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    my thoughts on realism.

    games are made to simulate realism to escape from a present reality. suspension of disbelief is critical to a users enjoyment.
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    my thoughts on realism.

    i'm getting pretty sick of seeing a bunch of mods that- while brilliantly executed- do nothing new. i'm getting sick of seeing these bullshit 'what if' world war 2 mods, where they try to re-create everything down into the color of the hair on the soldiers. haven't we had about enough of these...
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    Sex

    okay, i'm sold. thats my next game. i think the PnP game is still gonna kick it straight in the balls, however :P
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    army elites

    what the hell would we want that for when we already HAVE cs:s?
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    Half-Life 2? What a disappointment ...

    heres an interesting theory about science fiction, but don't bash this before you think about it. it could also possibly pertain to fantasy as well, but only in theory. science fiction portrays a story- through multiple types of media, interractive or not- that define a new heirarchy. a new...
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    An Awesome vs. a Perfect Game: SPOILERS!

    and then what? OUR spaceships will be ufos down there! i'll have a whole new pedestrian DOOM game, where you have to defend bobo the milk cow from our own ships? will there be communists? will the computer reign supreme? will everyone *hint hint insider joke* be paranoid?! traitors!
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    Half-Life 2? What a disappointment ...

    wow, this is an active thread. anyway, my real complaint isn't about story (not exactly my cup of tea- i like really gritty realism, splinter cell and thief are good examples- where shit happens and theres not much you can do about it) i'm not complaining about graphics either. i played on...
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    Half-Life 2? What a disappointment ...

    wow, another me (also played morrowind right up till i got half life, also enjoyed doom, also enjoyed thief, etc) i'm also disappointed in half life. don't get me wrong, it kicks ass right up until the end, but the end itself comes too soon. as it ended (and i won't give it away) i was...
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