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    Changing a simple animated background.

    -_- I can already run the game with the console without needing that in the launch info. So now with wait; disconnect, it doesn't even do anything @_@. I'll try the +map none I guess. Found it odd how it works with portal but not with mods... They should all just use regular backgrounds anyways.
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    Changing a simple animated background.

    PLAH sorry I made this post... Few minutes after posting this I took a shot in the dark and in the autoexec I wrote "wait; disconnect" and it worked. *EDIT* Nope, spoke too soon... That only worked for portal, I was foolish enough to think there was an EASY fix for a mod. Instead all it did...
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    Changing a simple animated background.

    Yeah, this may be a noob question, but I just can't figure it out! :/ In games such as portal or hl2 lost coast where the background is animated, it appears it substitutes the gui background for a camera angle on a running singleplayer game. Sadly, this Lost Coast background is used for a...
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    TF2 option not in Source SDK

    Sorry for the late reply, but thanks :D
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    TF2 option not in Source SDK

    Nope still not, but I do believe there is a way to get it in there manually... Hmm... Also I bet reinstalling might work, but I don't know atm.
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    TF2 option not in Source SDK

    Since I installed TF2 back in Christmas holidays I wanted to get right in to mapping for it. I'm sure this is a simple solution, but how do I get the option to choose "Team Fortress 2" in the drop down menu in the SDK ui? It didn't show up in episode one or orange box options.
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    Need a server-side mod for hl2dm

    Well, since I'm not skilled in this area I'm in search of someone who can do a what I perceive to be a simple server-side mod for the benefit of my clan that focuses on realistic skydiving. Anyways, a while ago someone released a parachute mod for Gmod 10 that let you literally go into...
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    Map won't run after compiling.

    Wow, thanks. Will that affect the fact that players can't type or see the scoreboard as well? Also, players don't have a player model just the default, blocky grey gordon freeman with a gun sticking out from the center of his body, and they can't change any settings in the multiplayer options...
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    Map won't run after compiling.

    Nope, anyways I fixed it, it was because the name of the map was zc_level 1 Obviously with no _ between the level and the 1 it assume it's a command and looks for a level named zc_level I do have another question tho. When I spawn, I can't sprint with shift, there is no hud to display my...
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    Map won't run after compiling.

    I'm working on a mini-mod called Zombie Co-op and I need some help with how the maps work. First of all, the mod is a multiplayer mod disguised as a singleplayer one, you create a server and spawn at the spawnpoint as either rebel or combine. So far level one has 4 spawns, 2 rebel and 2...
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    Vietnam warfare mod

    (The plans were to make it a multiplayer mod) Btw I joined a team working on yet another paintball mod for Cs: Source. Just wanted to get the experience of being on a team and doing my part in the mods development rather than just sit at my computer fantasizing about how kool my new idea for a...
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    Vietnam warfare mod

    -_- A studio (a team) that makes mods.
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    Vietnam warfare mod

    K thx for the advice Tyron. Btw I'm joining some mod studios as a map designer to get some experience being on a team as well. I am also aware there was a vietnam warfare styled mod already in development a while ago. It is now dead. I never don't follow through on a project I have a passion...
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    Vietnam warfare mod

    WOW, THANKS FOR THE TIP, BUDDY! THIS MOD IS GUNNA BE AWESOME!
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    Vietnam warfare mod

    Hmmm, okay then. I'm not giving up yet though. I was fully aware of how tough it would be to do a helicopter in source, hence my excageration on how much of an accomplishment it would be to complete that aspect of the game. So, wait, that might actually work. A scripted movement for...
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    Vietnam warfare mod

    Alright. SO I'm going to start with your last questions: Classes, yes, there are classes. Research on the war would have to be done to further determine what kind of classes would be appropriate. At the moment think basic, balanced kits/classes, such as heavy weapons, medic, etc. So far the...
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    Vietnam warfare mod

    I have intermediate experience with the map editor, this is my first big project relating to mods, thats why I would like to be on a team developing this mod (which is often the case with big mods... A team working on it, not just one dude.)
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    Vietnam warfare mod

    DUDE! STOP POSTING! YOU ARE THE DUMBEST PERSON I HAVE EVER MET! This topic is about the mods development, not you stupid question: "If there are good guys and bad guys, won't everyone want to go on the good guy side?" Now stop posting unless u have something to say about this mods...
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    Vietnam warfare mod

    omg wow, ever played counter-strike? Notice how it's been going since the 90's? That's because people played on the terrorist side, and everyone wasn't teamkilling eachother on the counter-terrorist team. Something called autobalance my friend, it's so everyone isn't shooting air and the game...
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    Vietnam warfare mod

    I meant that in multiplayer there will be two teams fighting eachother, and by good guys and bad guys I mean basically one team vs another. If you need any more help on understanding the good guys and bad guys from YOUR perspective, here: http://en.wikipedia.org/wiki/Vietnam_war
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