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    OMG voices!

    Wel I say we back it up and spam the webmaster's address with complaints. It being proactive man!
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    OMG voices!

    I just sent this letter to the webmaster for merle's site.
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    What Kind of Mod Would you like to see for HL2?

    My favorite type of theme is futuristic scifi with a dabble of cyberpun mixed in. But there are two concepts that I really want to see: 1. Customization - the ability to create and nuture an online persona that is uniquely yours. 2. immersion- I want the game to play as if you...
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    Half-Life SDK 1 breakdown

    Are there any summaries, guides, or just notes explaining the HL1 SDK? I'm in a pickle. You see everything I've learned fabout OOP, I learned from JAVA (because the AP people decided to switch to it from C++). I've worked on things with C++, but I haven't done anything OO yet. I'm really...
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    Who do you love/hate

    Well I'm currently in love with Alyx See
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    What would you do if you had a Mini-Strider in your house??

    I'd make it get rid of the squirel problem we have.
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    What do you think of character animation?

    I concur with the G-man intro, bloody amazing. It was more of the Eli scenes, (and the scene with that weird russian guy). Very good, I just don't think that people move their arms around that much when they talk. In other words, his facial movements were perfect, but his body seemed a...
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    What Box Will You Get?

    Alyx, because alyx == babe. I think I've fallen for her multiple times. See look at my journal So obviously I'm going to purchase the box, scan the front, make printouts, cover my room with them, and then stick an enlarged print underneath my top bunk so I can stare at her every night...
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    What do you think of character animation?

    (This is all based on the new e3 vid from fileplanet) I see potential. In terms of facial expressions, the work they did was spot on, but in the characters acted pretty typically. It just seemed as if they were block, and moved their arms a lot when talking (especially eli). The thing is, is...
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    3 days until e3, where will you get your media

    Really ? Ithought e3insider was the best place? Oh well, I have a subscription to fileplanet, and Game Informer is gonna do a covereage of it as usual. So I'm convered. Can't ... wait...
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    Autoaim?

    Auto aim is for the console people with their unresponsive analog sticks. Put it on for the less than spectacular XBOX port of HL2. For pc -NO!!!!!! If your a noob than you deserve to die like one. Everyone goes through it. Heck autoaim has another ugly name - aimbots. There's no point...
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    What mods I am looking forward to

    Eternal Silence is looking REAL good but yeah realism/WW2 who needs them pfff!
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    Hype: Do mods really need it?

    I'd rather it that people make hype for a mod when there's a real good chance of it being released. There are just so many mod's that just have websites and concpet art, that I refuse to beleive them.
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    Softimage for Half-Life 2 Video Tutorial

    what? fileplanet rules (if you have a subscirption)
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    This must be made

    http://www.thinkgeek.com/stuff/41/ezbake.shtml It was an april fools joke but darnit We deserve for ourselves a sa community to create this.
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    Tactical Stigma

    Sorry about that, I decided to change the answer, but if there are any mech based mods out there, could you please link to them or name them or something. I'd like to check them out.
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    Tactical Stigma

    Well see that's the thing. I couldn't find any mech based mods being made, and the only ones that have either good proof of concept or have been released (Orbit Wars:NeoCairo, Gundam Universe...) are basically giant armor "shoot fests". I'm not going for that feel. I.E. Ground shaking...
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    Tactical Stigma

    Okay remember when I told you about my mod Idea which revolved around quote "tactical mech combat" Well that invoked a general stigma. I'd just like to wonder why this was so taboo to you, and any commentary that could help improve my Idea(s), even if they're just speculations at this...
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    What makes a Mod "Great?" <A study>

    I don't know if this is specifically to half-life 2, but I'd say innovation. Look at how Gabe talks about how much he isn't doing with the Source engine, and when you look at it it isn't because those added features aren't infeasible (seeing as he says it would be easy for mod developers to do)...
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    I just thought of something disturbing

    I remembered that to fully incorporate all of this lipsynch technology, you;ll need voice actors. Then I remembered that absolutely noboddy in the gaming commonity voice acts. Damn
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