The end result is an episodic series in Source. This isn't my first directorial project, so although the story is not secure, my vision how it should look certainly is.
I'm not going for a wide-angled laugh-fest filled with pregnant pauses before any action or dialogue. This should end up...
I'm relatively positive that the site (which was a placeholder at best) has been down since April.
Although, I still have the materials to work on my project.
Thanks for the bump though.
EDIT: I've adjusted my sig to reflect this.
I'm kind of old school in this realm, and I've been somewhat depressed that more people didn't take up the banner, but this is good work.
I understand what you mean when you say that it's difficult to stick with. I have the good part of a first episode done, that perhaps, one day, will bring...
As of today, Gamestop sent out an email informing managers that the guide has been "delisted".
This usually applies to games that are too old and not being made anymore, but can also work for pre-order items that have been cancelled or delayed indefinitely.
Customers who pre-ordered...
As for the PI, make it a multipart story instead of many crimes. One huge mystery, combined with some gun play and great dialogue.
I personally was considering a mobster mod that would take on the 30's feeling captured in films such as Road to Perdition.
I think what's more important is to note that the older guys are the ones making the video games we are playing now. I know there are some youngish types in there (mid-20s), but the programmers and leads I have met are generally in the 30s. Take a look at Peter Molyneux, for example, or John...