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  1. RabidJester

    mod needed for blind players

    Yeah, because, you know, technology is so primitive that blind people have to just sit around doing nothing. You guys need to get out more. He explained in the post. He plays via sound. Also, as a person who types without looking at the keyboard, I'm pretty confident that it's not...
  2. RabidJester

    a WW2 mod, seen from a germans eyes

    I really don't think I want to play a "hero" who wasn't brave enough to say "I'm not going to fight and kill people for this"
  3. RabidJester

    what is needed to

    Ok, so here's my problem now...I thought I had everything working, but the compiled DLLs don't want to play nice. Here's the post from the VERC forums: Ok, I wanted to say that this thread has been invaluable towards allowing me to compile HL2 using the latest Express version. Right...
  4. RabidJester

    mod idea

    It's a ton of fun. Especially when you end up these huge naval battles with a ton of other people.
  5. RabidJester

    Vietnam mods fo HL2?

    If you throw some of that disposable income my way, I'll write them a very polite letter requesting xsi support.
  6. RabidJester

    mod idea

    Besides the fact that Source is not really a MMORPG engine to any extent, it also, as far as I know, doesn't really have code for handling water vehicles terribly well. In addition, the mod team would have to pay for servers and bandwidth to host the game. Also...
  7. RabidJester

    what is needed to

    I'm mostly just playing around for my own amusement, so there's not a whole lot that fits into "Not too expensive", at least in my girlfriend's eyes. But then again, I'm whipped.
  8. RabidJester

    what is needed to

    http://www.chatbear.com/board.plm?a=viewthread&t=104,1102070328,6443&b=4991&v=flatold
  9. RabidJester

    Vietnam mods fo HL2?

    I believe you are referring to SpeedTree. http://www.speedtree.com/ Some things created with it: Elder Scrolls: Oblivion http://www.speedtree.com/images/in_games/Oblivion_04.jpg Project Gotham Racing 3: http://www.speedtree.com/images/in_games/PGR3_01.jpg And I know WWIIOnline...
  10. RabidJester

    what is needed to

    Have you read the thread I linked from the VERC forums? They go into a lot of detail on correcting the errors, or if you post the errors here, I could take a look and see what you've got.
  11. RabidJester

    New screens on Black Mesa: Source

    There is a possibility that I will actually cry when I play this.
  12. RabidJester

    what is needed to

    In his defense, compiling on Express is hard as hell. I think that's what attracted me the most to it.
  13. RabidJester

    what is needed to

    Ok, I'm pulling an error on loading maps now. I think it might be related to the SDK update, but I'm not sure, so I'm gonna start a fresh mod with just the SMG changes, and see how it goes.
  14. RabidJester

    what is needed to

    It appears that it is not quite that simple, since I screwed something up. I'm rebuilding the solution right now with my fixes.
  15. RabidJester

    Music of HL2: Saturation Engine

    I liked it. It was decent ambient music to listen to while I was coding.
  16. RabidJester

    A DoD:S movie

    In my well-respected and sought after opinion, it was worth the download. Just for the part where the grenade clips the sign post on the wall and comes back. Anyways, good production value, well done.
  17. RabidJester

    a WW2 mod, seen from a germans eyes

    Next, we can have a mod where you are a surgeon for the Japanese on Chichi Jima, and you go from loving your country to questioning your very purpose because you have to cut apart executed US pilots and serve their organs to your commanding officers, but you aren't a bad person because you were...
  18. RabidJester

    Shredded Turf

    Could be that's why he's here looking for help. Just a guess.
  19. RabidJester

    what is needed to

    I'm not at home at the moment, but they are in the HL2 project, nested in the source files, then hl2 or something. It's weapon_smg1.cpp. I'll post it here when I get home.
  20. RabidJester

    what is needed to

    Yeah, the code was actually simpler than I thought. It just alters the FOV of the viewport.
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