i downloaded one of the videos from http://www.hl2modcentral.com/tutorial.php?id=36&cat=0
and when i tryed to open it, it said it was a file that quicktime doesn't understand, anyone know what is up, someone mentioned codec, and ive tried getting some but it doesn't work?
hammer froze up on me and i had to restart comp manualy, when i try to load my map in hammer i get a message first saying ( out of memory loading solid), then ( file c:/programfile/valve/steam/steamapps/myusername/halflife 2/hl2/maps/trench.vmf, line 50604: error 7, is my map fubar and i have to...
ive placed a light evironment, set the pitch to all kinds of settings, i have a skybox and a no leak map, but i can never get shadows to work, ive tryed reading stuff and people say light env should cast shadows, but it doesn't, ive heard people mention VRAD and i have no idea what that is...
how do you get custom sounds to loop in ambient generic?
and has anyone figured out how to make a mine, like when a npc walks over a certain area(trigger?) and it explodes?
I have been trying to make explosions at certain points in my map go off over and over, ive tried placing env_explosion at diff spots and changing the flags on it somewhat but nothin works, anyone have any idea?
ive made hl2 singleplayer maps, seems like a cool idea, i guess i could give a try at making it.will have to look up how to make the random explosions tho, but should be no prob.
go to the entitys on the side, it kinda looks like a cylinder thing with a sphere as a head, it is silver, go to the side and scroll down through the list until you find a info_player start, place it anywher in the map where you want to spawn when you first start the game.
to make the bsp...