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  1. Dagobert

    Where are the women...

    Isn't it quaint to hear virgins talking about women?
  2. Dagobert

    FFS why do the shadows suck

    What sort of 'work around' were you thinking of? You do realise the differences in visibility constraints if you are doing volumetric shadows, don't you? You do realise how much more work it would be for Valve to implement 3 different lighting models, don't you?
  3. Dagobert

    FFS why do the shadows suck

    The landscape seems to be a traditional BSP tree, world brushes self-shadowing with pre-calculated lightmaps. I have yet to see a character model with anything other than a standard diffuse map on it. The detail objects (like grass) are sprites, not meshes. Do you want some more?
  4. Dagobert

    FFS why do the shadows suck

    HL2 is not cutting edge rendering. There are a bunch of things that 'aren't incredible' in HL2
  5. Dagobert

    FFS why do the shadows suck

    it's just the only thing that isn't incredible in HL2 HL2 is not cutting edge rendering. There are a bunch of things that 'aren't incredible' in HL2.
  6. Dagobert

    FFS why do the shadows suck

    Half-Life 1 sold millions of copies because it ran on any old machine (software mode, anyone?) Why would Valve change this philosophy for the sequel? THE SHADOWS ARE LOW TECH SO THE GAME WILL RUN ON A LARGE VARIETY OF CARDS.
  7. Dagobert

    How does everyone feel about November?

    Do you wanna quickly run through the turnaround times on some of VUG's recent releases, mr expert? You honestly telling me no game EVER has had a gold to release time of over a month?
  8. Dagobert

    How does everyone feel about November?

    Not in the slightest. Word would certainly have got out.
  9. Dagobert

    How does everyone feel about November?

    1. The game isn't gold yet 2. It's September 3. There needs to be a massive amount of duplication done for a game this huge. 4. That will take at least a month (including shipping) 5. The very earliest the game will hit retail is mid October
  10. Dagobert

    Half-Life 2 going gold today?

    ha Ha Ha Ha Ha Ha Ha Ha Ha Ha Ha Ha Ha!!!!
  11. Dagobert

    Only one Tower/monolith?

    The Tower Is Eating The City There Is One Tower For Each City Some Cities Have Already Been Completely Destroyed
  12. Dagobert

    Matress in the HL2 vids -- first "ragdoll" inanimate object?

    Nocturne for PC in 1999/2000 that had cloth on the main character's coat.
  13. Dagobert

    Why continuity is not "All That"

    So where is it then?
  14. Dagobert

    Why did Valve spoil the beginning?

    You wanna know what I think? That doesn't happen.
  15. Dagobert

    Dynamic sky?

    you can do cloud movement in HL1
  16. Dagobert

    if you think the script leak is bad, just wait for the HL2 preload today

    So why are you here? Don't visit.
  17. Dagobert

    if you think the script leak is bad, just wait for the HL2 preload today

    Have you seen it happen before? I surf about 10 different gaming forums and I've never seen a plot spoiler, ever.
  18. Dagobert

    if you think the script leak is bad, just wait for the HL2 preload today

    So the issue here isn't the 'leak', it's people posting spoilers?
  19. Dagobert

    if you think the script leak is bad, just wait for the HL2 preload today

    Yeah? - and who's to say that won't happen while you are half way through the game just after it came out? FFS, if you don't want it spoiled, don't look.
  20. Dagobert

    Ultimate Half-Life 2 Picture Collection

    You need a really stringent (and CPU taxing) inverse kinematics solution for stuff like that. Will be a few years yet....
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