I like the irony of your name.
But the only "help" I can think of is possibly Zonealarm popping up in the background asking if HL2 can access the internet, and HL2 waiting for your decision before it continues loading... it did that to me.
What's the best/your favourite way of "ending" things like roads, train tracks and rivers that in the real world would carry on for miles ?
People can only accept so many caved in tunnels and such...
That's one thing that always screws me up while mapping. I'll get a nice area done, then...
But it's true... sometimes the truth isn't the nicest thing to say, but it needs to be said.
He has no modding skills at all, and is claiming (in effect) that he's going to make a game 1000x better than HL2... should everyone cry "excellent ! sounds great ! can't wait !" and get his hopes up...
Anyone able to make a mod will have their own ideas.
Therefore :
1/ You will never recruit a team willing to work with you if the only thing you bring to the table is "I'll organise it all".
2/ No-one is going to make your mod for you. Technicly this is the same as the first point, but needs...
Just open up the barney 1 file (whatever it's called) and tamper with the sliders and buttons... eventually you'll get an idea of what's going on.
Fun fun fun ! :)
I don't remember saying I thought a HL2 mod based on Red Alert was OK, (actually, I did in fact say the opposite... "Making mods based on the C&C universe for HL2 = Not OK") but that does explain Phoenixx's apparent want to believe that if you make your illegal mod and hide under a pile of...
I'm not sure I understand you, but it seems like you're saying "if EA try to shut down your C&C mod, you can use the excellent legal defence of saying that they didn't stop anyone making C&C mods on the C&C engines".
The reason I'm not sure I understand you is because that's quite stupid...
Perhaps it's the announcement of Half Life 3... coming September 30th 2005 (!)
But yea, it's probably just going to be some screenshots of DoD:S or something.