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    Valve Site Slipup?

    Ahh but at one point we did own... well pretty much everywhere basically!... not our finest hour as we abused the power we had... but... we basically kicked ass world wide :)
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    Valve Site Slipup?

    Well in the words of Jerry Maguire... I love *American* people. Personally... I just think you elected an idiot...well not an idiot he got elected afterall... but I just think hes profoundly... well... thick So yeah I love all you people... just not your president and cabinet
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    Water enviorments

    gotta love them video's but it was posted in the previous "fluid-dynamics" posts :) LOL us HL2 fans just seem to love the fluids for some reason.
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    Water enviorments

    think of how many "blobs" would be required to meet the effect requirements that are required in a game. To fill the Garg pool in the original HL (were the cross bow is first obtained)
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    Water enviorments

    not technically correct I think this is mainly because your talking about CG and not real time manipulation. You can have a simple flooding effect in HL but if you want a slightly more realistic one I dont really think thats possible yet. for example you could flood a room in halflife bottom...
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    Valve Site Slipup?

    Nah you the good ole US of A arnt colonies anymore... ... Although I am curious as to what would of happened had you remained so... considering how Hong Kong flurished? I mean im sure there is negative points... but dont believe everything Mel Gibson tells you :P
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    Water enviorments

    You have to be careful what your asking for as Wave Dynamics have already been "simulated" in the likes of Wave Race and NGC Wave Race. If your asking for a level in for instance HL were the water "gushes" down a slope filling the bottom first and moving all objects on the slope down via...
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    Release Candidate vs. Vivendi...

    I know from experience that Eidos do play testing in house even for their externally developed games... however Eidos did release "DIRE katana" ... but the process is usually In house (Valve) Testing -> RC shipped to publisher -> Publisher Testing If RC = Good Then RC.Release = True...
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    How is "hair" rendered on source?

    judging by those shots that is FMV not ingame. even with pixar style shader technology your asking alot remember pixar are just making a very long FMV and as such its not done in real time.. as is required in game.
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    PHL SIGGRAPH 2004, new HL2 screens.

    I do believe that screenshot (slide8_hi) is a real life picture .. not in game... I wish it did look that good tho
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    wont beleiv me but.......

    Ive been told I have no sence of humor and to proove that wrong ... I find this thread and its creator absolutely HILLARIOUS yes this is quite possibly the funniest thing ive ever read. No im lying. this thread is pointless crap and well ... ive still not got a sence of humor
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    You too can buy HL2 now!

    its the video demo disk from counterstrike condition zero
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    Doom 3 nods to Half Life 2

    Oh.. just went to that area as well :) its fake.. case closed :D
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    Doom 3 nods to Half Life 2

    its not real. it contained spelling mistakes and loads of other little errors as pointed out above. plus no yanks say "cheers" its a british thing :) i think :P
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    mirror map

    HAHAHA i asked this question to gabe a while ago I never posted the answer because it didnt really seem worth it. but since it came up... basically it confirmed that it is rendered just not to inifinty. and you could have mirrors in the game just by creating those camera entityies and...
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    Toilet Paper

    I dont think it could be done in source in its current state. nor do i think modern computers have the power to deal with what would be an imense requirement of polygons. It could probably be cheated though a normal model toiletroll that leaves footsteps that look like roll sheets. summit...
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    HL brought us boxes... will HL2 bring us barrels?

    Vegy has a point. although the Crate Phenomenon has been about since the days of duke. lol "I need to fill this room with something.." ... "just fill it with boxes"
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    Zero bugs?

    when they say bugs they mean show stoppers which ive explained before. a show stopper is a bug that occures during gameplay or sometime after the user double clicks the icon to start playing and causes the game to crash out of the game. its also little things like texture alignment.
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    Valve playing HL2 on steam!

    Thanks to all the fellas backing me up here :D least some people are still sane. I know the games close guys and im as eger to play it as all you fellas! but it will be released at some point
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