hummm,yes,that...I'll see what I can do *tomorrow*,right now I have an exam to prepare for tomorrow morning. And let's not forget there's also that stage of the one harmless strider remaining!
DarkStar: most definitely yes,my bad!
my mapper show me this really neat forest + lake MP level. We could have a finale where you wander through that with a romantic/sad music going on until Alyx shows up looking at the sunset,then you approach her,she salutes you and then dissolvence,the...
JCampbell: nooooo,how could you ever think something like that? ;)
for the uninformed,the cut finale featured Gordon waking up on a grassy hill and beside him the Gman spoke about the future - for a lot of time,showing at the same time the world change. The biggest problem in recreating this...
Flying: I would have liked for HL2 to be some sort of punishment for rebellious Gordon,a way to tame him by giving him a bond/bait with Alyx or some kind of christmas carol-like "ghost of the future" tale. Btw I choosed the fight I couldn't win,high % of badass ^^;;
Would you like a different intro/outro for HL2? If you do,how would you like it?
personally I would have liked to see in the intro that you actually answered "no" to the Gman in HL1,and in the outro that a third party cheated the Gman taking you and Alyx away from the explosion while leaving...
henkjan: chance may be older gfx cards,with DX7 only,can only see opaque or completely transparent models and no blue translucent assassins. I'd like to hear something from the other readers here...
By the way guys,our valid helper Dale tried to set up a substance deathmatch direct port with...
patch updated to 1.1C,the crashes in the manhacks resistance level *should* be fixed now. Can anyone check please?
load SBST_d3_c17_06a
EDIT
someone just reported the assassins are still 100% transparent,can somebody else confirm? (and have a screenshot)
henkjan: did you complete the blue beam level? because there's another blue beam later into it... <--- need confirmation!!!
the part where you fight against the manhacks is difficult to fix,I've experimented a lot so far and can't isolate the exact cause of the crash... I thought it was the...
please someone try the 1.1b I've just uploaded,check if:
1) do the assassins look a little more visible now? Try killing one and look at him at close range. Check at the bridge level:
load SBST_d2_coast_08
2) do the blue beams crash happen now? Try to complete the level on God mode just to...
Henkjan: even if I have an unbearable amount of pages to study,I'll try updating the 1.1 patch today with those fixed levels. Tell me if I'm wrong,we need:
- the level in front of the town hall with the strider shooting its blue laser
- the level with the green ooze part,where that explosion...
Retributionex: look,it's an unpopular advice,but you sooner acquaint yourself with a lower resolution but a high framerate than an higher resolution with framedrops during gunfights (that will grow bigger and more populated)
henkjan: a sudden performance drop is unlikely to come from HL2...
Sufferin-rebel: consider also that combines too are biomechanic. If we can't have converted foes that follow you as a squad,the 30 seconds would be very good
xdiesp /ME sailing to the 1000th post :D
Retributionex: yes,the quotation marks are included but it's important that you change the directory tree as you have it in your language. The launch options should be the ones of HL2 normal,just leave them there afterwards because they're very good for performance on any level/mod (like the...
gravity weapons so far
- The gravity vortex
- The magnetization attack
- A psi-ops like attack where people rises to mid-air and is rendered harmless for some time
- a weapon that actually changes the gravity of the stage somersault or to the left or right,so you walk on walls (this would be...
beavermon: I'll rise the Friendly Fire toleration to gunshots (in 1.2) but can't do that on plasmaball killings: that is something you should avoid with skilled shots,after all combine elites have that weapon as well and you don't see them wiping out their whole squad with it. Try and explain to...
an enemy that gibs is an enemy that when it dies,it doesn't spawn 1 ragdoll of the whole body but 2/3/more ragdolls of its body parts. It shouldn't be that hard finding a modeler just good enough to cut the combine and citizien models in 3 parts (head,torso,legs) to have gibs...try helping me...