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    Please, Americans flame me, but....

    Please, Americans flame me, Well ok.
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    FFS why do the shadows suck

    Models don't cast shadows on themselves or on other models. Suprised they had to use a model for that hole though. I though source would have some detailed map geometry but I guess not. Even doom3 didn't have self shadowing models. Can't expect source to. I bet someone will fix it with a mod though.
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    Please, Americans flame me, but....

    We flame for good reason. Like the fact you asked us to flame you in your topic you dumb swede.
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    Why HL2 took so long

    They don't have any good reasons for why it took so long. Cept maybe testing cs source on lab rats to make sure it had the same addicting properties.
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    Will History Repeat it self?

    I hope it doesn't repeat last year.
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    Please, Americans flame me, but....

    I thought the Cs source beta was for compatibility and stress testing. They probably got some newb tester who is to busy staring at Alex and putting her in posistions to finish seeing if the sp campaign is breakable.
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    Expectations of HL3 engine

    Whatever direct x of the time supports. Id, was the last hold out for a company that wasn't spoon fed graphics technology from microsoft.
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    When it goes gold. Will it become available on steam?

    Just wondering. Also why do people that haven't pre ordered get to pre load. Are you trying to test how much bandwidth you can waste, or are you trying to set a record for the only game company to upload most of a game for people to warez? I bet a good 5%-10% ,if your lucky, that pre-loaded...
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    Left Hand or Right Hand

    99.99% of people have the mouse on the right side of the keyboard. I bet it will be right handed.
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    Tribes V SP demo released

    This game is awsome for player vs. player combat. I don't think there is any other game out there that gives players the ability to become skillfull at fighting and not just become a human aimbot. Player on player combat just gives you the feeling your not doing enough, fast enough to take...
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    Huge Bug in CS: Source!

    This isn't a bug. It's called culling in action. When you move your view up its dropping a bunch of polygons from being drawn saving a lot of resources. Also the ground is normal, bump mapped, or whatever tech they used. It's not really noticable since only muzzle flashes make it noticable.
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    Omg Lol Look!!!

    Splinter cell can't even be compared to Half life. Even though Gordon would win. Hes a shotgun and a hazard suite and Sams got a pea shooter and a stealth suite.
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