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  1. N

    HL2_watertree almost done! pic inside

    i followed that exact totorial and mine worked out fine... did u put in enough nodes? are they on the ground?
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    HL2_watertree almost done! pic inside

    oops some modles are to bright, not the textures (the rocks)
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    HL2_watertree almost done! pic inside

    problems: env_light does not work (aka i have to manualy put in lights...) sky only works in some parts of the map some textures are to bright buggy wount run with helicopter if some would be so kind as to download the VMF, it would be very much apreciated...
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    HL2_watertree almost done! pic inside

    well ive been asking alot of questions lately about combine, and the buggy vs helicopter problem and such, well im almost done (just gotta find out what is wrong with the buggy and chopper thing) so i thought i post some pics of it. plz tell me what u think. it is just a cool senario that would...
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    Join My Custom Map Chain

    ya really, this is spam
  6. N

    helecopter and buggy memory error

    can i give my Vmf to someone for this? my map is nearly done, and im stuck clueless plz can someone take a look?
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    cubemap entity?

    sorry for the total newb question, but ive seen in all the VMF files that come default with source SDK, that they have the cubemap entity...what exactly is it for and y should i have it?
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    helecopter and buggy memory error

    arg... no... i can walk up to the chopper, and it shoots me, but when i get in the buggy, and i ride juuuuust into vission of it, like i just see it for a second, and then the error happens.
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    helecopter and buggy memory error

    hello i need serious help here :P
  10. N

    helecopter and buggy memory error

    ok so here it is, i am almost done my first actual HL2 map complete with combine, buggy, water bunkers and all the rest of it, i compiled and started to play. its good and all, the buggy works, and the helicopter hovers just how i wanted, i can ride the buggy and walk up to the chopper, but when...
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    bsp not working with new combine

    i tryed static, but they just dissapear
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    bsp not working with new combine

    i just added npc_combine_s and put in nodes and ran it. i tryed to play it, but it jus t whent "bong" or "beep" or whatever the default windows error noise is. why does this happen? i also put in combine apc and helecopter under the entity prop_vehicle, mabe that is the problem?...oh ya and i...
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    dark textures, bright modles

    can someone plz help me? can someone plz help me?
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    dark textures, bright modles

    oops nm
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    dark textures, bright modles

    sorry, here is the picture
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    dark textures, bright modles

    y is are my textures dark like this? but my modles are bright? how do i fix it? also my sky goes black in most places, and actualy shows in some... why?
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    how do i make combine for HL2?

    thank you
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    how do i make combine for HL2?

    how do i make combine for hl2? what entity and how do i make them move and stuff?
  19. N

    eny kind people out there?

    oh, sorry for being unspecific, im making the map for CS:S, and they use wads
  20. N

    eny kind people out there?

    i need some one to help me with making textures. i can give you the pics, or someone can just go into detail about how to do it. i know how to make a wad, but i dont know the sizes or color ect., so basecly all i do is put them into wally, (dont know the size) and convert them into wads. i know...
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