Posted by Kalashnikov, at 10-04-2005, on the MapCore Forum:
Hello everyone,
I'm Kalashnikov from the Black Mesa: Source modification and as we are presently seeking texture artists to fill positions on-board the development team, we were wondering if any of you are interested in working...
To clear some things:
H.I.T (stands for Half-Life Improvement Team) is not working on a SD Model Pack For Half-Life: Source!!
It's another Team (and/or a Community Project) that works on this Pack.
Super Defination Models (a.k.a. SD Models) are not PS2 Models!
They are PS2 Models with...
No, it can't be dead!! ;(
Let's move to the H.I.T Forum. They have a Source area now!
And the project of the SD Model Pack For Half-Life: Source precedes very well!! (First version is allready out.)
So please don't let this Project die!!
Screenshots...
HL vs HL:Scource:
http://alyx.angsthase.info/
The models from H.I.T are even better than the PS2 one!!
H.I.T converted the PS2 to PC and revised them!!
Bmoore, the creator of this Site, was banned from the H.I.T Forum, so the models on his Site are outdated...
The only site you'll need is:
http://www.hl-improvement.com
That is where all the converted PS2 models came from, register to there Forum and you will get the SD Models!! :laugh:
Hey LimeyGeeza nice textures! But the health charger texture looks too much like plastic, it should look more like metal!
Very nice crate texture sdether, can't wait to see the rest of them!
Very nice wall textures d'keesto!!
Originals:
Remakes:
(medpack remake by mikezilla...