A game of this magnitude should (and probably will) have a custom soundtrack.
For Interstate '76 they sought out a band with a particular sound and hired them to do the whole soundtrack, which BTW was available seperatly. HL2 is a much bigger production than I76, I would natruly assume it will...
Thats cool.
So many mods, so little time.
What I need is one of those self clonig machines like in that movie where the guy is totaly overloaded so he makes a double of himself, the the double makes a double of himself and so on...
problem is that by double number 3 or so they start...
You know, youre COPS mod and My CHiPs mod could be combined into one. At the beginning of the game you choose which department you go to work for. Your idea sounds like a you joined a big city's poilice department, Mine had a Highway Patrol theme(similar to State Police or State Troopers...
How about a post apocalyptic themed mod where you drive around looking for things to help you survive while fighting off other people and gangs doing the same thing. It would be basicly similar to The Road Warrior. There's a BF1942 mod that has the road warrior look, but I forget the name...
Any AI and or Physics test Maps I create will be made public, and I'm hopefull that others would also do so.
In fact if somebody wanted to do some particular testing it would be cool if they could just download a map with several tests already done and then add what they want to test. Then...
Define "Dynamic sky".
Its no prob to pull a few tricks and make the sky look like its moving.
And with what we've seen with the video camera theres a few other things you can do to simulate a "Dynamic Sky"(something similar was done somewhere in RTCW). It may also be possible to play back...
Alot of MP mod makers probably wont have much AI going on if any. But for SP mods I think its going to be real important to know what the AI can and cant do, and how the AI goes about it.
I've DL'd quite a few movies now, and yes some are indeed DVD rips that are DVD quality. These are the rarest of course, the vast majority do look like crap, many are done with camcorders.
The LOTR screeners are fantastic. On My 19" moitor they look great.
Last time I tried to get T3 I...
Polygons can 3, 4, 5, 6, or more sides. Some games use polys with more tha 3 sides, but triangles are a bit more common. The problem of using polys with 4 sides is having co-planar polys. In most engines a poly with its points aligned on more than one plane will have display errors. This isnt...
Hey thats very true. But isnt it also true for HL1, UT2k3, JK2, MOHAA, SOF2, Voyager Elite force, Serious sam 2, Postal2, Unreal2, RTCW, etc...
HL1 Is a bit unique in that group, since its the easiest and quickest to mod and has been around the longest, but people make mods for all of those...
Well, how many mods were planned for HL1 4 months prior to the release? probably none.
I think Were going to see the number of HL2 mods outnumber HL1 mods in a fairly short amount of time.
And I'd say the moddb number of 78 is unrealisticly low. They only accept mods at moddb that have some...
Charlies Angles 2 all the way!
Just kidding. Can you believe it, even after the piece of crap that was the first one they go for it again but even more screwed up the second time around.
T3 right here! I just hope the scenes they showed from after the holocaust arent just breif glimpses...
But if you dont NEED to add extra pollys then dont do it just to up the count.
If you can save 500 or a thousand polys someplace where they wont even be noticed that leaves you with more room to add detail somewhere else in the game, like on some players face details or rounder wheels on...