http://www.h~l2~worl~d.com/wiki/index.php/Cloning_Weapons
http://www.h~l2~worl~d.com/wiki/index.php/Clone_SP_Weapon_To_MP
take a look at both of those uhh I know it will use *******'s to blank out site name so just remove the ~'s i put in to make it work
I can do some voices too I guess. I am not sure if my mic is good enough, but I think it will be great. I can cleanup the voices in Cool Edit Pro (Professional sound studio I have).
I can help map and I can also help with the story line. What exactly did you have in mind. Just wondering completely because of curriosity, how much mapping experience do you have?
Woa I am actually making some progress. Changed "Half-Life 2" on the front menu to "Fifty Below" in an icey font, added custom startup video, added names to credits and begining work on the menu backgrounds. I just want to know halflife guy, what is our team, group, studio, or whatever you wana...
Uhh I started work on the mod. I am using "Fifty Below" as the name. Its not too late to change it halflifeguy so let me know before I get too much done. Also in the credits, what do you want it to say for you?... HalfLifeGuy?... halflifeguy? Please let me know.
Yea the background is basicly a map file with no spawns, just the point_viewcontrol entity to set the camera location and what it is looking at (use ent_target i believe it is for what you want viewcontrol to look at).
They are right carving does suck, and makes it only harder to get the textures nice, but are you sure you are selecting the object you wish to carve with?
The errors in GDFScape are because they are simply protected somehow. To bypass this just duplicate the file and use the duplicate to search through. About the dialog you ask of, do you mean the audio, or facial animations?