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  1. Mr Neutron

    LittleMovie: The Amazing Bouncing Barrel!

    awesome. This is exactly the sort of thing you should post as a prefab (select all the parts and save as a prefab). I'm trying to think how you would modify it so the sound could change or turn off so it's not so obnoxious.
  2. Mr Neutron

    Whats your fav character in Half-life 2?

    Who would win a fight? Alyx v. Ripley Dog v. Alien G-Man v. Pai Mei Lamaar v. Peekachoo Kleiner v. Hamster
  3. Mr Neutron

    Item_ammo_crate error?

    Because a lot of things in the Hammer are not quite there. Remember its a tool built for a small set of people to use. Just be grateful its not UnrealED, where, if you browse around, it's a 50/50 guess whether something actually works or not.
  4. Mr Neutron

    Have you ever seen this command?

    there are various entities beginning with logic_ that do things like fire outputs upon certain conditions. It's a matter of connecting inputs and outputs in the right way. So you'll include a playerloadsaved (which loads the last autosave), and connect to it from some logic entity which checks...
  5. Mr Neutron

    Have you ever seen this command?

    much simpler: use the entity playerloadsaved in combination with logic entities.
  6. Mr Neutron

    2 Questions...please help....

    Well, if you made the world brush(es) a func_detail, it would also use the more efficient geometry and you can make your fence in Hammer without having to use XSi and importing. If you just made a bunch of these fences with world geometry (and didn't make them func_detail), you would notice the...
  7. Mr Neutron

    Doom 3 expansion... shamelessly rips off HL2.

    As long as we're making fun of Doom3, look at this http://www.gameinformer.com/News/Story/200412/N04.1220.2017.23442.htm (3rd pic down). WTF?!!! A demon that wears a muzzle with one of those dental hygene photos on it? :laugh:
  8. Mr Neutron

    console "restart" doesn't work

    For some reason, after install a fresh copy of Steam (on top of a fresh copy of windows, "restart" doesn't work when I test my map. Is there some limitation on this command I'm not aware of? Odd, because it worked fine for me before.
  9. Mr Neutron

    Auto Cad? Design Help?

    The SDK has its own mapping tool, Hammer, but with the right conversion tools, you can do your geometry in a CAD program or some other 3D modeling program and then port that into Hammer. The thing you have to know about mapping is that the geometry is split into two kinds: basic world geometry...
  10. Mr Neutron

    Logic entities

    Here's the 13 logic entities, which I've just revised for my entity guide (see the sticky thread to download a proper formatted copy; go to last post there). Check them out and see if you have any questions (or answers!). logic_auto // point [PI]; HL2, HL2 DM; Mr Neutron, Dec. 19, 2004...
  11. Mr Neutron

    Entity Guide and Source Documentation Project

    Here's my first real original contribution, text- and information- wise (though a few I barely edited from Valve's explanation). This is just the 13 logic_ entities, but it's a start. Where ever I wasn't sure of something, I put a remark [?? like this ??]. With your help, I'll fill in those...
  12. Mr Neutron

    Cordon tool

    Well, for the newbies then...like me, apparently. ;(
  13. Mr Neutron

    Cordon tool

    http://www.valve-erc.com/srcsdk/Hammer/html/Cordon.html Huh, wasn't aware of this. Really useful.
  14. Mr Neutron

    I am a newb that has a faint look on how to make levels and I need a bunch of help!!!

    this shoudl be in the faq (don't knwo if it is): when you start hammer from the source sdk window, make sure you have the right gametype selected at the bottom first.
  15. Mr Neutron

    dont have idea for a map..

    Here's my suggestion for the creative process: Don't focus on making actual playable DM maps. Make small prototype maps with bare walls where you can prototype interactive or architectural features. You can always just turn those features into prefabs to insert into other maps later...
  16. Mr Neutron

    Has anyone or is anyone making a mod like this... (warning: spoiler)

    ok, pretty funky You're talking about a 1v1 game where one player controls dog FPS style, and the other controls multiple combine troops RTS style. Here's a thought. The combine side player uses a scanner as his avatar and controls things that way. Would be awesome to watch a player...
  17. Mr Neutron

    Entity Guide and Source Documentation Project

    New version. Copy this link, but with the modification. Can't imagine why that domain is filtered out. mc-gaming-clan._ripod.com/entities.rar (replace _ with t)
  18. Mr Neutron

    New Nvidia drivers enabling DirectX 9.0c

    yeah, but everyone said the same thing about nvidia when they were the only game in town for a while
  19. Mr Neutron

    WTF? Valve playing the game for us?

    dude. You didn't catch on from the mentioned "complaints from npc's" ??
  20. Mr Neutron

    Entity Guide and Source Documentation Project

    Well, I've spent most of the last four days fixing my busted computer [turns out that the AMD heatsink/fan included with their retail chips is NOT adequate for cooling and athlon64 3000; so I had to get a new chip; at least by using their hs/fan, I'm still under warrenty]. I hope to get a new...
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