problems:
env_light does not work (aka i have to manualy put in lights...)
sky only works in some parts of the map
some textures are to bright
buggy wount run with helicopter
if some would be so kind as to download the VMF, it would be very much apreciated...
well ive been asking alot of questions lately about combine, and the buggy vs helicopter problem and such, well im almost done (just gotta find out what is wrong with the buggy and chopper thing) so i thought i post some pics of it. plz tell me what u think. it is just a cool senario that would...
sorry for the total newb question, but ive seen in all the VMF files that come default with source SDK, that they have the cubemap entity...what exactly is it for and y should i have it?
arg... no... i can walk up to the chopper, and it shoots me, but when i get in the buggy, and i ride juuuuust into vission of it, like i just see it for a second, and then the error happens.
ok so here it is, i am almost done my first actual HL2 map complete with combine, buggy, water bunkers and all the rest of it, i compiled and started to play. its good and all, the buggy works, and the helicopter hovers just how i wanted, i can ride the buggy and walk up to the chopper, but when...
i just added npc_combine_s and put in nodes and ran it. i tryed to play it, but it jus t whent "bong" or "beep" or whatever the default windows error noise is. why does this happen? i also put in combine apc and helecopter under the entity prop_vehicle, mabe that is the problem?...oh ya and i...
y is are my textures dark like this?
but my modles are bright? how do i fix it?
also my sky goes black in most places, and actualy shows in some... why?
i need some one to help me with making textures. i can give you the pics, or someone can just go into detail about how to do it. i know how to make a wad, but i dont know the sizes or color ect., so basecly all i do is put them into wally, (dont know the size) and convert them into wads. i know...