I goto snarkpit, its pretty good.
I have another Q, What is the minimum size of a crouched player to fit in the vents? ??x?? units? I didnt wanna take time loading and compiling to figure out..?
Thanks, are there any tut's out there that deal with env_sun??
I would like to get into detail how to make a sun, and change its effects..
ps- all my mapping is done in cs, those door specs make the cs player look like a dwarf for some reason..
New batch of questions hopefully to help the rest of the new mappers..
What is the full list of skyboxes that can be used for 3d skybox?
How do you make your ambientgeneric sound echo ie:i have a rooftop and buildings surrounding it.. and the surrounding buildings are playing a song, i...
me too thanks! im mapping for cs:s using hl2 method... :( sheesh
Do you just assign a ladder texture to the brush, and then do you have to make it an entity??
;(
I have made many replies.. please someone help me out here.. why arent my ladders working.. Ive done everything the tut's ask down to the spelling of the entitiy, i cant even see the entities ingame by typing sv_showladders 1.. Why ...
Anyone have any tips, i cannot complete my level without a working ladder, it is essential for gameplay reasons...
I have made sure my useable ladder entity isnt touching anything i created it at the bottom of the ladder, went in 2d view dragged the circle to the top of the ladder..named it...
Cool i got the breakable surfs to work, i think i had the sdk on too long, stuff started to glitch.. anyways,
I have gone thru 3 tutorials on ladders incuding valves.. and i still cannot get them to work.. i go step by step.. making sure the entities arent touching any geometry.. still...
PS-HOW DO YOU FIND MEMORY LEAKS AND FIX EM!?
-i tried load and unload pointfile, and nothing happens, not that i know what im doin..
-also random shit dissapears when i compile, like sounds in my vents and on one compile it didnt even show the next set of geometry i built as if i never saved...
Cool i got that, now i set it to break under pressure.. and when i compiled, it wasnt there..? Does it have to be attached to the geometry? i premade my vents a bit to big.. but still it should be ther shouldnt it? i also went thru snark tut on decals, and i get them on the walls etc.. but the...
How do you make a breakable grate for a vent, i toyed around with it for a while making a brush and tieing to entity and giving it breakable properties.. but then it doesnt show up in game.. and there is no model for a vent thru entities..
I am also looking for the same thing for wood pieces...
Also what is a leak and how do you fix it?
I am redoing the whole map because there is little light spots appearing where its dark, i think because of the layout of the walls..
This is the latest build compile.. I have two objects that arent showing up when i enter the level.. a static_light and a radio that is playing the music... though the music plays..
also ive made breakable glass, but i cant seem to get the env_cubemap to do its job, the glass looks dirty and...
Is there any good tut's out there for using the clipping tool? Im kinda gettin stuck.. and when i make cylinder holes in the wall with carving the geometry is a mess...
also, simple static entities like radio, patio chair from office/tides.. they dont load up when i compile they arent there...
Ok, ive tried making a sky box... but where are the skyboxes used in cs:s.. like the night time one etc.. with stars..
Im looking for a good tut on skyboxes, the one at snarkpit is too vague..
Can anyone answer the questions in the last two replies?
-also, what is a brush.. i seem to get it confused when reading tut's.. is it the box on the sidetoolbar?