so using my proccess, I converted and imported into hammer my entire 3ds max materials library, took 40 minutes, now i have 6, yes 6, gigs of custom textures. there are so many it's mind boggling, and they are all useable!
this will get any image file you have, even photos, into hammer as textures.
short intro, I am working on my first hl2 sp map\mod, and one of the scenes is in a bookstore. I wanted popular magazine covers on magazines that are useable entities in the mod.
so I did this:
1; create...