: 01925 255924
Fax: 01925 252596
E-Mail [email protected]
Reference: GR/LAnim/MB



Audio Designers
South East/UK
upto £24k


An outstanding British based developer/publisher with a global reach in the games market requires an enthusiastic and creative level designer to work on their new IP.

It is essential you have previous experience as sound designer on at least 2 interactive entertainment products (Previous experience on a AAA console game would be an advantage) and a in depth knowledge of sound design, with a proven track record of successful sound design for movies, TV or interactive entertainment.

Your audio design skills should include the following
- recording, layering, editing, mastering voice work
- Voice Work - Script Edits, Casting, Recording, Editing, Post Processing
- Track Laying To Picture - Building Tracks, Mixing, Mastering
- Use Of Sound Forge, Sample Libraries, Basic Mixer
- Knowledge Of Microphones, DSP Use (Hardware And Software), Mastering
- Field And Foley Recording
- Working And Mixing In Prologic And Dolby Digital
- Audio Engine/Model Design

If this appeals to you then send your resume to [email protected]
Type: Permanent
Location: South East
Salary: upto £24k
Company: Amiqus Games Division
Contact: Matthew Benson
Telephone: 01925 255924
Fax: 01925 252596
E-Mail [email protected]
Reference: GR/AudiDes/MB
 
Gaming/Community Manager
Hampshire, South UK
£30-40K



Gaming Community Manager to join fast moving Software Games house who are looking to manage and increase the market and product awareness across a global fan site. My client is looking for a self motivated team player to plan, manage and develop the online and offline gaming community.

Primary responsibility will be for developing the online and offline communications strategies, organising online and offline community events whilst investigating and addressing the needs and interest from specific communities i.e. lifestyle users, hard of hearing and regionally based users. Ideally you will have a broad range of the following skills and experience: Graphic/Website Design (PHP, Dreamweaver advantage), Marketing, Project Management, Tactical Communication and Event Organisation.

This role suits someone who thrives on working within an ever-changing environment but above all someone who wants to make a difference. It also helps if you are passionate about gaming!!!!! My client is offering a superb career and financial enhancement opportunity.


Type: Permanent
Location: Hampshire, South UK
Salary: £30-40K
Company: Allegiance Personnel
Contact: Peter Knivett
Telephone: 01297 24100
Fax: -
E-Mail [email protected]
Reference: GR/GCM001
 
Ubisoft Montreal looking for talented artists

UBISOFT MONTREAL LOOKING FOR TALENTED ARTISTS


We are looking for:
  • Texture artists who are capable of producing high quality environment textures with normal maps. (objects + bsp)

Good modeling skills are a plus. Relocation to Montreal is required.

  • A weapon artist
This position may be available for offsite contracting under certain circumstances. The candidate must to be able to model, unwrap and texture.

If you are interested, please e-mail me at [email protected] for more details and attach an up-to-date portfolio and a resume. We will get back to you if you match our criteria.

Thanks!
 
Job Title: 3D Artist
Location: Eurocom House, Derby, UK
Very competitive salary.



Main Purpose Of Job

Produce art assets in line with project requirements.
General Duties And Responsibilities

1. Create high quality graphical content consistent with the style and vision of the game.
2. Be able to meet schedules and artistic standards in a professional manner.
3. Report back to the Lead Artist/Project Manager on progress and raise any other issues that may need to be addressed.
4. Work collaboratively with artists and programmers and actively contribute to the development process.
5. Undertake research prior to the commencement of a new project to support future project tasks/activities.
6. To carry out any other duties as may reasonably be required.
Specific duties and responsibilities

1. Environments

a) Ability to model, texture and light 3D environments to the required standard.

b ) Model and texture additional props for environments.

c) Strong eye for detail while being able to work within a given resource budget.

d) Ability to effectively troubleshoot scenes when performance issues arise.



2. Character Modelling/Texturing

a) Model in-game characters with effective use of polygon budget.

b ) Model high-poly characters to the required standard and level of detail.

c) Create UV map with good layout, use of space and minimal texture distortion.

d) Produce normal maps and surface bakes.

e) Create textures to the appropriate style and standard.

Skills

Intermediate to advanced level of knowledge of Maya or Max.

Intermediate to advanced level of knowledge of Photoshop.

Environments: knowledge of ZBrush and procedural geometry generation packages such as XFrog desirable.

Environments: knowledge of lighting techniques.

Environments: knowledge of shader creation and techniques desirable.

Environments: polygonal 3D modelling including detailed buildings, vehicles, props, weapons, etc.

Environments: ability to concept sketch or illustrate would be an advantage.

Character Modelling/Texturing: an intermediate to advanced level of knowledge using ZBrush would be an advantage.

Character Modelling/Texturing: knowledge of human and animal anatomy plus cloth and drapery would be beneficial.

Character Modelling/Texturing: a good understanding of underlying mesh construction techniques for joint deformation and facial animation, etc.

Experience

Previous experience in a similar industry would be highly desirable but not essential.

Experience in creating high quality textures.

Good interpersonal skills and experience of working in a creative team.

Self-disciplined and proactive approach to work.

Able to promote good practice.

Willing to share knowledge/experience with others, particularly juniors/trainees.

Keep up-to-date with technological/game advancements and knowledge of games generally.

Qualifications

An art related qualification would be desirable but not essential.
Salary and benefits

Very competitive salary.

Annual salary review.

Discretional bonuses.

Private healthcare.

Company pension scheme.

Life assurance.

You can appy for this job by filling in this Word .doc CV - http://www.eurocom.co.uk/careers/e-a-form-protected.doc

Then send your application form, CV and any portfolio CD's to this address:

Personnel Department
Eurocom Developments Ltd
Eurocom House
Ashbourne Road
Mackworth
Derby
DE22 4NB

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Lead Concept Artist
Stormfront Studios
California


Stormfront Studios based in San Rafael, California are looking to hire a Lead Concept Artist. As Lead Concept Artist you will be responsible for creating visually striking art for high-end, action-adventure Next-Gen games. You should have significant experience creating exceptional artwork for film and/or games. Intermediate to advanced knowledge of Photoshop is also required for this position. The ideal candidate will also have excellent communication and organisational skills.

Contact: [email protected]
 
Game Artist
THQ
San Diego, California


THQ based in San Diego, California are looking to hire a Game Artist. Your role will be work with a growing team, creating high quality real-time models and textures for next-generation titles. It is required that you have 1+ years relevant development experience and you must also be fluent in either 3ds MAX or Maya, as well as Photoshop. The ability to work within a schedule and adapt quickly to changes is also required for this position.

Contact: [email protected]


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Localisation Testers
Rockstar Lincoln
UK


Localisation Testers - French / German / Italian. We are looking for native speakers or language degree graduates to join us as European language testers within our Lincoln UK QA team. You will be expected to play through our latest games on all platforms, looking for problems and reporting errors to ensure game quality before release.
Excellent written and verbal ability is a must in one or more of these languages: French, German and Italian. In addition you must speak and write English to a high standard. Applicants will ideally be good games players with knowledge of the various consoles, PCs and associated software. This is a great opportunity to break in to the industry!

Contact: [email protected]
 
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