the sticky at the top here.
I know someone worked on bringing them into hl1 making them all into seperate wad files, has anyone done/is doing the same for hl2?
basically i can't cuz i just plain not getting the whole "materials" thing and im not having hl2 :( but when i get it would be cool if...
the cranes a vehicle right....
if you can't get the crane to work, try the buggy, and then just do exactly the same. if that don't work, meh im stumped.
seeing as i am having the shit computer incapable of runing hl2, i am not yet having hl2 :( and cannot fiddle around in hammer :'(
anyways enough about me.
number ONE:
ropes how are they done? just make a thin brush, give it a texture and assign it as a rope or what?
number TWO...
yes, but the fact is that valve could just have released hl2 as a purely single player game.
If people find what valve have done to be a hindrance, then they wont mod for the source engine.
and i personally dont see the problem in spreading out the mp community, cuz then hopefully you dont get...
whats your point?
seriously people keep on bitching about this stuff.
if you don't like how they didn't include a hldm with the game and call cs the mp portion of hl2, then dont think of css as part of hl2, just think of hl2 as a purely sp game.
The reason that cs was made mp is because it's...