Here are screenshots of the map from Goldeneye 007 (the James Bond game for Nintendo 64) I remade for CSS:
http://us.f2.yahoofs.com/bc/421525e...fsVTFCBe8dpG8hU
http://us.f2.yahoofs.com/bc/421525e...fsVTFCBqeQshyzY
http://us.f2.yahoofs.com/bc/421525e...fsVTFCBahhiJG0T...
Oh ok yea the files were set to private here are the updated links:
http://us.f2.yahoofs.com/bc/421525ed_3f3e/bc/temple1.jpg?bfsVTFCBe8dpG8hU
http://us.f2.yahoofs.com/bc/421525ed_3f3e/bc/temple2.jpg?bfsVTFCBqeQshyzY...
YES, I have finished a map that most of you will probably love... the Temple from easily what was one of the best FPS's of all time, Goldeneye 007 for the Nintendo 64. I kept it simple, as it was in the original, and made them as identical as possible to capture what made the game so good. This...
I can map. I am quite new, but I know alot, since I spend most of my life here on the computer... *Sigh* Haha.
The last map I finished was the Temple from Goldeneye 007 (Yes, the N64 game :cheese: ). I'll post pics of my work soon! I really wana help. What kinda mod did you have in mind?
I am not good at any of those jobs you are asking for, but I can provide a link to HUGE, free, downloadable texture databases.
http://www.halflife2.net/forums/showthread.php?t=17086
http://www.halflife2.net/forums/showthread.php?t=14080
Sweet thanks! Ok that will finally allow me to finish my map. I'll give a server IP or download link when I am done... It is the Temple from Goldeneye 007. :thumbs: :thumbs:
During the testing of my map, in the console it reports two bad terrorist spawns;
Invalid terrorist spawnpoint at (-1024.0,-224.0,-224.0)
Invalid terrorist spawnpoint at (-880.0,-224.0,-224.0)
How can I find out what spawn it is. I tried View->Go to coordinates. It places the camera in...