Pin-Pointing Invalid CSS Spawnpoint

Sgt. Redneck

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During the testing of my map, in the console it reports two bad terrorist spawns;

Invalid terrorist spawnpoint at (-1024.0,-224.0,-224.0)
Invalid terrorist spawnpoint at (-880.0,-224.0,-224.0)

How can I find out what spawn it is. I tried View->Go to coordinates. It places the camera in places where there is no spawn or entity for that matter. Advice? Thanks.
 
Its really simple, just write down those coordinates, and then in your overhead graph view of your map just go to the coordinates and your cursor arrow should show the coordinates at the bottom of hammer. Otherwise just look for spawns that are stuck in ground or in a wall.
 
Alright I just ensured all of the spawns were 1 unit above the ground and not its all cool. Thanks DjBourgeoisie
 
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