-Bind all your weapon to keys around your movement keys.
-When using your speed, jump.
-learn the times when items pop up.
-its dm, so theres items, this means you should never camp. find a path around the map that covers lots of ground, and keep going around it like its a race track.
-turn...
crowbar would be nice, but the grav gun is great, i would not mess with it.
but balanced weapons are good in DM style games, i can understand it being a useless idea when it comes to realism.
-First thing they should change is the speed.
-you should always be able to move fast. spawn time default should be instant.
-RPG should be toned down giving the weapons more balance.
-Servers should have an option to show damage points or kill points.
-weapon switch should have a time of...
i hardly use crouching in q3, theres just no time.
they should take off the aux speed so you have a constant speed in hl2dm
more jumping means more fun